Player Matchup

Ravana
Ravana
 
Ravana
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Buho82 ESP
King Arthur
Level 145
God Stats
1W - 2L
1,525 SR
Queue Stats
25W - 31L
1,441 Elo+
Solo
Ganesha
Ganesha
NEMOSPESPE
Ganesha
Level 105
God Stats
12W - 12L
1,840 SR
Queue Stats
100W - 97L
1,511 Elo+
Party 2
Danzaburou
Danzaburou
Sininio81
Danzaburou
Level 117
God Stats
14W - 14L
1,388 SR
Queue Stats
244W - 263L
1,473 Elo+
Solo
Merlin
Merlin
ZeBe FL4SH
Merlin
Level 140
God Stats
8W - 4L
1,340 SR
Queue Stats
153W - 138L
1,563 Elo+
Party 2
Team Averages
Level 130
1,519 SR
1,498 Elo+

VS

Team Averages
Level 78
1,547 SR
1,518 Elo+
Merlin
Merlin
Amir_Ali_2003
Merlin
Level 66
God Stats
7W - 3L
1,425 SR
Queue Stats
216W - 215L
1,767 Elo+
Solo
Erlang Shen
Erlang Shen
FantailedOlive
Erlang Shen
Level 89
God Stats
7W - 2L
1,767 SR
Queue Stats
892W - 856L
1,576 Elo+
Solo
Hou Yi
Hou Yi
Meshkin11
Hou Yi
Level 48
God Stats
18W - 15L
1,545 SR
Queue Stats
78W - 65L
1,496 Elo+
Party 1
Bastet
Bastet
alberto_mf
Bastet
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
210W - 171L
1,453 Elo+
Solo
Ra
Ra
weakassbones
Ra
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 45L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
6
0 / 2 / 1
7,076
308
626
3,028
796
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

King Arthur
Buho82 ESP
King Arthur
16
0 / 7 / 2
9,310
405
5,635
18,373
18,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
NEMOSPESPE
Ganesha
17
1 / 2 / 16
11,514
501
8,631
17,242
22,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Sininio81
Danzaburou
20
14 / 4 / 3
14,254
620
18,646
19,015
9,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
ZeBe FL4SH
Merlin
20
7 / 4 / 10
12,770
555
24,548
15,050
6,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 5
12,194
530
10,954
15,467
5,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
FantailedOlive
Erlang Shen
20
5 / 4 / 5
13,815
601
16,959
27,449
18,207
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Meshkin11
Hou Yi
16
2 / 5 / 4
10,648
463
5,072
15,001
4,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
alberto_mf
Bastet
18
6 / 3 / 6
12,175
529
18,002
18,864
7,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 5 / 4
10,948
476
3,245
9,026
3,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
43
22
Kills
19
19
Deaths
23
32
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
1
0.25
W
4
6
5
1.08
L
King Arthur
Buho82 ESP
King Arthur
0
7
2
0.14
W
Erlang Shen
FantailedOlive
Erlang Shen
5
4
5
1.88
W
Hou Yi
Meshkin11
Hou Yi
2
5
4
0.8
L
Ganesha
NEMOSPESPE
Ganesha
1
2
16
4.5
L
Danzaburou
Sininio81
Danzaburou
14
4
3
3.88
L
Merlin
ZeBe FL4SH
Merlin
7
4
10
3
W
Bastet
alberto_mf
Bastet
6
3
6
3
W
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,086
Damage
54,232
72,708
Taken
85,807
57,632
Mitigated
39,057
20,246
Healing
34,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
626
197
0
935
3,028
796
0
464
2,564
0
12,398
W
10,954
142
158
4,836
15,467
5,397
0
7,097
8,370
72,510
0
L
King Arthur
Buho82 ESP
King Arthur
5,635
1,052
729
3,893
18,373
18,817
230
959
17,414
0
40,686
W
Erlang Shen
FantailedOlive
Erlang Shen
16,959
10,802
0
15,677
27,449
18,207
319
6,640
20,809
0
118,543
W
Hou Yi
Meshkin11
Hou Yi
5,072
2,773
451
2,661
15,001
4,826
2,124
6,611
8,390
0
38,216
L
Ganesha
NEMOSPESPE
Ganesha
8,631
730
0
2,201
17,242
22,211
305
3,575
13,667
52,724
0
L
Danzaburou
Sininio81
Danzaburou
18,646
7,844
0
8,641
19,015
9,040
1,175
5,012
14,003
0
94,556
L
Merlin
ZeBe FL4SH
Merlin
24,548
902
0
3,847
15,050
6,768
0
4,189
10,861
95,118
0
W
Bastet
alberto_mf
Bastet
18,002
4,464
0
7,361
18,864
7,559
0
7,095
11,769
0
67,494
W
3,245
381
1,557
1,377
9,026
3,068
1,618
5,736
3,290
42,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,924
Gold Earned
59,780
483
Minions Killed
561
0
Camps Cleared
0
1,748,558
Distance Traveled
2,117,612
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,076
308
40
2
0
125,247
1
W
Merlin
12,194
530
134
6
0
422,854
0
L
King Arthur
9,310
405
68
3
0
345,361
0
W
Erlang Shen
13,815
601
182
8
0
388,703
0
W
Hou Yi
10,648
463
70
3
0
410,478
5
L
Ganesha
11,514
501
30
1
0
469,581
3
L
Danzaburou
14,254
620
188
8
0
396,581
2
L
Merlin
12,770
555
157
7
0
411,788
7
W
Bastet
12,175
529
92
4
0
510,441
5
W
Ra
10,948
476
83
4
0
385,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role