Player Matchup

Cerberus
Cerberus
Silver II
Blakeykinz
Cerberus
Silver II
Level 103
God Stats
15W - 13L
1,285 SR
Queue Stats
154W - 136L
1,588 MMR
Party 1
Skadi
Skadi
Gold IV
Boddddddsaaay
Skadi
Gold IV
Level 106
God Stats
109W - 68L
1,227 SR
Queue Stats
265W - 255L
1,640 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum III
Inxrtz
Ao Kuang
Platinum III
Level 128
God Stats
13W - 10L
1,766 SR
Queue Stats
733W - 721L
1,762 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver II
Joelykinz
Cu Chulainn
Silver II
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
58W - 52L
1,588 MMR
Party 1
Vulcan
Vulcan
Gold IV
MAarS1HaALL
Vulcan
Gold IV
Level 142
God Stats
13W - 7L
1,743 SR
Queue Stats
375W - 382L
1,674 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,504 SR
1,651 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,716 SR
1,651 MMR
Yemoja
Yemoja
Gold III
JayEpicus1337
Yemoja
Gold III
Level 160
God Stats
51W - 32L
1,718 SR
Queue Stats
128W - 112L
1,732 MMR
Solo
Ravana
Ravana
Silver I
Joey_Dukeman
Ravana
Silver I
Level 156
God Stats
0W - 2L
1,842 SR
Queue Stats
16W - 9L
1,586 MMR
Solo
Ullr
Ullr
Gold V
NattyPlayZ
Ullr
Gold V
Level 124
God Stats
23W - 33L
1,707 SR
Queue Stats
393W - 367L
1,664 MMR
Solo
Chang'e
Chang'e
Silver I
m8yst0n3
Chang'e
Silver I
Level 109
God Stats
3W - 1L
1,811 SR
Queue Stats
6W - 4L
1,673 MMR
Solo
Hercules
Hercules
Bronze III
steady0706
Hercules
Bronze III
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blakeykinz
Cerberus
8
0 / 1 / 1
4,361
485
2,170
5,366
2,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 1 / 0
5,220
580
2,958
4,057
977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
Inxrtz
Ao Kuang
10
3 / 0 / 1
5,935
659
2,594
5,520
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Joelykinz
Cu Chulainn
11
4 / 1 / 1
6,481
720
3,401
4,351
3,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
9
1 / 3 / 0
5,241
582
1,693
3,566
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetPersephoneCthulhuTsukuyomiBakasura

VS

Bans
ScyllaRamaDanzaburouIzanamiNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
5,150
572
1,924
3,892
1,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
9
3 / 2 / 2
5,419
602
3,666
4,109
1,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 0 / 1
4,709
523
3,752
4,924
1,042
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
m8yst0n3
Chang'e
9
1 / 3 / 1
5,023
558
1,793
4,746
1,181
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
steady0706
Hercules
6
0 / 3 / 0
3,950
439
670
4,833
2,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
8
Kills
6
6
Deaths
8
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Blakeykinz
Cerberus
0
1
1
0.5
W
0
1
0
0
W
Ao Kuang
Inxrtz
Ao Kuang
3
0
1
3.5
L
1
0
2
2
W
Cu Chulainn
Joelykinz
Cu Chulainn
4
1
1
4.5
L
Ravana
3
2
2
2
W
Vulcan
1
3
0
0.33
L
1
0
1
1.5
L
Chang'e
m8yst0n3
Chang'e
1
3
1
0.5
L
Hercules
steady0706
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,816
Damage
11,805
22,860
Taken
22,504
9,277
Mitigated
6,723
9,386
Healing
8,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Blakeykinz
Cerberus
2,170
184
0
2,138
5,366
2,372
0
573
4,793
12,138
0
W
2,958
1,543
0
1,633
4,057
977
0
1,058
2,999
0
28,674
W
Ao Kuang
Inxrtz
Ao Kuang
2,594
336
0
3,532
5,520
1,790
0
917
4,603
30,824
0
L
1,924
278
567
2,379
3,892
1,243
0
962
2,930
14,532
0
W
Cu Chulainn
Joelykinz
Cu Chulainn
3,401
1,150
0
1,722
4,351
3,029
159
574
3,755
2,776
32,829
L
Ravana
3,666
1,171
0
1,031
4,109
1,220
0
1,282
2,827
0
24,627
W
Vulcan
1,693
427
0
361
3,566
1,109
0
595
2,971
27,447
0
L
3,752
1,484
0
818
4,924
1,042
0
1,344
3,580
0
22,128
L
Chang'e
m8yst0n3
Chang'e
1,793
183
149
1,323
4,746
1,181
0
2,917
1,829
23,191
0
L
Hercules
steady0706
Hercules
670
348
0
1,860
4,833
2,037
0
264
4,569
0
10,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,238
Gold Earned
24,251
294
Minions Killed
206
0
Camps Cleared
0
934,036
Distance Traveled
834,783
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,361
485
19
2
0
184,733
0
W
Skadi
5,220
580
70
8
0
164,172
4
W
Ao Kuang
5,935
659
65
7
0
211,734
3
L
Yemoja
5,150
572
26
3
0
153,043
2
W
Cu Chulainn
6,481
720
78
9
0
191,451
5
L
Ravana
5,419
602
59
7
0
204,105
2
W
Vulcan
5,241
582
62
7
0
181,946
3
L
Ullr
4,709
523
50
6
0
167,466
4
L
Chang'e
5,023
558
52
6
0
163,279
0
L
Hercules
3,950
439
19
2
0
146,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role