Player Matchup

Apollo
Apollo
Bronze III
AIegrius CGM
Apollo
Bronze III
Level 59
God Stats
7W - 13L
1,412 SR
Queue Stats
14W - 60L
1,289 MMR
Party 1
Janus
Janus
Bronze III
KidFlash CGM
Janus
Bronze III
Level 67
God Stats
1W - 4L
1,515 SR
Queue Stats
26W - 94L
1,037 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
Sin CGM
Amaterasu
Bronze III
Level 64
God Stats
0W - 1L
1,214 SR
Queue Stats
16W - 75L
1,329 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,380 SR
1,219 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,379 SR
1,093 MMR
Hades
Hades
Silver IV
Eggmmuffin
Hades
Silver IV
Level 129
God Stats
168W - 174L
1,255 SR
Queue Stats
1,106W - 1,320L
914 MMR
Solo
Set
Set
Silver III
MiniBoss 101
Set
Silver III
Level 45
God Stats
13W - 9L
1,633 SR
Queue Stats
115W - 137L
1,111 MMR
Solo
Cerberus
Cerberus
Silver V
Sillokali
Cerberus
Silver V
Level 85
God Stats
4W - 7L
1,248 SR
Queue Stats
5W - 8L
1,252 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
2 / 5 / 0
6,650
665
3,215
7,798
1,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 4 / 2
6,433
643
5,459
3,970
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Sin CGM
Amaterasu
8
0 / 4 / 2
6,062
606
3,143
9,143
4,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
YmirCthulhuZeusDanzaburouBacchus

VS

Bans
PersephoneMedusaKukulkanAnubisScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
10
3 / 2 / 6
7,374
737
3,496
4,406
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 1 / 7
8,005
801
10,003
7,699
5,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Sillokali
Cerberus
11
5 / 0 / 6
8,646
865
2,422
6,793
3,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
13
13
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
5
0
0.4
W
Hades
3
2
6
3
L
1
4
2
0.5
W
5
1
7
8.5
W
Cerberus
Sillokali
Cerberus
5
0
6
8
L
Amaterasu
Sin CGM
Amaterasu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,817
Damage
15,921
20,911
Taken
18,898
7,226
Mitigated
10,339
2,911
Healing
6,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
3,215
1,328
0
805
7,798
1,979
0
1,763
4,766
0
14,816
W
Hades
3,496
120
272
1,016
4,406
1,836
731
1,451
2,955
16,529
0
L
5,459
0
0
48
3,970
1,143
0
1,160
2,750
24,833
0
W
10,003
3,870
0
1,875
7,699
5,277
468
2,085
5,614
4,036
36,938
W
Cerberus
Sillokali
Cerberus
2,422
38
461
2,542
6,793
3,226
504
1,966
4,827
15,756
0
L
Amaterasu
Sin CGM
Amaterasu
3,143
1,010
0
2,058
9,143
4,104
0
3,008
5,905
0
9,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,145
Gold Earned
24,025
83
Minions Killed
125
0
Camps Cleared
0
561,221
Distance Traveled
566,384
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,650
665
30
3
0
178,098
3
W
Hades
7,374
737
32
3
0
180,665
1
L
Janus
6,433
643
38
4
0
188,813
4
W
Set
8,005
801
55
6
0
183,038
3
W
Cerberus
8,646
865
38
4
0
202,681
2
L
Amaterasu
6,062
606
15
2
0
194,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role