Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BulgeIndulge
Izanami
Level 28
God Stats
3W - 3L
1,897 SR
Queue Stats
43W - 57L
1,415 Elo+
Party 2
He Bo
He Bo
ButteredCrystal
He Bo
Level 55
God Stats
7W - 4L
1,574 SR
Queue Stats
17W - 17L
1,410 Elo+
Party 2
Eset
Eset
clamslam99
Eset
Level 49
God Stats
11W - 7L
1,377 SR
Queue Stats
14W - 10L
1,410 Elo+
Party 2
Guan Yu
Guan Yu
lousie
Guan Yu
Level 55
God Stats
3W - 4L
1,837 SR
Queue Stats
19W - 19L
1,476 Elo+
Party 2
Team Averages
Level 66
1,637 SR
1,442 Elo+

VS

Team Averages
Level 93
1,495 SR
1,466 Elo+
Hou Yi
Hou Yi
ACLIMaconha
Hou Yi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Destroy8r9
Ymir
Level 125
God Stats
27W - 17L
1,474 SR
Queue Stats
201W - 163L
1,501 Elo+
Party 1
Scylla
Scylla
GamingRaindrop
Scylla
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 10L
1,313 Elo+
Solo
Ne Zha
Ne Zha
divane
Ne Zha
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 207L
1,517 Elo+
Party 1
Bellona
Bellona
халк1991
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 1 / 4
7,386
568
3,696
7,603
6,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
BulgeIndulge
Izanami
13
4 / 1 / 4
7,838
603
6,657
8,853
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 1 / 6
7,717
594
6,314
6,312
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 2 / 5
7,984
614
8,567
7,822
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
lousie
Guan Yu
9
2 / 0 / 7
6,505
500
3,482
7,595
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
1 / 5 / 1
5,736
441
5,560
7,392
3,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 0
6,769
521
6,953
9,968
4,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 2 / 2
5,612
432
2,870
7,249
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
divane
Ne Zha
11
3 / 2 / 1
6,811
524
5,051
10,312
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
халк1991
Bellona
8
0 / 6 / 1
4,899
377
990
7,504
4,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
17
Kills
5
5
Deaths
18
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
4
3
L
Hou Yi
1
5
1
0.3
W
Izanami
BulgeIndulge
Izanami
4
1
4
6
W
5
1
6
8
L
1
3
0
0.33
L
0
2
2
0.5
W
5
2
5
3.75
L
Ne Zha
divane
Ne Zha
3
2
1
1.75
W
Guan Yu
lousie
Guan Yu
2
0
7
5.5
L
Bellona
халк1991
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,716
Damage
21,424
38,185
Taken
42,425
18,713
Mitigated
17,172
19,368
Healing
8,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,696
895
1,600
3,399
7,603
6,428
387
5,622
1,937
39,190
0
L
Hou Yi
5,560
2,282
0
1,237
7,392
3,134
0
2,425
4,953
3,476
24,816
W
Izanami
BulgeIndulge
Izanami
6,657
3,774
0
3,877
8,853
3,085
644
1,037
7,776
0
62,221
W
6,314
138
0
3,362
6,312
1,727
0
163
6,084
42,202
0
L
6,953
1,790
0
2,038
9,968
4,691
0
3,710
6,258
30,574
0
L
2,870
500
0
717
7,249
1,783
0
3,708
3,261
26,594
0
W
8,567
719
40
1,879
7,822
2,930
308
1,682
5,923
48,924
0
L
Ne Zha
divane
Ne Zha
5,051
850
0
3,814
10,312
3,226
0
3,617
6,597
0
31,234
W
Guan Yu
lousie
Guan Yu
3,482
451
1,642
3,569
7,595
4,543
0
1,412
6,014
0
11,795
L
Bellona
халк1991
Bellona
990
48
0
288
7,504
4,338
0
4,547
2,779
0
10,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,430
Gold Earned
29,827
398
Minions Killed
236
0
Camps Cleared
0
1,154,914
Distance Traveled
1,135,931
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,386
568
94
7
0
176,966
1
L
Hou Yi
5,736
441
45
3
0
206,098
1
W
Izanami
7,838
603
121
9
0
223,633
0
W
He Bo
7,717
594
79
6
0
262,985
0
L
Ymir
6,769
521
63
5
0
226,765
1
L
Scylla
5,612
432
48
4
0
222,706
1
W
Eset
7,984
614
92
7
0
223,397
1
L
Ne Zha
6,811
524
59
5
0
254,820
5
W
Guan Yu
6,505
500
12
1
0
267,933
1
L
Bellona
4,899
377
21
2
0
225,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role