Player Matchup

Scylla
Scylla
Gold III
AnonymityGod
Scylla
Gold III
Level 157
God Stats
1W - 3L
1,729 SR
Queue Stats
46W - 39L
1,758 MMR
Party 1
Rama
Rama
Gold III
ElenDarag4446
Rama
Gold III
Level 159
God Stats
9W - 4L
1,277 SR
Queue Stats
231W - 203L
1,758 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
Keíth
Cu Chulainn
Gold V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,729 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
Overpoweredgods
Ao Kuang
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Platinum V
SenShi2
Odin
Platinum V
Level 145
God Stats
7W - 8L
1,500 SR
Queue Stats
410W - 389L
1,821 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 155
1,501 SR
1,713 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,531 SR
1,650 MMR
Hou Yi
Hou Yi
Gold II
CAPSBI
Hou Yi
Gold II
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 74L
1,761 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Delport
Kuzenbo
Gold III
Level 87
God Stats
4W - 4L
1,653 SR
Queue Stats
22W - 17L
1,720 MMR
Solo
Pele
Pele
Gold IV
Kallaván
Pele
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum V
ShXduw
Hera
Platinum V
Level 160
God Stats
5W - 6L
1,500 SR
Queue Stats
327W - 313L
1,771 MMR
Solo
Raijin
Raijin
Gold II
Нuxil
Raijin
Gold II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
2 / 2 / 0
4,973
622
1,850
2,860
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 0 / 2
5,369
671
1,047
3,648
820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Keíth
Cu Chulainn
10
3 / 1 / 1
5,660
708
1,640
2,967
1,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
9
4 / 0 / 2
5,218
652
4,043
5,627
1,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
SenShi2
Odin
8
1 / 0 / 6
4,519
565
2,448
3,325
925
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
PersephoneJanusSetApolloNemesis

VS

Bans
DanzaburouNe ZhaGuan YuFenrirAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CAPSBI
Hou Yi
7
0 / 2 / 0
4,118
515
2,106
3,443
792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Kuzenbo
Delport
Kuzenbo
4
0 / 1 / 1
3,320
415
1,008
1,792
1,146
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
8
2 / 2 / 0
4,701
588
1,509
3,738
1,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
ShXduw
Hera
6
0 / 3 / 1
3,678
460
1,313
4,225
1,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
Нuxil
Raijin
7
1 / 2 / 1
4,471
559
2,470
3,327
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
3
3
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
2
0
1
L
Hou Yi
CAPSBI
Hou Yi
0
2
0
0
L
Kuzenbo
Delport
Kuzenbo
0
1
1
0.5
W
0
0
2
1
L
Pele
2
2
0
1
W
Cu Chulainn
Keíth
Cu Chulainn
3
1
1
3.5
W
Ao Kuang
4
0
2
5
W
Odin
SenShi2
Odin
1
0
6
4
L
Hera
ShXduw
Hera
0
3
1
0.17
L
Raijin
Нuxil
Raijin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,028
Damage
8,406
18,427
Taken
16,525
6,099
Mitigated
6,049
7,514
Healing
4,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
1,850
396
0
552
2,860
760
0
1,150
1,596
28,688
0
L
Hou Yi
CAPSBI
Hou Yi
2,106
1,046
0
1,180
3,443
792
0
771
2,672
0
16,448
L
Kuzenbo
Delport
Kuzenbo
1,008
454
0
816
1,792
1,146
0
162
1,630
3,537
0
W
1,047
959
0
1,503
3,648
820
0
318
3,330
0
29,578
L
Pele
1,509
430
0
375
3,738
1,916
0
1,808
1,930
2,116
20,300
W
Cu Chulainn
Keíth
Cu Chulainn
1,640
335
0
850
2,967
1,956
176
898
2,069
2,891
24,419
W
Ao Kuang
4,043
810
0
2,978
5,627
1,638
0
1,363
4,180
24,131
0
W
Odin
SenShi2
Odin
2,448
620
271
1,360
3,325
925
0
904
2,393
0
12,802
L
Hera
ShXduw
Hera
1,313
709
117
1,347
4,225
1,214
150
1,660
2,555
13,019
0
L
Raijin
Нuxil
Raijin
2,470
468
0
622
3,327
981
198
1,548
1,683
19,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,739
Gold Earned
20,288
274
Minions Killed
170
0
Camps Cleared
0
767,570
Distance Traveled
570,286
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,973
622
65
8
0
147,364
1
L
Hou Yi
4,118
515
48
6
0
126,338
2
L
Kuzenbo
3,320
415
11
1
0
49,802
0
W
Rama
5,369
671
74
9
0
133,221
0
L
Pele
4,701
588
49
6
0
159,732
4
W
Cu Chulainn
5,660
708
59
7
0
147,563
1
W
Ao Kuang
5,218
652
56
7
0
169,416
1
W
Odin
4,519
565
20
3
0
170,006
1
L
Hera
3,678
460
12
2
0
134,857
3
L
Raijin
4,471
559
50
6
0
99,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role