Player Matchup

Artemis
Artemis
AtosS974__
Artemis
Level 28
God Stats
1W - 1L
1,731 SR
Queue Stats
15W - 26L
1,532 Elo+
Party 1
Loki
Loki
CrazyFoxi55
Loki
Level 13
God Stats
1W - 5L
1,500 SR
Queue Stats
18W - 20L
1,734 Elo+
Solo
Zeus
Zeus
miminematou
Zeus
Level 36
God Stats
11W - 8L
1,802 SR
Queue Stats
53W - 66L
1,811 Elo+
Party 1
Ne Zha
Ne Zha
miminematou
Ne Zha
Level 26
God Stats
0W - 6L
1,328 SR
Queue Stats
19W - 19L
1,636 Elo+
Party 1
Anubis
Anubis
oxtase_loup-oxi
Anubis
Level 16
God Stats
1W - 3L
1,558 SR
Queue Stats
6W - 7L
1,631 Elo+
Party 1
Team Averages
Level 24
1,584 SR
1,669 Elo+

VS

Team Averages
Level 33
1,396 SR
1,610 Elo+
Rama
Rama
ResKa_22
Rama
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,915 Elo+
Party 2
Sun Wukong
Sun Wukong
Skull_Buster619
Sun Wukong
Level 25
God Stats
11W - 3L
1,280 SR
Queue Stats
104W - 125L
1,561 Elo+
Solo
Cabrakan
Cabrakan
duriiii19
Cabrakan
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 3L
1,972 Elo+
Party 2
Cthulhu
Cthulhu
mpt59
Cthulhu
Level 27
God Stats
100W - 68L
1,599 SR
Queue Stats
407W - 364L
1,490 Elo+
Solo
Hachiman
Hachiman
renoldson11
Hachiman
Level 21
God Stats
25W - 36L
1,101 SR
Queue Stats
42W - 63L
1,111 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AtosS974__
Artemis
15
3 / 2 / 3
9,217
401
6,714
11,471
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 6 / 1
8,689
378
3,285
14,391
7,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 3 / 2
9,289
404
20,905
11,110
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
20
4 / 1 / 4
11,961
520
7,986
20,275
10,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 11 / 0
8,373
364
11,143
17,211
11,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
2 / 3 / 4
10,716
466
6,602
11,790
4,794
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Skull_Buster619
Sun Wukong
18
4 / 1 / 2
11,603
504
9,326
19,070
9,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
duriiii19
Cabrakan
15
1 / 2 / 3
10,038
436
3,543
10,073
11,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
mpt59
Cthulhu
20
14 / 0 / 3
13,565
590
22,541
26,799
21,591
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
renoldson11
Hachiman
15
2 / 5 / 3
10,484
456
3,986
11,661
5,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
11
Kills
23
23
Deaths
11
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
AtosS974__
Artemis
3
2
3
2.25
L
1
6
1
0.25
W
Rama
2
3
4
1.33
W
Sun Wukong
Skull_Buster619
Sun Wukong
4
1
2
5
W
Cabrakan
duriiii19
Cabrakan
1
2
3
1.25
L
3
3
2
1.33
L
Ne Zha
4
1
4
6
W
Cthulhu
mpt59
Cthulhu
14
0
3
15.5
L
0
11
0
0
W
Hachiman
renoldson11
Hachiman
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,033
Damage
45,998
74,458
Taken
79,393
37,742
Mitigated
53,389
18,295
Healing
26,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AtosS974__
Artemis
6,714
1,914
489
3,447
11,471
4,211
1,673
3,094
8,377
0
38,528
L
3,285
894
0
944
14,391
7,442
1,404
4,457
9,934
0
35,441
W
Rama
6,602
5,457
0
5,220
11,790
4,794
2,042
4,006
7,784
0
67,630
W
Sun Wukong
Skull_Buster619
Sun Wukong
9,326
2,799
0
6,241
19,070
9,384
70
7,261
11,759
0
76,836
W
Cabrakan
duriiii19
Cabrakan
3,543
375
0
1,717
10,073
11,842
270
3,976
6,097
22,510
0
L
20,905
1,051
0
3,143
11,110
3,728
540
3,262
7,848
63,397
0
L
Ne Zha
7,986
1,601
0
8,467
20,275
10,747
0
3,243
17,032
96
105,716
W
Cthulhu
mpt59
Cthulhu
22,541
3,069
128
11,625
26,799
21,591
1,521
13,392
12,732
87,619
0
L
11,143
2,064
0
1,805
17,211
11,614
0
12,028
5,183
39,213
0
W
Hachiman
renoldson11
Hachiman
3,986
2,648
0
1,384
11,661
5,778
4,238
2,759
8,877
0
40,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,529
Gold Earned
56,406
457
Minions Killed
528
0
Camps Cleared
0
1,950,235
Distance Traveled
2,061,059
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,217
401
61
3
0
393,621
2
L
Loki
8,689
378
74
3
0
423,736
1
W
Rama
10,716
466
122
5
0
391,589
0
W
Sun Wukong
11,603
504
140
6
0
433,333
6
W
Cabrakan
10,038
436
33
1
0
456,928
3
L
Zeus
9,289
404
97
4
0
417,706
5
L
Ne Zha
11,961
520
163
7
0
436,468
1
W
Cthulhu
13,565
590
144
6
0
431,030
4
L
Anubis
8,373
364
62
3
0
278,704
2
W
Hachiman
10,484
456
89
4
0
348,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role