Player Matchup

Sun Wukong
Sun Wukong
Blancaquinn
Sun Wukong
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,192 Elo+
Solo
Da Ji
Da Ji
DimiDrool
Da Ji
Level 22
God Stats
1W - 0L
1,745 SR
Queue Stats
4W - 3L
1,443 Elo+
Solo
Ares
Ares
TheGodSan
Ares
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,456 Elo+
Party 1
Neith
Neith
Zapphires
Neith
Level 4
God Stats
1W - 2L
1,195 SR
Queue Stats
1W - 3L
1,257 Elo+
Party 1
Danzaburou
Danzaburou
raze123
Danzaburou
Level 7
God Stats
3W - 1L
1,735 SR
Queue Stats
86W - 99L
1,421 Elo+
Solo
Team Averages
Level 26
1,535 SR
1,354 Elo+

VS

Team Averages
Level 27
1,595 SR
1,498 Elo+
Cupid
Cupid
AndresNB17
Cupid
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 78L
1,484 Elo+
Solo
Raijin
Raijin
Enoop
Raijin
Level 29
God Stats
6W - 7L
1,836 SR
Queue Stats
16W - 24L
1,500 Elo+
Solo
Bellona
Bellona
SILL1902
Bellona
Level 25
God Stats
6W - 7L
1,637 SR
Queue Stats
57W - 61L
1,576 Elo+
Solo
Loki
Loki
TheAlexDragon
Loki
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ipocraft123456
Cthulhu
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 39L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blancaquinn
Sun Wukong
9
0 / 1 / 0
4,744
593
1,506
3,427
1,267
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Da Ji
DimiDrool
Da Ji
8
2 / 0 / 4
4,788
599
1,311
3,819
1,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
8
2 / 1 / 10
5,318
665
1,977
5,544
2,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Zapphires
Neith
8
1 / 1 / 6
4,715
589
1,531
1,550
450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Danzaburou
raze123
Danzaburou
9
12 / 0 / 2
6,418
802
8,415
4,321
1,439
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
6
1 / 5 / 0
3,887
486
3,127
5,025
2,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Raijin
Enoop
Raijin
6
0 / 3 / 0
3,816
477
1,568
3,657
963
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SILL1902
Bellona
8
1 / 0 / 0
4,558
570
1,285
4,026
2,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

4
0 / 3 / 0
3,560
445
957
3,042
483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 6 / 0
3,992
499
2,505
6,856
2,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
17
Kills
2
3
Deaths
17
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cupid
1
5
0
0.2
W
Sun Wukong
Blancaquinn
Sun Wukong
0
1
0
0
W
Da Ji
DimiDrool
Da Ji
2
0
4
4
L
Raijin
Enoop
Raijin
0
3
0
0
L
Bellona
SILL1902
Bellona
1
0
0
1
L
0
3
0
0
W
Ares
2
1
10
7
W
Neith
Zapphires
Neith
1
1
6
4
L
0
6
0
0
W
Danzaburou
raze123
Danzaburou
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,740
Damage
9,442
18,661
Taken
22,606
6,934
Mitigated
8,114
7,043
Healing
3,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
3,127
1,593
238
792
5,025
2,136
0
548
4,477
1,955
12,634
W
Sun Wukong
Blancaquinn
Sun Wukong
1,506
416
0
1,507
3,427
1,267
0
0
3,427
0
17,002
W
Da Ji
DimiDrool
Da Ji
1,311
272
0
2,432
3,819
1,045
0
117
3,702
0
18,450
L
Raijin
Enoop
Raijin
1,568
266
0
0
3,657
963
0
144
3,513
10,834
0
L
Bellona
SILL1902
Bellona
1,285
509
0
684
4,026
2,193
0
0
4,001
0
17,957
L
957
366
0
814
3,042
483
0
95
2,947
0
9,630
W
Ares
1,977
198
0
726
5,544
2,733
131
1,926
3,618
9,323
0
W
Neith
Zapphires
Neith
1,531
501
0
537
1,550
450
134
607
943
0
13,791
L
2,505
309
0
523
6,856
2,339
0
1,190
5,666
11,425
0
W
Danzaburou
raze123
Danzaburou
8,415
3,730
0
1,841
4,321
1,439
629
1,858
2,463
0
30,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,983
Gold Earned
19,813
190
Minions Killed
139
0
Camps Cleared
0
695,919
Distance Traveled
694,961
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,887
486
39
5
0
127,434
2
W
Sun Wukong
4,744
593
41
5
0
116,882
2
W
Da Ji
4,788
599
47
6
0
164,414
0
L
Raijin
3,816
477
19
2
0
142,126
0
L
Bellona
4,558
570
41
5
0
155,966
3
L
Loki
3,560
445
20
3
0
121,639
0
W
Ares
5,318
665
12
2
0
151,022
0
W
Neith
4,715
589
30
4
0
140,303
1
L
Cthulhu
3,992
499
20
3
0
147,796
0
W
Danzaburou
6,418
802
60
8
0
123,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role