Player Matchup

Ah Puch
Ah Puch
CreepyHobbitt
Ah Puch
Level 21
God Stats
1W - 1L
1,363 SR
Queue Stats
612W - 668L
1,592 Elo+
Party 2
Ao Kuang
Ao Kuang
Honuns
Ao Kuang
Level 25
God Stats
7W - 4L
1,852 SR
Queue Stats
101W - 93L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
Monkeyjoe84
Sun Wukong
Level 26
God Stats
3W - 1L
1,892 SR
Queue Stats
87W - 86L
1,695 Elo+
Party 2
Anhur
Anhur
NeonKillah
Anhur
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
202W - 220L
1,697 Elo+
Party 2
Bacchus
Bacchus
dartvader9_HUN
Bacchus
Level 6
God Stats
2W - 2L
1,595 SR
Queue Stats
3W - 3L
1,392 Elo+
Solo
Team Averages
Level 18
1,640 SR
1,584 Elo+

VS

Team Averages
Level 22
1,456 SR
1,513 Elo+
Apollo
Apollo
IllVersace
Apollo
Level 25
God Stats
14W - 11L
1,476 SR
Queue Stats
58W - 56L
1,519 Elo+
Party 1
King Arthur
King Arthur
Ishlovek
King Arthur
Level 24
God Stats
2W - 4L
1,495 SR
Queue Stats
28W - 25L
1,710 Elo+
Solo
Agni
Agni
Jayden21333
Agni
Level 6
God Stats
1W - 0L
1,284 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
MikeyMarxx
Loki
Level 30
God Stats
8W - 6L
1,524 SR
Queue Stats
29W - 35L
1,377 Elo+
Solo
Ares
Ares
Nx Xne999
Ares
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 31L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
1 / 11 / 1
10,333
397
20,477
17,753
8,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Honuns
Ao Kuang
17
3 / 9 / 0
11,433
440
8,488
23,182
9,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
Monkeyjoe84
Sun Wukong
15
1 / 7 / 1
10,312
397
3,879
16,489
16,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
13
2 / 12 / 4
9,254
356
7,399
19,541
6,948
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 8 / 4
8,161
314
4,108
19,241
8,450
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IllVersace
Apollo
20
7 / 0 / 18
14,342
552
19,137
16,124
8,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Ishlovek
King Arthur
20
17 / 1 / 10
16,282
626
27,951
32,119
31,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

7
1 / 4 / 1
8,905
343
856
2,486
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 1 / 8
14,412
554
11,496
18,865
8,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
18
7 / 5 / 21
12,803
492
10,605
23,031
20,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
102
8
Kills
44
47
Deaths
11
10
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
1
11
1
0.14
L
Ao Kuang
Honuns
Ao Kuang
3
9
0
0.33
W
Apollo
IllVersace
Apollo
7
0
18
16
W
King Arthur
Ishlovek
King Arthur
17
1
10
22
W
1
4
1
0.38
W
12
1
8
16
L
Sun Wukong
Monkeyjoe84
Sun Wukong
1
7
1
0.21
L
Anhur
2
12
4
0.33
W
Ares
7
5
21
3.5
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,351
Damage
70,045
96,206
Taken
92,625
49,112
Mitigated
70,088
13,791
Healing
33,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
20,477
1,781
0
1,430
17,753
8,045
1,024
1,763
15,990
69,614
0
L
Ao Kuang
Honuns
Ao Kuang
8,488
2,236
0
8,563
23,182
9,634
1,297
2,626
20,556
69,671
0
W
Apollo
IllVersace
Apollo
19,137
10,367
0
3,135
16,124
8,915
5,714
8,567
7,389
7,236
108,730
W
King Arthur
Ishlovek
King Arthur
27,951
3,272
0
14,811
32,119
31,668
1,449
10,336
21,512
597
123,626
W
856
323
0
0
2,486
657
0
1,421
893
3,271
0
W
11,496
4,533
0
9,834
18,865
8,468
3,683
5,554
13,116
0
101,370
L
Sun Wukong
Monkeyjoe84
Sun Wukong
3,879
588
0
423
16,489
16,035
419
791
15,698
0
39,984
L
Anhur
7,399
3,683
0
1,142
19,541
6,948
1,482
3,238
16,303
0
27,094
W
Ares
10,605
869
681
4,612
23,031
20,380
1,484
9,847
12,998
30,036
0
L
4,108
278
0
2,233
19,241
8,450
188
4,333
14,908
10,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,493
Gold Earned
66,744
363
Minions Killed
542
0
Camps Cleared
0
1,997,565
Distance Traveled
2,182,667
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,333
397
109
4
0
391,615
1
L
Ao Kuang
11,433
440
116
4
0
443,525
2
W
Apollo
14,342
552
170
7
0
494,457
2
W
King Arthur
16,282
626
197
8
0
540,971
0
W
Agni
8,905
343
10
0
0
116,919
0
W
Loki
14,412
554
131
5
0
519,940
1
L
Sun Wukong
10,312
397
79
3
0
411,322
3
L
Anhur
9,254
356
47
2
0
397,933
3
W
Ares
12,803
492
34
1
0
510,380
1
L
Bacchus
8,161
314
12
0
0
353,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role