Player Matchup

Erlang Shen
Erlang Shen
Silver II
Colo_Toure99
Erlang Shen
Silver II
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 114L
1,454 MMR
Party 1
Fenrir
Fenrir
Silver I
DribbleCF_Jimmy
Fenrir
Silver I
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,555 MMR
Party 1
Jing Wei
Jing Wei
Silver I
Jesuus-_-97
Jing Wei
Silver I
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
392W - 389L
1,414 MMR
Party 2
Fafnir
Fafnir
Gold V
Polat-92
Fafnir
Gold V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,529 MMR
Solo
Merlin
Merlin
Gold IV
currobetis97
Merlin
Gold IV
Level 88
God Stats
17W - 17L
1,482 SR
Queue Stats
537W - 530L
1,600 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,496 SR
1,510 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,601 SR
1,514 MMR
Ra
Ra
Gold V
Hauptinator
Ra
Gold V
Level 119
God Stats
5W - 4L
1,632 SR
Queue Stats
206W - 191L
1,528 MMR
Party 3
Pele
Pele
Silver II
LannisterTyriion
Pele
Silver II
Level 148
God Stats
11W - 11L
1,798 SR
Queue Stats
49W - 42L
1,534 MMR
Party 3
Anhur
Anhur
Gold V
Only Likzxy
Anhur
Gold V
Level 123
God Stats
11W - 16L
1,351 SR
Queue Stats
288W - 302L
1,502 MMR
Party 4
Ganesha
Ganesha
Gold V
YvesSaintLeart
Ganesha
Gold V
Level 121
God Stats
13W - 11L
1,727 SR
Queue Stats
199W - 174L
1,507 MMR
Solo
Guan Yu
Guan Yu
Bronze III
vSquezy
Guan Yu
Bronze III
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 36L
1,500 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Colo_Toure99
Erlang Shen
13
4 / 5 / 0
8,055
474
8,675
12,273
7,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 5 / 3
8,225
484
5,534
14,408
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
Jesuus-_-97
Jing Wei
14
0 / 4 / 2
8,119
478
6,795
9,842
4,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
Polat-92
Fafnir
9
0 / 4 / 0
6,295
370
3,179
8,648
8,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
13
0 / 3 / 0
7,861
462
4,965
8,262
2,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
CthulhuSetNu WaJanusArachne

VS

Bans
DanzaburouApolloKumbhakarnaTyrIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 6
11,119
654
9,764
9,659
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
8 / 2 / 2
10,501
618
5,938
14,768
5,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
4 / 2 / 1
10,815
636
8,096
11,959
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 1 / 13
9,671
569
5,093
11,896
10,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
vSquezy
Guan Yu
17
2 / 0 / 5
10,624
625
7,419
11,628
9,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
5
Kills
21
21
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Colo_Toure99
Erlang Shen
4
5
0
0.8
L
1
5
3
0.5
W
7
0
6
10
L
Jing Wei
Jesuus-_-97
Jing Wei
0
4
2
0.25
W
8
2
2
4.5
W
4
2
1
2.25
L
Fafnir
Polat-92
Fafnir
0
4
0
0
W
0
1
13
6.5
L
Merlin
0
3
0
0
W
Guan Yu
vSquezy
Guan Yu
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,148
Damage
36,310
53,433
Taken
59,910
27,413
Mitigated
35,107
11,328
Healing
24,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Colo_Toure99
Erlang Shen
8,675
3,369
0
2,301
12,273
7,730
0
4,946
7,221
6,449
37,388
L
5,534
957
0
3,934
14,408
4,152
0
3,677
10,633
0
50,933
W
9,764
1,159
1,238
4,537
9,659
4,394
1,455
2,110
7,305
75,249
0
L
Jing Wei
Jesuus-_-97
Jing Wei
6,795
3,788
0
1,720
9,842
4,460
0
841
9,001
5,945
48,818
W
5,938
1,637
0
4,959
14,768
5,474
3,011
904
13,731
0
70,892
W
8,096
3,655
0
6,575
11,959
4,321
2,774
608
11,351
0
66,155
L
Fafnir
Polat-92
Fafnir
3,179
1,066
0
2,525
8,648
8,754
0
375
8,247
21,288
0
W
5,093
622
0
3,229
11,896
10,970
0
1,619
10,107
27,637
0
L
Merlin
4,965
82
0
848
8,262
2,317
0
4,558
3,474
51,785
0
W
Guan Yu
vSquezy
Guan Yu
7,419
1,552
552
3,724
11,628
9,948
316
3,163
8,150
18
66,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,555
Gold Earned
52,730
402
Minions Killed
571
0
Camps Cleared
0
1,456,812
Distance Traveled
1,675,491
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,055
474
56
3
0
326,907
5
L
Fenrir
8,225
484
95
6
0
338,242
2
W
Ra
11,119
654
167
10
0
359,924
4
L
Jing Wei
8,119
478
94
6
0
286,323
7
W
Pele
10,501
618
104
6
0
337,399
4
W
Anhur
10,815
636
163
10
0
276,959
9
L
Fafnir
6,295
370
37
2
0
188,069
1
W
Ganesha
9,671
569
12
1
0
365,832
4
L
Merlin
7,861
462
120
7
0
317,271
4
W
Guan Yu
10,624
625
125
7
0
335,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role