Player Matchup

Nemesis
Nemesis
Silver III
Antidote421
Nemesis
Silver III
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 23L
1,399 MMR
Solo
Bellona
Bellona
Silver I
Hariz0n
Bellona
Silver I
Level 130
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 23L
1,404 MMR
Solo
Janus
Janus
Bronze III
ItsSamshrew
Janus
Bronze III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver II
MrInsanely
Artemis
Silver II
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Vcly
Sylvanus
Bronze III
Level 36
God Stats
8W - 7L
1,847 SR
Queue Stats
49W - 62L
1,399 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,569 SR
1,441 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,437 SR
1,403 MMR
Kukulkan
Kukulkan
Bronze III
Ahatshiro
Kukulkan
Bronze III
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 21L
1,420 MMR
Solo
Horus
Horus
Bronze III
Church636
Horus
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,406 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
UltraInstinctDoc
Ratatoskr
Bronze III
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,420 MMR
Solo
Osiris
Osiris
Bronze III
corky330
Osiris
Bronze III
Level 104
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 8L
1,354 MMR
Solo
Jing Wei
Jing Wei
Bronze III
xxMachiavellixx
Jing Wei
Bronze III
Level 56
God Stats
1W - 0L
1,400 SR
Queue Stats
1W - 8L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Antidote421
Nemesis
6
0 / 0 / 0
3,402
680
133
1,236
890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Boots

Boots

+6%
Movement Speed

Bellona
Hariz0n
Bellona
6
0 / 0 / 0
3,448
690
2,650
3,111
2,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
969
194
0
0
0
Artemis
MrInsanely
Artemis
5
0 / 1 / 0
3,294
659
1,379
2,486
385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
Vcly
Sylvanus
6
0 / 1 / 0
3,394
679
737
1,977
996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
TsukuyomiNu WaApolloCthulhuDanzaburou

VS

Bans
Guan YuGebHeimdallrAresYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ahatshiro
Kukulkan
7
1 / 0 / 0
3,993
799
958
1,434
352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Church636
Horus
5
0 / 0 / 2
3,545
709
1,563
2,039
687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ratatoskr
5
0 / 0 / 0
3,225
645
137
2,240
477
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Osiris
corky330
Osiris
6
0 / 0 / 0
3,459
692
1,603
3,607
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
5
1 / 0 / 0
3,638
728
692
1,305
192
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ahatshiro
Kukulkan
1
0
0
1
L
Nemesis
Antidote421
Nemesis
0
0
0
0
W
Horus
Church636
Horus
0
0
2
1
L
Bellona
Hariz0n
Bellona
0
0
0
0
L
0
0
0
0
L
Artemis
MrInsanely
Artemis
0
1
0
0
W
Ratatoskr
0
0
0
0
L
Sylvanus
Vcly
Sylvanus
0
1
0
0
W
Osiris
corky330
Osiris
0
0
0
0
W
Jing Wei
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,899
Damage
4,953
8,810
Taken
10,625
4,994
Mitigated
4,230
3,802
Healing
4,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ahatshiro
Kukulkan
958
328
0
500
1,434
352
0
313
1,121
18,867
0
L
Nemesis
Antidote421
Nemesis
133
35
0
475
1,236
890
0
0
1,236
3,560
8,236
W
Horus
Church636
Horus
1,563
646
162
806
2,039
687
0
424
1,615
0
5,212
L
Bellona
Hariz0n
Bellona
2,650
905
0
1,848
3,111
2,723
0
152
2,959
0
12,054
L
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
MrInsanely
Artemis
1,379
565
0
903
2,486
385
0
0
2,486
0
9,163
W
Ratatoskr
137
47
0
1,502
2,240
477
0
0
2,240
0
10,397
L
Sylvanus
Vcly
Sylvanus
737
44
0
576
1,977
996
0
895
1,019
13,064
0
W
Osiris
corky330
Osiris
1,603
406
0
910
3,607
2,522
0
4
3,339
2,731
10,440
W
Jing Wei
692
692
0
638
1,305
192
0
0
1,305
0
9,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,507
Gold Earned
17,860
104
Minions Killed
147
0
Camps Cleared
0
397,244
Distance Traveled
486,589
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
3,993
799
54
11
0
83,322
1
L
Nemesis
3,402
680
37
7
0
110,652
2
W
Horus
3,545
709
6
1
0
112,463
0
L
Bellona
3,448
690
22
4
0
106,255
1
L
Janus
969
194
0
0
0
0
0
L
Artemis
3,294
659
14
3
0
90,112
1
W
Ratatoskr
3,225
645
31
6
0
108,124
0
L
Sylvanus
3,394
679
31
6
0
90,225
0
W
Osiris
3,459
692
28
6
0
94,142
0
W
Jing Wei
3,638
728
28
6
0
88,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role