Player Matchup

Fenrir
Fenrir
DaleReaperXXX
Fenrir
Level 16
God Stats
13W - 17L
1,502 SR
Queue Stats
17W - 25L
1,451 Elo+
Solo
Neith
Neith
F3Ñ1X
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,057 Elo+
Party 2
Hera
Hera
chev4life
Hera
Level 23
God Stats
28W - 24L
1,560 SR
Queue Stats
59W - 53L
1,588 Elo+
Solo
Odin
Odin
greatcamility
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,293 Elo+
Solo
Cthulhu
Cthulhu
yamanzi
Cthulhu
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 15L
1,162 Elo+
Party 2
Team Averages
Level 13
1,512 SR
1,310 Elo+

VS

Team Averages
Level 21
1,472 SR
1,515 Elo+
Sobek
Sobek
GIIМ
Sobek
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 18L
1,437 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GomuGomuNoMushy
Cu Chulainn
Level 25
God Stats
2W - 1L
1,284 SR
Queue Stats
73W - 57L
1,575 Elo+
Solo
Jing Wei
Jing Wei
TMengs
Jing Wei
Level 27
God Stats
13W - 4L
1,722 SR
Queue Stats
45W - 35L
1,715 Elo+
Solo
Thanatos
Thanatos
TВАРЬ
Thanatos
Level 28
God Stats
17W - 26L
1,352 SR
Queue Stats
33W - 43L
1,345 Elo+
Party 1
The Morrigan
The Morrigan
carry1carry
The Morrigan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
8,171
454
7,087
13,524
5,249
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
F3Ñ1X
Neith
12
1 / 6 / 1
7,243
402
6,697
12,259
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
12
4 / 7 / 2
8,398
467
11,253
10,826
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 1
6,924
385
5,675
12,258
7,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
yamanzi
Cthulhu
11
2 / 3 / 2
7,610
423
5,687
13,379
8,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GIIМ
Sobek
11
1 / 3 / 9
7,940
441
4,907
12,996
10,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
GomuGomuNoMushy
Cu Chulainn
16
11 / 1 / 1
9,886
549
11,627
15,965
11,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
TMengs
Jing Wei
15
7 / 3 / 7
9,278
515
14,954
12,573
4,603
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
TВАРЬ
Thanatos
15
8 / 1 / 2
9,233
513
8,097
12,220
7,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
carry1carry
The Morrigan
3
0 / 2 / 0
5,283
294
224
1,160
246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
10
Kills
27
27
Deaths
10
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
Neith
F3Ñ1X
Neith
1
6
1
0.25
W
Sobek
GIIМ
Sobek
1
3
9
1.83
W
Cu Chulainn
GomuGomuNoMushy
Cu Chulainn
11
1
1
11.5
W
Jing Wei
TMengs
Jing Wei
7
3
7
3.5
W
Thanatos
TВАРЬ
Thanatos
8
1
2
9
W
The Morrigan
carry1carry
The Morrigan
0
2
0
0
L
Hera
4
7
2
0.71
L
0
7
1
0.07
L
Cthulhu
yamanzi
Cthulhu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,399
Damage
39,809
62,246
Taken
54,914
27,704
Mitigated
34,895
10,275
Healing
21,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,087
2,274
0
3,287
13,524
5,249
0
1,344
12,180
0
41,601
L
Neith
F3Ñ1X
Neith
6,697
4,536
0
2,883
12,259
3,346
1,310
1,289
10,970
0
34,701
W
Sobek
GIIМ
Sobek
4,907
802
0
2,881
12,996
10,386
195
5,667
7,071
13,486
0
W
Cu Chulainn
GomuGomuNoMushy
Cu Chulainn
11,627
4,196
0
4,945
15,965
11,957
0
3,647
11,913
6,256
43,750
W
Jing Wei
TMengs
Jing Wei
14,954
12,036
0
3,578
12,573
4,603
870
4,715
7,810
0
66,619
W
Thanatos
TВАРЬ
Thanatos
8,097
1,971
0
9,872
12,220
7,703
696
1,872
10,204
7,195
55,589
W
The Morrigan
carry1carry
The Morrigan
224
36
0
0
1,160
246
0
458
552
3,293
0
L
Hera
11,253
2,966
0
2,056
10,826
3,398
68
1,182
9,644
48,686
0
L
5,675
2,636
0
1,222
12,258
7,369
374
750
11,508
0
22,313
L
Cthulhu
yamanzi
Cthulhu
5,687
363
71
756
13,379
8,342
15
1,872
11,507
23,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,346
Gold Earned
41,620
264
Minions Killed
300
0
Camps Cleared
0
1,526,269
Distance Traveled
1,350,533
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,171
454
63
4
0
279,350
4
L
Neith
7,243
402
63
4
0
284,036
0
W
Sobek
7,940
441
20
1
0
341,739
2
W
Cu Chulainn
9,886
549
87
5
0
290,433
2
W
Jing Wei
9,278
515
90
5
0
319,711
0
W
Thanatos
9,233
513
98
5
0
362,723
7
W
The Morrigan
5,283
294
5
0
0
35,927
0
L
Hera
8,398
467
66
4
0
315,676
0
L
Odin
6,924
385
41
2
0
284,086
2
L
Cthulhu
7,610
423
31
2
0
363,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role