Player Matchup

Hera
Hera
IllVersace
Hera
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 56L
1,546 Elo+
Party 1
Izanami
Izanami
JahsehTentac1on
Izanami
Level 28
God Stats
18W - 7L
1,500 SR
Queue Stats
835W - 820L
1,458 Elo+
Solo
Fenrir
Fenrir
Nx Xne999
Fenrir
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 31L
1,490 Elo+
Party 1
Hades
Hades
clydieee25
Hades
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
15W - 15L
1,340 Elo+
Solo
Achilles
Achilles
weedsama29
Achilles
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 83L
1,213 Elo+
Solo
Team Averages
Level 25
1,500 SR
1,409 Elo+

VS

Team Averages
Level 19
1,562 SR
1,355 Elo+
Yemoja
Yemoja
Cosmar Mcs
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Solo
Mercury
Mercury
iclapttvbtw69
Mercury
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 63L
1,246 Elo+
Solo
Medusa
Medusa
jjgodsamriysis
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,271 Elo+
Solo
Ares
Ares
mitikaz
Ares
Level 27
God Stats
3W - 4L
1,715 SR
Queue Stats
12W - 19L
1,500 Elo+
Solo
Apollo
Apollo
tripdigitty10
Apollo
Level 28
God Stats
14W - 20L
1,596 SR
Queue Stats
40W - 44L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 12
8,193
585
11,020
5,435
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 0 / 7
8,731
624
5,822
5,764
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Nx Xne999
Fenrir
12
8 / 4 / 8
7,951
568
8,261
7,968
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
12
10 / 1 / 9
8,454
604
9,013
4,957
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
weedsama29
Achilles
12
5 / 2 / 7
7,126
509
5,076
8,206
4,559
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cosmar Mcs
Yemoja
9
1 / 9 / 1
6,246
446
2,261
9,825
3,961
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mercury
8
0 / 6 / 1
5,783
413
1,296
11,107
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 12 / 1
5,317
380
1,870
12,343
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
mitikaz
Ares
9
2 / 4 / 1
6,647
475
3,056
12,331
9,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 4 / 1
7,908
565
5,462
11,287
3,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
12
35
Kills
7
8
Deaths
35
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Cosmar Mcs
Yemoja
1
9
1
0.17
W
8
1
12
14
W
4
0
7
7.5
W
Fenrir
Nx Xne999
Fenrir
8
4
8
3
W
Hades
10
1
9
14.5
L
Mercury
0
6
1
0.08
L
0
12
1
0.04
L
Ares
mitikaz
Ares
2
4
1
0.63
L
4
4
1
1.13
W
Achilles
weedsama29
Achilles
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,192
Damage
13,945
32,330
Taken
56,893
14,138
Mitigated
23,896
12,606
Healing
9,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Cosmar Mcs
Yemoja
2,261
1,133
912
51
9,825
3,961
0
4,305
5,356
10,859
0
W
11,020
3,534
0
300
5,435
1,816
111
1,032
4,403
38,019
0
W
5,822
3,659
0
4,671
5,764
1,937
2,054
603
5,161
0
63,824
W
Fenrir
Nx Xne999
Fenrir
8,261
2,466
0
3,231
7,968
2,805
159
1,377
6,591
0
27,311
W
Hades
9,013
593
555
1,696
4,957
3,021
917
754
4,203
30,027
0
L
Mercury
1,296
390
0
2,319
11,107
3,103
0
1,069
9,938
0
26,976
L
1,870
999
0
1,081
12,343
3,620
45
5,757
6,366
0
12,939
L
Ares
mitikaz
Ares
3,056
69
0
606
12,331
9,337
0
4,136
8,077
12,382
0
L
5,462
2,328
0
4,033
11,287
3,875
728
4,018
7,123
0
34,681
W
Achilles
weedsama29
Achilles
5,076
1,745
0
2,153
8,206
4,559
514
1,551
6,655
0
16,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,455
Gold Earned
31,901
328
Minions Killed
168
0
Camps Cleared
0
1,333,842
Distance Traveled
1,141,376
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,246
446
25
2
0
184,085
1
W
Hera
8,193
585
62
4
0
253,722
1
W
Izanami
8,731
624
131
9
0
259,543
2
W
Fenrir
7,951
568
41
3
0
270,621
5
W
Hades
8,454
604
62
4
0
260,950
2
L
Mercury
5,783
413
46
3
0
232,321
1
L
Medusa
5,317
380
19
1
0
226,142
1
L
Ares
6,647
475
12
1
0
237,949
1
L
Apollo
7,908
565
66
5
0
260,879
1
W
Achilles
7,126
509
32
2
0
289,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role