Player Matchup

Amaterasu
Amaterasu
Aguacate69
Amaterasu
Level 12
God Stats
2W - 2L
1,352 SR
Queue Stats
5W - 5L
1,373 Elo+
Solo
Fenrir
Fenrir
DummyDragoon40
Fenrir
Level 15
God Stats
7W - 5L
1,421 SR
Queue Stats
47W - 36L
1,591 Elo+
Party 1
Da Ji
Da Ji
FaIIenApoIIo
Da Ji
Level 18
God Stats
19W - 4L
1,972 SR
Queue Stats
51W - 23L
1,621 Elo+
Party 1
Hera
Hera
Tenshi-Jimmy
Hera
Level 26
God Stats
17W - 18L
1,399 SR
Queue Stats
31W - 30L
1,310 Elo+
Solo
Agni
Agni
miha228oi
Agni
Level 15
God Stats
10W - 6L
1,636 SR
Queue Stats
14W - 9L
1,625 Elo+
Solo
Team Averages
Level 17
1,556 SR
1,504 Elo+

VS

Team Averages
Level 14
1,516 SR
1,485 Elo+
Agni
Agni
Czopix
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,480 Elo+
Solo
Odin
Odin
Heroboticus
Odin
Level 17
God Stats
3W - 2L
1,579 SR
Queue Stats
40W - 38L
1,407 Elo+
Solo
Chiron
Chiron
KillerWolf6588
Chiron
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,538 Elo+
Solo
Nemesis
Nemesis
james_boycott
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,500 Elo+
Solo
Ymir
Ymir
xthebugShotx
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aguacate69
Amaterasu
17
5 / 1 / 14
11,581
1,053
8,493
9,855
9,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
7 / 4 / 15
11,506
1,046
16,432
11,878
4,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
9 / 1 / 11
11,807
1,073
12,186
8,410
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 0 / 20
10,692
972
7,960
5,050
3,539
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Agni
19
7 / 1 / 11
12,974
1,179
11,119
7,525
3,184
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

337

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Czopix
Agni
16
3 / 7 / 1
10,638
967
14,136
17,427
4,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 2
9,225
839
2,461
5,836
2,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
1 / 4 / 1
9,303
846
6,131
10,194
3,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
15
1 / 6 / 2
9,355
850
3,060
11,043
3,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
1 / 9 / 5
10,456
951
4,880
17,888
11,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
18
29
Kills
7
7
Deaths
29
71
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Aguacate69
Amaterasu
5
1
14
12
L
Agni
Czopix
Agni
3
7
1
0.5
W
7
4
15
3.63
W
9
1
11
14.5
L
1
3
2
0.67
L
1
4
1
0.38
W
1
0
20
11
L
Nemesis
1
6
2
0.33
W
Agni
7
1
11
12.5
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,190
Damage
30,668
42,718
Taken
62,388
24,049
Mitigated
25,624
4,935
Healing
2,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Aguacate69
Amaterasu
8,493
3,976
0
1,344
9,855
9,223
0
5,929
3,926
14
25,077
L
Agni
Czopix
Agni
14,136
526
0
0
17,427
4,749
0
6,510
10,611
45,255
0
W
16,432
3,376
0
944
11,878
4,823
0
5,118
5,314
0
23,958
W
12,186
3,647
0
580
8,410
3,280
0
2,367
6,043
0
19,979
L
2,461
1,461
0
80
5,836
2,037
0
2,157
3,651
41
9,644
L
6,131
1,696
296
1,293
10,194
3,082
0
2,947
7,144
0
14,561
W
7,960
2,894
0
0
5,050
3,539
0
2,510
2,540
20,021
0
L
Nemesis
3,060
1,837
0
521
11,043
3,810
0
1,969
8,840
0
5,930
W
Agni
11,119
329
0
2,067
7,525
3,184
0
3,105
4,420
60,549
0
L
4,880
418
0
574
17,888
11,946
0
5,111
12,614
9,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,560
Gold Earned
48,977
219
Minions Killed
112
12
Camps Cleared
0
1,111,685
Distance Traveled
662,144
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,581
1,053
27
2
3
286,731
2
L
Agni
10,638
967
65
6
0
216,814
0
W
Fenrir
11,506
1,046
16
1
1
220,985
0
W
Da Ji
11,807
1,073
10
1
3
192,205
0
L
Odin
9,225
839
17
2
0
85,166
0
L
Chiron
9,303
846
17
2
0
107,232
0
W
Hera
10,692
972
37
3
2
187,514
1
L
Nemesis
9,355
850
3
0
0
118,076
0
W
Agni
12,974
1,179
129
12
3
224,250
0
L
Ymir
10,456
951
10
1
0
134,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role