Player Matchup

Sylvanus
Sylvanus
IiISeMIiI
Sylvanus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,144 Elo+
Solo
Sun Wukong
Sun Wukong
hakkenlife69
Sun Wukong
Level 29
God Stats
5W - 2L
1,841 SR
Queue Stats
124W - 148L
1,846 Elo+
Solo
Ra
Ra
kos-88-
Ra
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Team Averages
Level 40
1,614 SR
1,497 Elo+

VS

Team Averages
Level 65
1,400 SR
1,425 Elo+
Bacchus
Bacchus
 
Bacchus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
TB-RubenXiri
Jing Wei
Level 43
God Stats
2W - 8L
1,500 SR
Queue Stats
157W - 223L
1,500 Elo+
Party 1
Raijin
Raijin
TB-TheWaldo
Raijin
Level 58
God Stats
3W - 15L
1,199 SR
Queue Stats
195W - 309L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IiISeMIiI
Sylvanus
7
0 / 0 / 0
4,562
652
1,017
3,683
1,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
hakkenlife69
Sun Wukong
7
0 / 0 / 0
4,595
656
1,376
4,457
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 0 / 0
5,059
723
1,304
1,358
420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 0 / 0
4,747
678
1,646
2,640
1,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
TB-RubenXiri
Jing Wei
8
0 / 0 / 0
4,746
678
3,786
2,756
733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Raijin
8
0 / 1 / 0
4,661
666
1,715
2,004
543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
W
Sylvanus
IiISeMIiI
Sylvanus
0
0
0
0
L
Jing Wei
TB-RubenXiri
Jing Wei
0
0
0
0
L
Raijin
0
1
0
0
W
Sun Wukong
hakkenlife69
Sun Wukong
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,697
Damage
7,147
9,498
Taken
7,400
4,573
Mitigated
2,802
3,728
Healing
1,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,646
230
327
763
2,640
1,526
0
872
1,701
7,310
0
W
Sylvanus
IiISeMIiI
Sylvanus
1,017
433
1,339
959
3,683
1,350
0
1,396
2,287
3,699
0
L
Jing Wei
TB-RubenXiri
Jing Wei
3,786
2,994
0
500
2,756
733
175
582
2,064
0
11,944
L
Raijin
1,715
218
0
0
2,004
543
0
805
1,138
15,671
0
W
Sun Wukong
hakkenlife69
Sun Wukong
1,376
378
0
542
4,457
2,803
0
1,482
2,975
1,394
12,671
W
1,304
71
698
190
1,358
420
72
499
859
15,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,216
Gold Earned
14,154
64
Minions Killed
72
0
Camps Cleared
0
403,306
Distance Traveled
329,013
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,747
678
7
1
0
94,195
0
W
Sylvanus
4,562
652
6
1
0
120,461
0
L
Jing Wei
4,746
678
26
4
0
119,490
1
L
Raijin
4,661
666
39
6
0
115,328
1
W
Sun Wukong
4,595
656
25
4
0
147,883
2
W
Ra
5,059
723
33
5
0
134,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role