Player Matchup

Ares
Ares
The_Juice_Pouch
Ares
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 2
Vulcan
Vulcan
imxsfit
Vulcan
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 5L
1,282 Elo+
Party 2
Izanami
Izanami
theilok1
Izanami
Level 25
God Stats
4W - 5L
1,329 SR
Queue Stats
6W - 10L
1,331 Elo+
Solo
Team Averages
Level 14
1,443 SR
1,371 Elo+

VS

Team Averages
Level 19
1,434 SR
1,381 Elo+
Cthulhu
Cthulhu
Darth Yujiro
Cthulhu
Level 6
God Stats
1W - 2L
1,614 SR
Queue Stats
92W - 118L
1,335 Elo+
Party 1
Danzaburou
Danzaburou
Thewillist
Danzaburou
Level 23
God Stats
25W - 22L
1,516 SR
Queue Stats
175W - 199L
1,360 Elo+
Party 1
Thoth
Thoth
bluecirclec
Thoth
Level 28
God Stats
2W - 10L
1,173 SR
Queue Stats
155W - 225L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 8
9,195
707
3,952
10,210
7,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
imxsfit
Vulcan
13
4 / 0 / 6
8,970
690
8,374
6,508
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
theilok1
Izanami
13
8 / 5 / 4
10,420
802
10,444
10,220
4,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darth Yujiro
Cthulhu
10
0 / 6 / 5
7,665
590
5,401
12,794
11,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Thewillist
Danzaburou
10
1 / 7 / 5
8,218
632
7,753
10,397
4,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
7 / 1 / 1
9,584
737
5,320
5,473
1,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
14
Kills
8
8
Deaths
14
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Darth Yujiro
Cthulhu
0
6
5
0.42
W
2
3
8
2
L
Danzaburou
Thewillist
Danzaburou
1
7
5
0.5
L
7
1
1
7.5
W
Vulcan
imxsfit
Vulcan
4
0
6
7
W
Izanami
theilok1
Izanami
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,770
Damage
18,474
26,938
Taken
28,664
13,539
Mitigated
17,887
6,604
Healing
4,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Darth Yujiro
Cthulhu
5,401
702
103
1,581
12,794
11,694
0
5,058
7,415
15,361
0
W
3,952
134
966
2,270
10,210
7,120
0
2,991
7,044
9,165
0
L
Danzaburou
Thewillist
Danzaburou
7,753
3,637
0
1,328
10,397
4,497
70
4,463
5,672
0
28,401
L
5,320
0
0
1,250
5,473
1,696
0
2,188
3,199
35,021
0
W
Vulcan
imxsfit
Vulcan
8,374
1,431
0
2,202
6,508
2,392
1,048
3,289
3,019
37,060
0
W
Izanami
theilok1
Izanami
10,444
7,304
0
1,166
10,220
4,027
1,235
3,931
6,114
0
48,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,585
Gold Earned
25,467
126
Minions Killed
141
0
Camps Cleared
0
721,796
Distance Traveled
595,279
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,665
590
30
2
0
218,351
2
W
Ares
9,195
707
5
0
0
247,039
0
L
Danzaburou
8,218
632
41
3
0
191,311
0
L
Thoth
9,584
737
70
5
0
185,617
0
W
Vulcan
8,970
690
51
4
0
255,544
0
W
Izanami
10,420
802
70
5
0
219,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role