Player Matchup

Chaac
Chaac
Agluf01
Chaac
Level 28
God Stats
5W - 7L
1,665 SR
Queue Stats
5W - 7L
1,660 Elo+
Solo
Danzaburou
Danzaburou
HamaKurdGamer
Danzaburou
Level 25
God Stats
6W - 7L
1,643 SR
Queue Stats
16W - 19L
1,269 Elo+
Party 2
Izanami
Izanami
Quick-_-FlaSh02
Izanami
Level 25
God Stats
9W - 12L
1,492 SR
Queue Stats
32W - 50L
1,247 Elo+
Party 2
Team Averages
Level 26
1,600 SR
1,392 Elo+

VS

Team Averages
Level 67
1,467 SR
1,705 Elo+
Sylvanus
Sylvanus
Im-Big-n-Chunky
Sylvanus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 96L
1,845 Elo+
Party 1
Anubis
Anubis
TASTY CHAOS MK1
Anubis
Level 59
God Stats
1W - 3L
1,189 SR
Queue Stats
24W - 33L
1,472 Elo+
Solo
Ullr
Ullr
gab_t123
Ullr
Level 74
God Stats
12W - 9L
1,711 SR
Queue Stats
277W - 271L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Agluf01
Chaac
15
4 / 7 / 6
11,556
642
15,158
24,697
18,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
HamaKurdGamer
Danzaburou
15
4 / 5 / 7
11,749
653
17,029
16,931
5,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 8 / 5
11,348
630
11,504
18,000
5,831
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
7 / 0 / 13
14,046
780
10,085
18,498
35,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 6 / 10
12,081
671
13,840
15,886
11,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ullr
17
9 / 5 / 8
12,966
720
23,688
19,518
10,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
11
Kills
20
20
Deaths
11
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chaac
Agluf01
Chaac
4
7
6
1
L
Danzaburou
HamaKurdGamer
Danzaburou
4
5
7
1.5
W
Sylvanus
7
0
13
13.5
L
3
8
5
0.69
W
4
6
10
1.5
W
Ullr
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,691
Damage
47,613
59,628
Taken
53,902
30,002
Mitigated
57,412
15,168
Healing
17,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Agluf01
Chaac
15,158
899
0
7,161
24,697
18,421
0
9,203
15,494
0
44,560
L
Danzaburou
HamaKurdGamer
Danzaburou
17,029
5,776
1,143
3,457
16,931
5,750
1,120
7,189
9,742
0
52,295
W
Sylvanus
10,085
2,557
4,540
7,123
18,498
35,512
272
0
18,173
31,681
0
L
11,504
7,852
732
2,675
18,000
5,831
1,636
7,598
10,402
0
43,675
W
13,840
892
430
2,757
15,886
11,541
939
12
15,474
45,732
0
W
Ullr
23,688
9,556
0
3,121
19,518
10,359
1,926
44
19,174
0
70,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,653
Gold Earned
39,093
208
Minions Killed
162
0
Camps Cleared
0
903,849
Distance Traveled
904,716
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,556
642
58
3
0
354,240
3
L
Danzaburou
11,749
653
78
4
0
281,315
3
W
Sylvanus
14,046
780
33
2
0
302,363
0
L
Izanami
11,348
630
72
4
0
268,294
1
W
Anubis
12,081
671
73
4
0
275,842
3
W
Ullr
12,966
720
56
3
0
326,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role