Player Matchup

Nu Wa
Nu Wa
Bronze III
Ahatshiro
Nu Wa
Bronze III
Level 153
God Stats
0W - 1L
1,700 SR
Queue Stats
15W - 21L
1,466 MMR
Solo
Nike
Nike
Silver I
Hariz0n
Nike
Silver I
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 23L
1,450 MMR
Solo
Heimdallr
Heimdallr
Bronze III
UltraInstinctDoc
Heimdallr
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,466 MMR
Solo
Guan Yu
Guan Yu
Silver III
ZapmanJr23
Guan Yu
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
xxMachiavellixx
Sobek
Bronze III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,459 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,540 SR
1,468 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,482 SR
1,462 MMR
Zhong Kui
Zhong Kui
Gold IV
ImGuardian
Zhong Kui
Gold IV
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
436W - 429L
1,417 MMR
Party 1
Neith
Neith
Silver III
Postale
Neith
Silver III
Level 65
God Stats
1W - 2L
1,262 SR
Queue Stats
5W - 8L
1,472 MMR
Solo
Chaac
Chaac
Bronze III
ROCKK12
Chaac
Bronze III
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 53L
1,458 MMR
Solo
Thoth
Thoth
Bronze III
TeslaModelX
Thoth
Bronze III
Level 125
God Stats
91W - 84L
1,334 SR
Queue Stats
185W - 179L
1,459 MMR
Solo
Bakasura
Bakasura
Gold III
mvntouk
Bakasura
Gold III
Level 139
God Stats
3W - 3L
1,816 SR
Queue Stats
202W - 199L
1,505 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ahatshiro
Nu Wa
10
2 / 5 / 1
6,071
552
3,159
5,970
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
Hariz0n
Nike
8
2 / 1 / 1
5,566
506
3,174
7,148
2,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
8
0 / 3 / 0
4,598
418
960
4,307
1,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
ZapmanJr23
Guan Yu
10
1 / 2 / 2
5,659
514
3,528
7,329
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

8
0 / 2 / 2
4,658
423
1,376
5,158
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
NemesisSetCthulhuDanzaburouApollo

VS

Bans
TsukuyomiGebErlang ShenKhepriAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ImGuardian
Zhong Kui
11
1 / 2 / 4
6,297
572
4,355
7,362
5,029
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Postale
Neith
9
1 / 0 / 2
5,498
500
1,993
3,373
856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
ROCKK12
Chaac
9
1 / 1 / 3
5,056
460
1,163
3,659
2,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
5 / 2 / 2
6,925
630
5,421
4,173
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
mvntouk
Bakasura
12
5 / 0 / 5
7,234
658
4,784
4,428
2,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
13
13
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Ahatshiro
Nu Wa
2
5
1
0.5
L
Nike
Hariz0n
Nike
2
1
1
2.5
W
Zhong Kui
ImGuardian
Zhong Kui
1
2
4
1.5
W
Neith
Postale
Neith
1
0
2
2
W
Chaac
ROCKK12
Chaac
1
1
3
2.5
W
5
2
2
3
L
Heimdallr
0
3
0
0
L
Guan Yu
ZapmanJr23
Guan Yu
1
2
2
1
W
Bakasura
mvntouk
Bakasura
5
0
5
7.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,197
Damage
17,716
29,912
Taken
22,995
10,260
Mitigated
12,311
8,599
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Ahatshiro
Nu Wa
3,159
380
0
900
5,970
1,540
20
2,579
2,856
28,832
0
L
Nike
Hariz0n
Nike
3,174
510
0
2,004
7,148
2,474
0
2,243
4,773
0
19,362
W
Zhong Kui
ImGuardian
Zhong Kui
4,355
613
0
2,568
7,362
5,029
0
1,655
5,327
28,675
0
W
Neith
Postale
Neith
1,993
387
0
2,255
3,373
856
621
257
3,060
0
27,653
W
Chaac
ROCKK12
Chaac
1,163
90
0
992
3,659
2,447
242
302
3,267
0
16,430
W
5,421
86
0
768
4,173
1,114
0
1,126
2,921
29,432
0
L
Heimdallr
960
173
0
742
4,307
1,144
99
1,330
2,653
0
18,238
L
Guan Yu
ZapmanJr23
Guan Yu
3,528
413
135
2,700
7,329
3,282
0
2,280
4,703
0
32,492
W
Bakasura
mvntouk
Bakasura
4,784
2,895
0
1,772
4,428
2,865
904
483
3,885
6,223
33,230
L
1,376
0
95
2,023
5,158
1,820
0
1,187
3,571
10,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,552
Gold Earned
31,010
228
Minions Killed
312
0
Camps Cleared
0
1,028,260
Distance Traveled
1,110,267
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,071
552
59
5
0
186,778
2
L
Nike
5,566
506
35
3
0
245,568
5
W
Zhong Kui
6,297
572
55
5
0
193,416
2
W
Neith
5,498
500
61
6
0
196,195
3
W
Chaac
5,056
460
26
2
0
225,882
3
W
Thoth
6,925
630
69
6
0
238,218
4
L
Heimdallr
4,598
418
38
3
0
177,280
1
L
Guan Yu
5,659
514
73
7
0
223,920
4
W
Bakasura
7,234
658
101
9
0
256,556
0
L
Sobek
4,658
423
23
2
0
194,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role