Player Matchup

Olorun
Olorun
Dietrixhs
Olorun
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,391 Elo+
Party 2
Heimdallr
Heimdallr
Joohns
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 39L
1,728 Elo+
Solo
Terra
Terra
Slayer Her
Terra
Level 100
God Stats
1W - 0L
1,191 SR
Queue Stats
45W - 37L
1,503 Elo+
Party 2
Set
Set
UnkindledAbo
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 63L
1,391 Elo+
Party 2
Medusa
Medusa
usmcwoody
Medusa
Level 29
God Stats
4W - 2L
1,281 SR
Queue Stats
221W - 213L
1,592 Elo+
Solo
Team Averages
Level 39
1,394 SR
1,521 Elo+

VS

Team Averages
Level 94
1,556 SR
1,630 Elo+
Olorun
Olorun
 
Olorun
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
BlaCk-oPS_mERcg
Scylla
Level 122
God Stats
1W - 3L
1,253 SR
Queue Stats
190W - 165L
1,599 Elo+
Party 1
Hel
Hel
DexterousOne-
Hel
Level 105
God Stats
4W - 1L
1,708 SR
Queue Stats
48W - 54L
1,476 Elo+
Party 1
Ares
Ares
Mad_Makks
Ares
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 104L
2,124 Elo+
Party 1
The Morrigan
The Morrigan
x_G00FBALL_x
The Morrigan
Level 28
God Stats
0W - 1L
1,817 SR
Queue Stats
9W - 13L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dietrixhs
Olorun
20
5 / 5 / 9
12,631
702
14,986
19,123
9,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Joohns
Heimdallr
20
12 / 7 / 6
14,638
813
34,178
25,139
12,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
18
0 / 6 / 15
11,699
650
6,169
27,163
33,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 10 / 12
10,895
605
9,157
22,568
12,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
usmcwoody
Medusa
20
1 / 6 / 14
12,224
679
20,180
22,704
24,177
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
13 / 3 / 17
14,123
785
21,379
22,423
12,587
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
7 / 2 / 24
13,818
768
34,374
14,509
6,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 3 / 20
12,575
699
12,134
16,250
8,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
18
5 / 6 / 21
11,642
647
14,810
28,771
33,960
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Morrigan
x_G00FBALL_x
The Morrigan
17
3 / 5 / 18
11,715
651
10,027
15,136
7,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
134
19
Kills
34
34
Deaths
19
56
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
13
3
17
7.17
L
7
2
24
9.5
L
6
3
20
5.33
W
Olorun
Dietrixhs
Olorun
5
5
9
1.9
W
Heimdallr
Joohns
Heimdallr
12
7
6
2.14
L
Ares
5
6
21
2.58
W
Terra
0
6
15
1.25
W
1
10
12
0.7
W
Medusa
usmcwoody
Medusa
1
6
14
1.33
L
The Morrigan
x_G00FBALL_x
The Morrigan
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,670
Damage
92,724
116,697
Taken
97,089
91,132
Mitigated
70,279
49,813
Healing
48,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
21,379
8,553
5,377
5,853
22,423
12,587
3,126
6,751
15,672
52,803
0
L
34,374
542
2,591
2,286
14,509
6,882
1,039
1,504
13,005
58,832
0
L
12,134
490
20,473
8,610
16,250
8,851
790
3,070
13,180
25,111
0
W
Olorun
Dietrixhs
Olorun
14,986
6,557
3,147
6,084
19,123
9,143
1,723
16,967
2,156
48,573
0
W
Heimdallr
Joohns
Heimdallr
34,178
20,191
2,895
6,306
25,139
12,709
1,874
19,820
5,319
0
63,635
L
Ares
14,810
608
0
200
28,771
33,960
721
6,723
22,048
16,712
0
W
Terra
6,169
392
10,243
7,217
27,163
33,042
624
16,724
10,439
12,985
0
W
9,157
2,821
2,624
3,379
22,568
12,061
822
17,003
5,565
0
28,254
W
Medusa
usmcwoody
Medusa
20,180
6,235
1,136
6,782
22,704
24,177
1,728
17,074
5,630
0
51,103
L
The Morrigan
x_G00FBALL_x
The Morrigan
10,027
1,160
1,577
1,845
15,136
7,999
602
3,107
12,011
23,155
6,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,087
Gold Earned
63,873
199
Minions Killed
179
0
Camps Cleared
0
1,520,930
Distance Traveled
1,534,100
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
14,123
785
57
3
0
309,343
0
L
Scylla
13,818
768
56
3
0
350,816
0
L
Hel
12,575
699
27
2
0
349,289
0
W
Olorun
12,631
702
53
3
0
287,433
2
W
Heimdallr
14,638
813
53
3
0
294,620
2
L
Ares
11,642
647
0
0
0
290,847
0
W
Terra
11,699
650
10
1
0
338,769
0
W
Set
10,895
605
24
1
0
311,840
0
W
Medusa
12,224
679
59
3
0
288,268
0
L
The Morrigan
11,715
651
39
2
0
233,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role