Player Matchup

Hun Batz
Hun Batz
BootyDefiler
Hun Batz
Level 140
God Stats
6W - 3L
1,833 SR
Queue Stats
152W - 122L
1,626 Elo+
Solo
Anhur
Anhur
Maharliko
Anhur
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 25L
1,382 Elo+
Solo
Janus
Janus
Mickey_Mouse2518
Janus
Level 66
God Stats
6W - 8L
1,500 SR
Queue Stats
319W - 340L
1,321 Elo+
Party 1
Vamana
Vamana
SWIENTY2003
Vamana
Level 63
God Stats
0W - 2L
1,296 SR
Queue Stats
324W - 341L
1,321 Elo+
Party 1
Yemoja
Yemoja
SternenkindLuna
Yemoja
Level 56
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 4L
1,079 Elo+
Solo
Team Averages
Level 75
1,576 SR
1,346 Elo+

VS

Team Averages
Level 73
1,436 SR
1,439 Elo+
Athena
Athena
Critique_X
Athena
Level 123
God Stats
6W - 4L
1,500 SR
Queue Stats
120W - 111L
1,500 Elo+
Solo
Skadi
Skadi
EnergyGameplay9
Skadi
Level 88
God Stats
4W - 0L
1,500 SR
Queue Stats
33W - 26L
1,634 Elo+
Solo
Danzaburou
Danzaburou
Enzo_Selfish
Danzaburou
Level 42
God Stats
195W - 212L
1,429 SR
Queue Stats
310W - 362L
1,389 Elo+
Solo
Hercules
Hercules
Schlattermau_
Hercules
Level 49
God Stats
3W - 3L
1,249 SR
Queue Stats
297W - 407L
1,173 Elo+
Solo
Zeus
Zeus
VaSpargSaMorEu
Zeus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BootyDefiler
Hun Batz
15
3 / 0 / 3
8,929
470
11,792
12,224
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Maharliko
Anhur
11
0 / 4 / 0
6,699
353
2,847
12,942
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 2 / 2
9,572
504
9,531
12,364
4,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
16
4 / 2 / 2
9,096
479
8,077
14,818
10,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 2 / 1
7,372
388
3,811
10,805
6,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Critique_X
Athena
13
3 / 1 / 4
7,943
418
8,561
16,679
10,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 0 / 0
9,965
524
16,334
10,204
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Enzo_Selfish
Danzaburou
14
1 / 2 / 0
8,458
445
6,019
10,731
4,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Schlattermau_
Hercules
13
0 / 2 / 1
7,456
392
5,792
11,596
10,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 4 / 1
8,682
457
4,677
8,788
3,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
9
Kills
10
10
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BootyDefiler
Hun Batz
3
0
3
4.5
W
Athena
Critique_X
Athena
3
1
4
5
W
6
0
0
6
W
Danzaburou
Enzo_Selfish
Danzaburou
1
2
0
0.5
L
Anhur
Maharliko
Anhur
0
4
0
0
L
2
2
2
1.5
L
Vamana
4
2
2
2.5
W
Hercules
Schlattermau_
Hercules
0
2
1
0.25
L
0
2
1
0.25
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,058
Damage
41,383
63,153
Taken
57,998
29,571
Mitigated
32,390
25,619
Healing
22,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BootyDefiler
Hun Batz
11,792
3,630
0
6,301
12,224
4,651
67
1,281
10,868
0
60,639
W
Athena
Critique_X
Athena
8,561
2,131
388
4,220
16,679
10,521
64
4,094
12,535
25,544
0
W
16,334
7,866
549
5,469
10,204
4,102
1,251
4,067
6,137
0
76,023
W
Danzaburou
Enzo_Selfish
Danzaburou
6,019
2,111
0
4,172
10,731
4,052
569
842
9,689
0
53,470
L
Anhur
Maharliko
Anhur
2,847
1,806
390
4,380
12,942
4,166
0
1,679
11,238
0
26,291
L
9,531
1,512
144
6,415
12,364
4,436
155
5,029
7,310
72,865
0
L
Vamana
8,077
3,502
267
6,009
14,818
10,153
0
3,121
11,421
0
51,810
W
Hercules
Schlattermau_
Hercules
5,792
1,973
716
5,103
11,596
10,229
203
46
11,228
0
31,319
L
3,811
954
809
904
10,805
6,165
17
2,128
8,652
23,566
0
W
4,677
766
0
2,050
8,788
3,486
276
4,293
4,470
56,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,668
Gold Earned
42,504
448
Minions Killed
433
0
Camps Cleared
0
1,671,836
Distance Traveled
1,651,956
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,929
470
106
6
0
401,572
4
W
Athena
7,943
418
33
2
0
412,700
10
W
Skadi
9,965
524
108
6
0
346,042
0
W
Danzaburou
8,458
445
106
6
0
294,083
0
L
Anhur
6,699
353
45
2
0
272,289
2
L
Janus
9,572
504
148
8
0
330,076
3
L
Vamana
9,096
479
110
6
0
309,091
0
W
Hercules
7,456
392
68
4
0
287,509
2
L
Yemoja
7,372
388
39
2
0
358,808
1
W
Zeus
8,682
457
118
6
0
311,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role