Player Matchup

Ymir
Ymir
EmptyVIII
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,629 Elo+
Party 2
Artemis
Artemis
FungusM0mmi
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,629 Elo+
Party 2
Zeus
Zeus
Masaka2021
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,303 Elo+
Party 1
Merlin
Merlin
crature890
Merlin
Level 20
God Stats
6W - 10L
1,910 SR
Queue Stats
60W - 58L
1,892 Elo+
Solo
Tsukuyomi
Tsukuyomi
天涯战魂z
Tsukuyomi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,343 Elo+
Party 1
Team Averages
Level 10
1,582 SR
1,559 Elo+

VS

Team Averages
Level 11
1,493 SR
1,449 Elo+
Anhur
Anhur
GoogaGingGong
Anhur
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,733 Elo+
Solo
Agni
Agni
LilacBoyo
Agni
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,466 Elo+
Solo
Danzaburou
Danzaburou
NiteNiteNite
Danzaburou
Level 27
God Stats
8W - 3L
1,699 SR
Queue Stats
11W - 7L
1,679 Elo+
Solo
Ganesha
Ganesha
lokpavelok
Ganesha
Level 7
God Stats
3W - 1L
1,266 SR
Queue Stats
44W - 37L
1,095 Elo+
Solo
Mercury
Mercury
sephiroth17
Mercury
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
176W - 215L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 7 / 3
6,672
477
5,235
12,884
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
FungusM0mmi
Artemis
8
0 / 8 / 1
4,939
353
1,616
8,557
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
5 / 5 / 5
7,393
528
6,575
8,487
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
crature890
Merlin
11
1 / 5 / 2
6,564
469
2,599
9,037
3,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
天涯战魂z
Tsukuyomi
12
9 / 5 / 1
8,055
575
7,859
10,734
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 4 / 1
9,484
677
18,207
14,167
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
11
1 / 8 / 2
6,766
483
2,000
7,639
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
NiteNiteNite
Danzaburou
14
13 / 3 / 0
9,697
693
15,651
13,295
4,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
lokpavelok
Ganesha
10
1 / 2 / 10
7,049
504
3,355
5,984
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
sephiroth17
Mercury
12
0 / 3 / 4
7,228
516
1,318
9,036
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
16
Kills
29
30
Deaths
20
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
7
3
0.36
L
Artemis
FungusM0mmi
Artemis
0
8
1
0.06
W
14
4
1
3.63
W
Agni
1
8
2
0.25
L
5
5
5
1.5
W
Danzaburou
NiteNiteNite
Danzaburou
13
3
0
4.33
L
Merlin
crature890
Merlin
1
5
2
0.4
W
Ganesha
lokpavelok
Ganesha
1
2
10
3
W
Mercury
sephiroth17
Mercury
0
3
4
0.67
L
Tsukuyomi
天涯战魂z
Tsukuyomi
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,884
Damage
40,531
49,699
Taken
50,121
15,511
Mitigated
18,877
8,740
Healing
20,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,235
1,757
87
2,065
12,884
5,468
0
852
12,032
21,963
0
L
Artemis
FungusM0mmi
Artemis
1,616
1,030
0
657
8,557
1,672
0
783
7,774
0
7,244
W
18,207
10,178
0
6,509
14,167
5,021
474
4,705
9,462
0
47,634
W
Agni
2,000
1,164
0
0
7,639
2,364
276
2,941
4,698
23,829
0
L
6,575
1,393
0
1,356
8,487
1,904
242
3,249
5,238
26,648
0
W
Danzaburou
NiteNiteNite
Danzaburou
15,651
9,734
0
8,402
13,295
4,783
2,691
3,694
9,601
0
61,209
L
Merlin
crature890
Merlin
2,599
444
0
2,316
9,037
3,400
0
0
9,037
24,867
0
W
Ganesha
lokpavelok
Ganesha
3,355
835
0
458
5,984
3,101
432
2,765
3,219
8,139
0
W
Mercury
sephiroth17
Mercury
1,318
0
0
4,820
9,036
3,608
0
304
8,732
0
41,291
L
Tsukuyomi
天涯战魂z
Tsukuyomi
7,859
2,495
0
2,259
10,734
3,067
0
471
10,263
0
34,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,623
Gold Earned
40,224
206
Minions Killed
315
0
Camps Cleared
0
1,054,251
Distance Traveled
1,229,246
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,672
477
28
2
0
229,829
1
L
Artemis
4,939
353
16
1
0
151,537
0
W
Anhur
9,484
677
70
5
0
305,249
0
W
Agni
6,766
483
54
4
0
242,535
0
L
Zeus
7,393
528
51
4
0
180,434
0
W
Danzaburou
9,697
693
99
7
0
217,597
0
L
Merlin
6,564
469
52
4
0
227,258
2
W
Ganesha
7,049
504
3
0
0
191,376
3
W
Mercury
7,228
516
89
6
0
272,489
0
L
Tsukuyomi
8,055
575
59
4
0
265,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role