Player Matchup

Arachne
Arachne
Silver II
AleaIactaEst81
Arachne
Silver II
Level 61
God Stats
12W - 16L
1,505 SR
Queue Stats
293W - 308L
1,562 MMR
Solo
Cerberus
Cerberus
Silver I
CAR0L0
Cerberus
Silver I
Level 146
God Stats
8W - 4L
1,500 SR
Queue Stats
244W - 242L
1,548 MMR
Solo
Zeus
Zeus
Gold III
SitaQAQ
Zeus
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
jg0012
Hachiman
Bronze III
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,542 MMR
Solo
Susano
Susano
Silver I
猫米米的铲屎官
Susano
Silver I
Level 158
God Stats
23W - 24L
1,701 SR
Queue Stats
142W - 150L
1,589 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,541 SR
1,548 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,633 SR
1,565 MMR
Fenrir
Fenrir
Gold III
AlejandroNLL
Fenrir
Gold III
Level 154
God Stats
4W - 3L
1,838 SR
Queue Stats
303W - 297L
1,441 MMR
Party 1
Danzaburou
Danzaburou
Gold I
BoomByeBye
Danzaburou
Gold I
Level 149
God Stats
8W - 5L
1,675 SR
Queue Stats
183W - 175L
1,719 MMR
Party 1
Agni
Agni
Silver II
Dekest
Agni
Silver II
Level 160
God Stats
10W - 18L
1,500 SR
Queue Stats
302W - 283L
1,588 MMR
Solo
Chaac
Chaac
Silver I
Nakelo
Chaac
Silver I
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 92L
1,540 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
Ålphå
Ao Kuang
Silver II
Level 38
God Stats
8W - 7L
1,653 SR
Queue Stats
15W - 10L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,573
715
1,868
2,929
1,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cerberus
CAR0L0
Cerberus
5
0 / 1 / 1
3,050
610
1,089
2,943
652
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Zeus
SitaQAQ
Zeus
2
0 / 1 / 0
2,643
529
153
882
257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
jg0012
Hachiman
5
0 / 0 / 1
3,314
663
1,735
2,061
480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
1 / 1 / 0
3,347
669
915
2,335
618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
JanusScyllaKaliNu WaSet

VS

Bans
TsukuyomiApolloBellonaCupidOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
5
0 / 0 / 1
3,114
623
1,166
2,592
458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
BoomByeBye
Danzaburou
5
1 / 1 / 0
3,558
712
1,191
1,880
783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
Dekest
Agni
7
2 / 0 / 0
3,910
782
816
1,320
339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Chaac
Nakelo
Chaac
5
1 / 1 / 0
3,216
643
1,126
2,935
2,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Ålphå
Ao Kuang
6
0 / 0 / 2
3,385
677
1,501
2,257
466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
4
4
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Fenrir
0
0
1
0.5
W
Danzaburou
BoomByeBye
Danzaburou
1
1
0
1
L
Cerberus
CAR0L0
Cerberus
0
1
1
0.5
W
Agni
Dekest
Agni
2
0
0
2
W
Chaac
Nakelo
Chaac
1
1
0
1
L
Zeus
SitaQAQ
Zeus
0
1
0
0
L
Hachiman
jg0012
Hachiman
0
0
1
0.5
W
Ao Kuang
Ålphå
Ao Kuang
0
0
2
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,760
Damage
5,800
11,150
Taken
10,984
3,473
Mitigated
4,168
4,776
Healing
4,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,868
996
0
1,276
2,929
1,466
0
0
2,753
1,825
8,877
W
Fenrir
1,166
180
0
570
2,592
458
0
312
2,280
0
7,386
W
Danzaburou
BoomByeBye
Danzaburou
1,191
471
0
619
1,880
783
0
656
1,224
1,852
9,594
L
Cerberus
CAR0L0
Cerberus
1,089
42
138
966
2,943
652
0
93
2,850
8,450
0
W
Agni
Dekest
Agni
816
236
0
451
1,320
339
0
111
1,209
18,524
0
W
Chaac
Nakelo
Chaac
1,126
168
0
1,505
2,935
2,122
0
208
2,727
0
7,248
L
Zeus
SitaQAQ
Zeus
153
42
0
296
882
257
0
748
118
3,752
0
L
Hachiman
jg0012
Hachiman
1,735
977
0
1,066
2,061
480
0
755
1,306
0
11,814
W
Ao Kuang
Ålphå
Ao Kuang
1,501
214
0
1,354
2,257
466
0
163
2,094
9,068
0
L
915
195
0
1,034
2,335
618
0
786
1,525
0
8,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,927
Gold Earned
17,183
109
Minions Killed
136
0
Camps Cleared
0
427,724
Distance Traveled
489,311
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,573
715
18
4
0
103,001
1
W
Fenrir
3,114
623
12
2
0
105,628
1
W
Danzaburou
3,558
712
26
5
0
84,235
0
L
Cerberus
3,050
610
17
3
0
99,818
1
W
Agni
3,910
782
38
8
0
94,160
0
W
Chaac
3,216
643
22
4
0
92,263
0
L
Zeus
2,643
529
10
2
0
42,027
0
L
Hachiman
3,314
663
36
7
0
81,096
0
W
Ao Kuang
3,385
677
38
8
0
113,025
1
L
Susano
3,347
669
28
6
0
101,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role