Player Matchup

Janus
Janus
Bronze III
Heracles1205
Janus
Bronze III
Level 148
God Stats
6W - 6L
1,285 SR
Queue Stats
33W - 28L
1,460 MMR
Party 1
Hercules
Hercules
Bronze III
Jnocu80
Hercules
Bronze III
Level 34
God Stats
0W - 2L
1,291 SR
Queue Stats
22W - 19L
1,308 MMR
Party 2
Apollo
Apollo
Silver I
Jolovi1
Apollo
Silver I
Level 108
God Stats
2W - 2L
1,703 SR
Queue Stats
218W - 224L
1,364 MMR
Party 2
Olorun
Olorun
Silver IV
Xezabeth
Olorun
Silver IV
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,322 MMR
Solo
Cerberus
Cerberus
Bronze III
robbswan
Cerberus
Bronze III
Level 156
God Stats
36W - 41L
1,419 SR
Queue Stats
94W - 84L
1,231 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,439 SR
1,337 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,592 SR
1,337 MMR
Nemesis
Nemesis
Silver III
Exiburan
Nemesis
Silver III
Level 86
God Stats
8W - 6L
1,500 SR
Queue Stats
139W - 148L
1,359 MMR
Solo
Nu Wa
Nu Wa
Gold V
Körendär
Nu Wa
Gold V
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 54L
1,357 MMR
Solo
Hou Yi
Hou Yi
Silver V
Wrabbits
Hou Yi
Silver V
Level 93
God Stats
9W - 7L
1,655 SR
Queue Stats
82W - 82L
1,324 MMR
Solo
Amaterasu
Amaterasu
Bronze III
borjious
Amaterasu
Bronze III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,320 MMR
Solo
Terra
Terra
Silver IV
novchovek
Terra
Silver IV
Level 129
God Stats
3W - 3L
1,806 SR
Queue Stats
335W - 348L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 1
9,884
494
5,948
12,157
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Jnocu80
Hercules
15
1 / 4 / 4
9,707
485
9,077
23,589
11,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Jolovi1
Apollo
15
1 / 5 / 3
9,073
454
6,788
14,729
7,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Xezabeth
Olorun
14
2 / 8 / 3
9,077
454
7,320
18,891
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
robbswan
Cerberus
15
4 / 5 / 1
9,131
457
10,239
21,723
12,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
SetDanzaburouPersephoneAphroditeCthulhu

VS

Bans
ScyllaTsukuyomiCu ChulainnKing ArthurGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Exiburan
Nemesis
17
5 / 2 / 17
11,055
553
13,421
13,216
5,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
20
10 / 0 / 8
13,694
685
23,516
5,107
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Wrabbits
Hou Yi
19
9 / 2 / 8
12,146
607
15,965
12,198
5,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
borjious
Amaterasu
17
0 / 3 / 5
11,934
597
9,297
16,896
10,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
novchovek
Terra
16
2 / 1 / 18
10,957
548
7,927
20,282
26,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
82
8
Kills
26
26
Deaths
8
12
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Exiburan
Nemesis
5
2
17
6.75
L
0
4
1
0.13
L
Hercules
Jnocu80
Hercules
1
4
4
0.75
L
Apollo
Jolovi1
Apollo
1
5
3
0.5
W
Nu Wa
10
0
8
14
W
Hou Yi
Wrabbits
Hou Yi
9
2
8
6.5
L
Olorun
Xezabeth
Olorun
2
8
3
0.44
W
Amaterasu
borjious
Amaterasu
0
3
5
0.83
W
Terra
novchovek
Terra
2
1
18
11
L
Cerberus
robbswan
Cerberus
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,372
Damage
70,126
91,089
Taken
67,699
40,689
Mitigated
49,736
25,163
Healing
26,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Exiburan
Nemesis
13,421
6,842
0
3,812
13,216
5,096
2,050
5,092
7,986
0
59,525
L
5,948
362
0
1,704
12,157
3,457
0
3,453
8,560
76,741
0
L
Hercules
Jnocu80
Hercules
9,077
2,503
0
6,769
23,589
11,754
108
7,673
15,704
0
52,262
L
Apollo
Jolovi1
Apollo
6,788
3,128
0
2,920
14,729
7,445
192
5,748
8,834
8,720
66,040
W
Nu Wa
23,516
3,081
0
1,521
5,107
1,861
1,453
1,489
3,576
126,066
0
W
Hou Yi
Wrabbits
Hou Yi
15,965
8,894
0
3,298
12,198
5,917
2,979
6,904
5,227
6,761
81,959
L
Olorun
Xezabeth
Olorun
7,320
4,540
922
6,273
18,891
5,385
0
6,179
12,630
46,127
0
W
Amaterasu
borjious
Amaterasu
9,297
3,870
0
5,709
16,896
10,562
129
2,282
14,601
306
63,044
W
Terra
novchovek
Terra
7,927
750
2,742
8,978
20,282
26,300
575
8,620
11,580
31,788
0
L
Cerberus
robbswan
Cerberus
10,239
753
414
6,161
21,723
12,648
0
8,469
13,012
45,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,872
Gold Earned
59,786
558
Minions Killed
617
0
Camps Cleared
0
1,758,594
Distance Traveled
1,984,663
24
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,055
553
82
4
0
442,800
8
L
Janus
9,884
494
163
8
0
362,204
6
L
Hercules
9,707
485
118
6
0
369,270
0
L
Apollo
9,073
454
119
6
0
358,456
4
W
Nu Wa
13,694
685
221
11
0
389,376
10
W
Hou Yi
12,146
607
143
7
0
357,006
4
L
Olorun
9,077
454
79
4
0
293,101
6
W
Amaterasu
11,934
597
132
7
0
402,627
6
W
Terra
10,957
548
39
2
0
392,854
4
L
Cerberus
9,131
457
79
4
0
375,563
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role