Player Matchup

Aphrodite
Aphrodite
Bnormann
Aphrodite
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,790 Elo+
Party 2
Discordia
Discordia
DimiDrool
Discordia
Level 22
God Stats
1W - 1L
1,285 SR
Queue Stats
10W - 12L
1,397 Elo+
Solo
Scylla
Scylla
Icaunais2
Scylla
Level 17
God Stats
4W - 2L
1,405 SR
Queue Stats
23W - 13L
1,406 Elo+
Solo
King Arthur
King Arthur
Sirius丨
King Arthur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,494 Elo+
Solo
Jing Wei
Jing Wei
smellylasagne
Jing Wei
Level 29
God Stats
7W - 9L
1,527 SR
Queue Stats
8W - 14L
1,595 Elo+
Party 2
Team Averages
Level 22
1,443 SR
1,536 Elo+

VS

Team Averages
Level 25
1,604 SR
1,515 Elo+
Neith
Neith
Bailey27
Neith
Level 23
God Stats
1W - 1L
1,706 SR
Queue Stats
230W - 182L
1,592 Elo+
Party 1
Izanami
Izanami
Ezcoracher
Izanami
Level 29
God Stats
38W - 47L
1,498 SR
Queue Stats
39W - 56L
1,480 Elo+
Solo
Arachne
Arachne
Gkez
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 102L
1,554 Elo+
Solo
Artio
Artio
VengefulShadows
Artio
Level 33
God Stats
10W - 9L
1,410 SR
Queue Stats
61W - 66L
1,511 Elo+
Party 1
Cerberus
Cerberus
nammy26
Cerberus
Level 17
God Stats
13W - 7L
1,905 SR
Queue Stats
34W - 34L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bnormann
Aphrodite
20
2 / 6 / 25
14,027
1,002
18,394
27,645
25,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
DimiDrool
Discordia
20
2 / 2 / 23
14,241
1,017
23,183
11,920
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Icaunais2
Scylla
20
22 / 6 / 11
19,190
1,371
56,595
18,709
6,872
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Sirius丨
King Arthur
20
2 / 13 / 19
14,015
1,001
16,994
30,968
31,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
smellylasagne
Jing Wei
20
9 / 14 / 23
16,404
1,172
23,268
32,604
12,775
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bailey27
Neith
20
11 / 7 / 17
15,322
1,094
33,588
22,523
10,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Ezcoracher
Izanami
20
9 / 7 / 24
15,903
1,136
30,698
23,133
9,156
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Gkez
Arachne
20
10 / 11 / 22
15,752
1,125
22,008
37,853
18,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
1 / 7 / 32
14,486
1,035
14,913
38,704
53,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
nammy26
Cerberus
20
10 / 5 / 26
15,728
1,123
15,370
25,410
40,148
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
162
37
Kills
41
41
Deaths
37
101
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Neith
Bailey27
Neith
11
7
17
2.79
W
Aphrodite
Bnormann
Aphrodite
2
6
25
2.42
W
Discordia
DimiDrool
Discordia
2
2
23
6.75
L
Izanami
Ezcoracher
Izanami
9
7
24
3
L
Arachne
Gkez
Arachne
10
11
22
1.91
W
Scylla
Icaunais2
Scylla
22
6
11
4.58
W
King Arthur
Sirius丨
King Arthur
2
13
19
0.88
L
1
7
32
2.43
L
Cerberus
nammy26
Cerberus
10
5
26
4.6
W
Jing Wei
smellylasagne
Jing Wei
9
14
23
1.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,434
Damage
116,577
121,846
Taken
147,623
79,990
Mitigated
131,195
18,001
Healing
26,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bailey27
Neith
33,588
17,705
0
6,332
22,523
10,270
0
14,683
7,815
0
73,236
W
Aphrodite
Bnormann
Aphrodite
18,394
3,416
5,103
8,855
27,645
25,185
0
6,676
20,969
31,566
0
W
Discordia
DimiDrool
Discordia
23,183
1,572
0
0
11,920
4,073
0
4,264
7,656
59,498
0
L
Izanami
Ezcoracher
Izanami
30,698
26,041
0
1,446
23,133
9,156
0
15,806
7,302
0
65,555
L
Arachne
Gkez
Arachne
22,008
13,117
0
7,629
37,853
18,441
0
25,712
11,889
0
42,940
W
Scylla
Icaunais2
Scylla
56,595
5,007
0
0
18,709
6,872
0
2,301
16,408
94,674
0
W
King Arthur
Sirius丨
King Arthur
16,994
2,152
0
772
30,968
31,085
0
9,642
21,326
0
38,385
L
14,913
1,223
3,448
5,696
38,704
53,180
0
25,845
12,584
28,532
0
L
Cerberus
nammy26
Cerberus
15,370
1,126
0
2,079
25,410
40,148
0
16,126
9,084
31,324
0
W
Jing Wei
smellylasagne
Jing Wei
23,268
18,301
0
3,271
32,604
12,775
0
7,400
25,204
0
46,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,877
Gold Earned
77,191
301
Minions Killed
275
8
Camps Cleared
11
1,358,426
Distance Traveled
1,242,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,322
1,094
109
8
0
221,357
0
W
Aphrodite
14,027
1,002
27
2
0
267,711
0
W
Discordia
14,241
1,017
82
6
1
296,717
0
L
Izanami
15,903
1,136
70
5
2
225,367
0
L
Arachne
15,752
1,125
36
3
9
271,836
0
W
Scylla
19,190
1,371
102
7
4
279,348
0
W
King Arthur
14,015
1,001
46
3
2
275,527
0
L
Artio
14,486
1,035
17
1
0
272,077
0
L
Cerberus
15,728
1,123
43
3
0
252,023
0
W
Jing Wei
16,404
1,172
44
3
1
239,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role