Player Matchup

Raijin
Raijin
Baljeet Xp
Raijin
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 50L
1,447 Elo+
Party 2
Fenrir
Fenrir
Gank7719
Fenrir
Level 4
God Stats
11W - 4L
1,500 SR
Queue Stats
233W - 124L
1,500 Elo+
Party 2
Artio
Artio
Trucksareally
Artio
Level 117
God Stats
4W - 4L
1,130 SR
Queue Stats
28W - 30L
1,462 Elo+
Party 2
Team Averages
Level 83
1,377 SR
1,470 Elo+

VS

Team Averages
Level 49
1,598 SR
1,674 Elo+
Kali
Kali
AngelDollll-
Kali
Level 28
God Stats
23W - 19L
1,533 SR
Queue Stats
186W - 166L
1,677 Elo+
Party 1
Olorun
Olorun
Kollectress
Olorun
Level 98
God Stats
8W - 4L
1,760 SR
Queue Stats
280W - 194L
1,695 Elo+
Party 1
Hercules
Hercules
PIMPLIMPIN143
Hercules
Level 21
God Stats
1W - 4L
1,500 SR
Queue Stats
17W - 31L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Baljeet Xp
Raijin
12
5 / 0 / 8
7,934
793
11,494
3,576
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Gank7719
Fenrir
11
6 / 3 / 3
8,104
810
6,062
9,527
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
2 / 2 / 11
7,505
751
4,556
8,005
4,157
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 4 / 0
7,192
719
3,218
8,260
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
9
1 / 4 / 4
6,476
648
7,529
8,290
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
PIMPLIMPIN143
Hercules
8
0 / 5 / 5
6,287
629
3,067
11,867
4,380
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
5
5
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
W
Raijin
Baljeet Xp
Raijin
5
0
8
9
W
Fenrir
Gank7719
Fenrir
6
3
3
2.5
L
Olorun
1
4
4
0.75
L
Hercules
PIMPLIMPIN143
Hercules
0
5
5
0.5
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,112
Damage
13,814
21,108
Taken
28,417
9,166
Mitigated
12,387
4,876
Healing
5,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,218
1,283
0
1,374
8,260
3,950
0
4,463
3,797
1,271
13,372
W
Raijin
Baljeet Xp
Raijin
11,494
1,498
0
510
3,576
1,217
588
1,286
2,290
42,719
0
W
Fenrir
Gank7719
Fenrir
6,062
1,076
0
1,071
9,527
3,792
0
3,099
6,428
0
24,676
L
Olorun
7,529
3,527
735
2,452
8,290
4,057
0
4,909
3,381
30,175
0
L
Hercules
PIMPLIMPIN143
Hercules
3,067
1,420
0
1,233
11,867
4,380
0
6,744
5,123
0
12,997
W
4,556
642
475
2,820
8,005
4,157
0
3,430
4,575
9,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,543
Gold Earned
19,955
116
Minions Killed
92
0
Camps Cleared
0
582,071
Distance Traveled
473,361
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,192
719
24
2
0
151,040
0
W
Raijin
7,934
793
71
7
0
174,092
0
W
Fenrir
8,104
810
34
3
0
219,130
4
L
Olorun
6,476
648
45
5
0
155,743
0
L
Hercules
6,287
629
23
2
0
166,578
1
W
Artio
7,505
751
11
1
0
188,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role