Player Matchup

Discordia
Discordia
KissmyBaklava
Discordia
Level 26
God Stats
0W - 5L
1,109 SR
Queue Stats
11W - 12L
1,408 Elo+
Party 2
Da Ji
Da Ji
RazorX7639
Da Ji
Level 84
God Stats
5W - 8L
1,428 SR
Queue Stats
107W - 114L
1,404 Elo+
Solo
Medusa
Medusa
VelociraptorXXII
Medusa
Level 71
God Stats
24W - 23L
1,512 SR
Queue Stats
42W - 65L
1,384 Elo+
Party 1
Neith
Neith
gardon-revisite
Neith
Level 65
God Stats
54W - 70L
1,212 SR
Queue Stats
914W - 1,075L
1,347 Elo+
Party 1
Terra
Terra
shelovessushibtw
Terra
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 30L
1,427 Elo+
Party 2
Team Averages
Level 75
1,352 SR
1,394 Elo+

VS

Team Averages
Level 63
1,513 SR
1,343 Elo+
Ao Kuang
Ao Kuang
Asapp-Claps
Ao Kuang
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 29L
1,166 Elo+
Solo
Anubis
Anubis
C-L-T-881
Anubis
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 150L
1,462 Elo+
Solo
Fenrir
Fenrir
DomDan2019
Fenrir
Level 49
God Stats
4W - 3L
1,680 SR
Queue Stats
85W - 100L
1,277 Elo+
Party 3
Sun Wukong
Sun Wukong
Lucasxav974
Sun Wukong
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,515 Elo+
Solo
Cthulhu
Cthulhu
Tropius2006
Cthulhu
Level 67
God Stats
8W - 4L
1,385 SR
Queue Stats
126W - 132L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KissmyBaklava
Discordia
11
0 / 4 / 2
6,694
446
6,533
7,284
1,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
6
2 / 3 / 0
5,532
369
900
3,958
918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
1 / 4 / 1
7,175
478
6,763
11,122
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 5 / 3
6,519
435
6,236
7,029
2,120
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
6 / 2 / 1
8,535
569
13,566
12,196
7,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Asapp-Claps
Ao Kuang
13
4 / 2 / 2
7,835
522
3,773
9,907
3,572
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
C-L-T-881
Anubis
14
4 / 1 / 2
8,399
560
5,590
10,650
5,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
DomDan2019
Fenrir
13
4 / 3 / 3
7,749
517
6,099
11,847
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
Lucasxav974
Sun Wukong
14
4 / 2 / 1
7,909
527
6,369
12,574
9,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Tropius2006
Cthulhu
11
1 / 2 / 4
6,908
461
6,173
12,276
5,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
10
Kills
17
18
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Asapp-Claps
Ao Kuang
4
2
2
2.5
W
Anubis
C-L-T-881
Anubis
4
1
2
5
W
Fenrir
DomDan2019
Fenrir
4
3
3
1.83
L
Discordia
KissmyBaklava
Discordia
0
4
2
0.25
W
Sun Wukong
Lucasxav974
Sun Wukong
4
2
1
2.25
L
Da Ji
2
3
0
0.67
W
Cthulhu
Tropius2006
Cthulhu
1
2
4
1.5
L
1
4
1
0.38
L
1
5
3
0.5
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,998
Damage
28,004
41,589
Taken
57,254
15,911
Mitigated
27,455
14,120
Healing
25,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Asapp-Claps
Ao Kuang
3,773
962
0
3,175
9,907
3,572
0
1,774
8,133
38,755
0
W
Anubis
C-L-T-881
Anubis
5,590
232
0
6,738
10,650
5,279
1,388
6,125
4,525
55,705
0
W
Fenrir
DomDan2019
Fenrir
6,099
2,718
460
4,604
11,847
4,266
1,859
5,306
6,541
0
35,789
L
Discordia
KissmyBaklava
Discordia
6,533
331
0
2,308
7,284
1,882
146
5,660
1,599
38,335
0
W
Sun Wukong
Lucasxav974
Sun Wukong
6,369
985
0
5,775
12,574
9,066
0
749
11,825
0
41,152
L
Da Ji
900
129
0
1,096
3,958
918
0
293
3,640
0
9,358
W
Cthulhu
Tropius2006
Cthulhu
6,173
330
329
4,376
12,276
5,272
657
6,145
6,131
26,572
0
L
6,763
3,331
0
4,140
11,122
3,829
1,405
1,512
9,135
0
38,593
L
6,236
2,690
0
805
7,029
2,120
545
3,469
3,560
0
22,511
L
13,566
1,904
928
4,843
12,196
7,162
180
4,602
7,569
43,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,455
Gold Earned
38,800
261
Minions Killed
362
0
Camps Cleared
0
1,106,040
Distance Traveled
1,353,104
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,835
522
68
5
0
273,024
0
W
Anubis
8,399
560
99
7
0
223,341
7
W
Fenrir
7,749
517
77
5
0
283,803
2
L
Discordia
6,694
446
59
4
0
269,251
0
W
Sun Wukong
7,909
527
77
5
0
288,938
2
L
Da Ji
5,532
369
33
2
0
105,287
1
W
Cthulhu
6,908
461
41
3
0
283,998
3
L
Medusa
7,175
478
66
4
0
251,336
2
L
Neith
6,519
435
39
3
0
170,557
1
L
Terra
8,535
569
64
4
0
309,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role