Player Matchup

Thoth
Thoth
Jajajajo
Thoth
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 28L
1,458 Elo+
Party 1
Sun Wukong
Sun Wukong
Pumpkin47
Sun Wukong
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,318 Elo+
Party 1
Athena
Athena
Unit66
Athena
Level 7
God Stats
1W - 4L
1,371 SR
Queue Stats
8W - 18L
1,446 Elo+
Party 1
Hachiman
Hachiman
iheatle
Hachiman
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 27L
1,446 Elo+
Party 1
Thor
Thor
zz7355608
Thor
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,326 Elo+
Solo
Team Averages
Level 6
1,474 SR
1,399 Elo+

VS

Team Averages
Level 13
1,500 SR
1,447 Elo+
Kukulkan
Kukulkan
ISkýI
Kukulkan
Level 13
God Stats
5W - 4L
1,500 SR
Queue Stats
16W - 22L
1,442 Elo+
Solo
Hel
Hel
ObsceneNudity
Hel
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 25L
1,607 Elo+
Solo
Ymir
Ymir
Turbowicz
Ymir
Level 8
God Stats
6W - 3L
1,500 SR
Queue Stats
34W - 42L
1,330 Elo+
Solo
Anubis
Anubis
ZLC958068696130
Anubis
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
65W - 87L
1,356 Elo+
Solo
Neith
Neith
dSKalation89
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Jajajajo
Thoth
15
3 / 9 / 3
9,699
970
8,956
14,830
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Pumpkin47
Sun Wukong
15
5 / 11 / 4
10,453
1,045
14,649
28,173
19,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
Unit66
Athena
15
1 / 4 / 5
10,040
1,004
3,811
25,402
23,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
iheatle
Hachiman
16
1 / 10 / 9
9,564
956
9,832
19,604
6,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
14
0 / 10 / 5
8,767
877
7,150
22,202
7,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ISkýI
Kukulkan
20
21 / 1 / 19
13,531
1,353
42,488
7,312
3,045
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 3 / 24
10,132
1,013
5,258
7,020
2,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
19
10 / 2 / 20
12,863
1,286
12,080
12,528
12,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
10 / 2 / 23
12,285
1,229
28,985
13,196
6,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 3 / 29
10,689
1,069
13,340
8,637
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
159
10
Kills
44
44
Deaths
11
26
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ISkýI
Kukulkan
21
1
19
30.5
L
Thoth
Jajajajo
Thoth
3
9
3
0.5
W
1
3
24
4.33
L
Sun Wukong
Pumpkin47
Sun Wukong
5
11
4
0.64
W
Ymir
10
2
20
10
L
Athena
Unit66
Athena
1
4
5
0.88
W
10
2
23
10.75
W
2
3
29
5.5
L
Hachiman
iheatle
Hachiman
1
10
9
0.55
L
Thor
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,398
Damage
102,151
110,211
Taken
48,693
61,833
Mitigated
27,208
7,881
Healing
16,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ISkýI
Kukulkan
42,488
3,498
0
0
7,312
3,045
0
2,331
4,931
59,277
0
L
Thoth
Jajajajo
Thoth
8,956
300
0
246
14,830
5,139
0
11,505
3,325
18,155
0
W
5,258
551
3,959
1,418
7,020
2,709
0
1,146
5,828
15,871
0
L
Sun Wukong
Pumpkin47
Sun Wukong
14,649
2,585
0
4,019
28,173
19,212
0
22,982
5,191
254
39,747
W
Ymir
12,080
1,728
0
932
12,528
12,048
0
2,597
9,756
22,665
0
L
Athena
Unit66
Athena
3,811
1,522
0
1,096
25,402
23,979
0
20,134
5,268
19,618
0
W
28,985
1,054
729
5,944
13,196
6,331
0
3,893
9,128
62,085
0
W
13,340
4,000
489
2,853
8,637
3,075
0
3,013
5,474
0
22,324
L
Hachiman
iheatle
Hachiman
9,832
5,413
0
2,034
19,604
6,372
0
16,056
3,548
0
25,221
L
Thor
7,150
1,489
0
486
22,202
7,131
0
18,134
4,068
0
19,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,523
Gold Earned
59,500
175
Minions Killed
191
2
Camps Cleared
2
879,782
Distance Traveled
880,484
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,531
1,353
42
4
0
186,680
0
L
Thoth
9,699
970
25
3
0
173,446
0
W
Hel
10,132
1,013
23
2
0
156,965
0
L
Sun Wukong
10,453
1,045
62
6
0
187,754
0
W
Ymir
12,863
1,286
22
2
0
187,951
2
L
Athena
10,040
1,004
39
4
1
185,051
2
W
Anubis
12,285
1,229
72
7
2
174,968
0
W
Neith
10,689
1,069
32
3
0
173,920
3
L
Hachiman
9,564
956
33
3
0
158,185
1
L
Thor
8,767
877
16
2
1
175,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role