Player Matchup

Rama
Rama
German_ReapZ_
Rama
Level 69
God Stats
14W - 20L
1,493 SR
Queue Stats
229W - 272L
1,411 Elo+
Party 1
Anubis
Anubis
I_Devil_Queen_I
Anubis
Level 37
God Stats
28W - 36L
1,474 SR
Queue Stats
130W - 170L
1,397 Elo+
Party 1
Neith
Neith
MartinezLaika101
Neith
Level 62
God Stats
13W - 23L
1,500 SR
Queue Stats
83W - 129L
1,500 Elo+
Solo
Geb
Geb
Smoke__Nikki
Geb
Level 80
God Stats
3W - 9L
1,706 SR
Queue Stats
262W - 292L
1,409 Elo+
Party 1
Ne Zha
Ne Zha
unporroRD2
Ne Zha
Level 128
God Stats
0W - 2L
1,289 SR
Queue Stats
27W - 38L
1,428 Elo+
Solo
Team Averages
Level 75
1,492 SR
1,429 Elo+

VS

Team Averages
Level 71
1,416 SR
1,335 Elo+
Fenrir
Fenrir
DomDan2019
Fenrir
Level 49
God Stats
4W - 3L
1,559 SR
Queue Stats
85W - 100L
1,233 Elo+
Party 3
Ra
Ra
KissmyBaklava
Ra
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 12L
1,288 Elo+
Party 2
Jormungandr
Jormungandr
Tropius2006
Jormungandr
Level 67
God Stats
1W - 1L
1,021 SR
Queue Stats
126W - 132L
1,261 Elo+
Party 3
Osiris
Osiris
ninjazumbon
Osiris
Level 86
God Stats
8W - 5L
1,500 SR
Queue Stats
384W - 362L
1,541 Elo+
Solo
Chang'e
Chang'e
shelovessushibtw
Chang'e
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 3
5,025
503
4,874
7,181
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 2 / 0
5,022
502
903
2,859
1,268
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 2 / 0
5,096
510
1,990
5,158
1,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 4 / 2
4,955
496
2,453
7,491
4,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
unporroRD2
Ne Zha
5
0 / 3 / 0
3,904
390
808
3,876
803
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DomDan2019
Fenrir
10
5 / 1 / 3
6,285
629
2,654
4,701
1,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 3 / 5
4,907
491
2,674
4,214
859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Tropius2006
Jormungandr
8
2 / 1 / 6
5,498
550
4,707
5,816
1,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Osiris
11
2 / 0 / 1
5,758
576
4,090
5,940
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 0 / 2
6,630
663
3,165
3,563
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
14
15
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DomDan2019
Fenrir
5
1
3
6.5
L
2
4
3
0.88
L
1
2
0
0.5
W
1
3
5
1.17
L
0
2
0
0
L
1
4
2
0.5
W
Jormungandr
Tropius2006
Jormungandr
2
1
6
5
W
Osiris
2
0
1
2.5
W
4
0
2
5
L
Ne Zha
unporroRD2
Ne Zha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,028
Damage
17,290
26,565
Taken
24,234
10,550
Mitigated
8,412
8,283
Healing
11,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DomDan2019
Fenrir
2,654
934
189
535
4,701
1,239
34
174
4,527
0
23,786
L
4,874
4,046
369
2,932
7,181
2,311
0
4,766
2,415
0
21,883
L
903
43
0
1,100
2,859
1,268
0
1,008
1,851
23,619
0
W
2,674
708
20
1,051
4,214
859
363
1,150
3,064
15,881
0
L
1,990
737
0
1,499
5,158
1,562
84
0
5,158
0
18,832
L
2,453
523
0
1,690
7,491
4,606
0
4,772
2,719
13,225
0
W
Jormungandr
Tropius2006
Jormungandr
4,707
1,471
0
2,405
5,816
1,916
0
1,229
4,587
18,071
0
W
Osiris
4,090
565
0
4,112
5,940
3,443
768
0
5,940
0
27,727
W
3,165
359
355
2,568
3,563
955
0
803
2,760
38,234
0
L
Ne Zha
unporroRD2
Ne Zha
808
554
99
594
3,876
803
0
0
3,876
0
7,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,002
Gold Earned
29,078
163
Minions Killed
242
0
Camps Cleared
0
776,618
Distance Traveled
927,475
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,285
629
44
4
0
204,449
3
L
Rama
5,025
503
41
4
0
154,618
1
L
Anubis
5,022
502
43
4
0
161,534
1
W
Ra
4,907
491
31
3
0
175,269
0
L
Neith
5,096
510
41
4
0
141,648
3
L
Geb
4,955
496
21
2
0
175,822
3
W
Jormungandr
5,498
550
26
3
0
205,569
2
W
Osiris
5,758
576
57
6
0
162,814
2
W
Chang'e
6,630
663
84
8
0
179,374
3
L
Ne Zha
3,904
390
17
2
0
142,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role