Player Matchup

Danzaburou
Danzaburou
Emoface
Danzaburou
Level 27
God Stats
0W - 3L
1,279 SR
Queue Stats
8W - 7L
1,435 Elo+
Solo
Xing Tian
Xing Tian
KCRUTCH
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 58L
1,470 Elo+
Solo
Nu Wa
Nu Wa
Kanomlay21
Nu Wa
Level 16
God Stats
5W - 3L
1,476 SR
Queue Stats
9W - 11L
1,460 Elo+
Solo
Hou Yi
Hou Yi
Kenjur
Hou Yi
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 44L
1,647 Elo+
Solo
Fenrir
Fenrir
alexlence
Fenrir
Level 29
God Stats
7W - 5L
1,775 SR
Queue Stats
474W - 484L
1,444 Elo+
Solo
Team Averages
Level 23
1,506 SR
1,491 Elo+

VS

Team Averages
Level 9
1,554 SR
1,475 Elo+
Aphrodite
Aphrodite
Aphro0nlyPlays
Aphrodite
Level 14
God Stats
19W - 4L
1,772 SR
Queue Stats
74W - 25L
1,529 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HNRES8
Tsukuyomi
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ShakarianV
Danzaburou
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,529 Elo+
Party 1
Thor
Thor
TheOneReborn57
Thor
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Olorun
Olorun
lokpavelok
Olorun
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 37L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Emoface
Danzaburou
11
3 / 2 / 3
7,128
509
5,339
11,542
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
KCRUTCH
Xing Tian
9
1 / 6 / 5
6,304
450
5,137
13,157
5,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
10
1 / 5 / 4
6,473
462
6,699
7,710
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Kenjur
Hou Yi
13
3 / 4 / 1
7,708
551
6,143
9,279
5,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
alexlence
Fenrir
12
3 / 3 / 4
7,272
519
6,636
11,938
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aphro0nlyPlays
Aphrodite
12
5 / 4 / 8
7,563
540
8,009
10,210
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
HNRES8
Tsukuyomi
14
1 / 1 / 2
7,936
567
9,368
8,698
3,264
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ShakarianV
Danzaburou
15
12 / 1 / 4
10,010
715
16,433
10,036
6,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 5
6,341
453
4,256
9,309
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
lokpavelok
Olorun
11
2 / 3 / 6
7,203
515
4,631
9,484
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
11
Kills
20
20
Deaths
12
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aphro0nlyPlays
Aphrodite
5
4
8
2.25
L
Danzaburou
Emoface
Danzaburou
3
2
3
2.25
W
Tsukuyomi
HNRES8
Tsukuyomi
1
1
2
2
L
Xing Tian
KCRUTCH
Xing Tian
1
6
5
0.58
L
Nu Wa
1
5
4
0.6
L
Hou Yi
Kenjur
Hou Yi
3
4
1
0.88
W
Danzaburou
ShakarianV
Danzaburou
12
1
4
14
W
0
3
5
0.83
L
Fenrir
alexlence
Fenrir
3
3
4
1.67
W
Olorun
lokpavelok
Olorun
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,954
Damage
42,697
53,626
Taken
47,737
21,188
Mitigated
20,179
11,064
Healing
22,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aphro0nlyPlays
Aphrodite
8,009
205
4,844
5,770
10,210
4,117
0
3,469
6,741
32,384
0
L
Danzaburou
Emoface
Danzaburou
5,339
2,436
0
3,657
11,542
3,652
903
1,448
10,094
0
31,103
W
Tsukuyomi
HNRES8
Tsukuyomi
9,368
1,408
0
2,820
8,698
3,264
239
1,527
7,171
0
48,370
L
Xing Tian
KCRUTCH
Xing Tian
5,137
756
0
1,459
13,157
5,910
31
5,361
7,796
13,071
0
L
Nu Wa
6,699
1,397
195
592
7,710
2,136
0
2,837
4,873
27,816
0
L
Hou Yi
Kenjur
Hou Yi
6,143
3,188
0
2,078
9,279
5,040
100
1,432
7,847
5,413
48,395
W
Danzaburou
ShakarianV
Danzaburou
16,433
7,236
0
3,067
10,036
6,606
2,100
912
9,124
2,975
62,230
W
4,256
872
0
2,598
9,309
2,909
0
2,600
6,709
0
25,683
L
Fenrir
alexlence
Fenrir
6,636
1,231
0
3,083
11,938
4,450
0
2,157
9,781
0
41,873
W
Olorun
lokpavelok
Olorun
4,631
2,099
149
3,457
9,484
3,283
539
3,674
5,810
30,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,885
Gold Earned
39,053
322
Minions Killed
346
0
Camps Cleared
0
1,267,088
Distance Traveled
1,374,629
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,563
540
48
3
0
278,299
2
L
Danzaburou
7,128
509
68
5
0
227,010
0
W
Tsukuyomi
7,936
567
86
6
0
306,912
3
L
Xing Tian
6,304
450
22
2
0
286,038
2
L
Nu Wa
6,473
462
48
3
0
246,236
0
L
Hou Yi
7,708
551
97
7
0
216,638
3
W
Danzaburou
10,010
715
100
7
0
304,575
1
W
Thor
6,341
453
50
4
0
260,284
1
L
Fenrir
7,272
519
87
6
0
291,166
0
W
Olorun
7,203
515
62
4
0
224,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role