Player Matchup

Aphrodite
Aphrodite
Arieniece
Aphrodite
Level 160
God Stats
23W - 16L
1,678 SR
Queue Stats
72W - 62L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Melaysia
Tsukuyomi
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 15L
1,500 Elo+
Party 1
Khepri
Khepri
SlaineXBL
Khepri
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 60L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
That1animal
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Vecepia
Persephone
Level 160
God Stats
3W - 2L
1,313 SR
Queue Stats
50W - 31L
1,500 Elo+
Party 1
Team Averages
Level 156
1,498 SR
1,486 Elo+

VS

Team Averages
Level 114
1,451 SR
1,599 Elo+
Janus
Janus
BeckoningMouse2
Janus
Level 89
God Stats
9W - 8L
1,500 SR
Queue Stats
439W - 357L
1,698 Elo+
Party 3
Fafnir
Fafnir
Janes Thighs
Fafnir
Level 160
God Stats
9W - 13L
1,249 SR
Queue Stats
169W - 166L
1,491 Elo+
Solo
Izanami
Izanami
LilMcmuffin
Izanami
Level 74
God Stats
36W - 17L
1,500 SR
Queue Stats
370W - 307L
1,698 Elo+
Party 3
Tyr
Tyr
kevankavman
Tyr
Level 102
God Stats
23W - 27L
1,380 SR
Queue Stats
357W - 314L
1,481 Elo+
Party 2
Freya
Freya
swimrelic77
Freya
Level 147
God Stats
38W - 34L
1,626 SR
Queue Stats
403W - 366L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Arieniece
Aphrodite
17
1 / 0 / 6
10,050
558
15,092
16,065
10,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Melaysia
Tsukuyomi
15
3 / 0 / 2
8,723
485
5,449
10,248
3,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
SlaineXBL
Khepri
13
2 / 0 / 9
8,422
468
7,223
11,336
7,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
That1animal
Danzaburou
18
7 / 0 / 3
11,559
642
13,049
11,992
7,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
Vecepia
Persephone
14
4 / 1 / 3
8,914
495
9,130
5,464
2,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,668
426
5,760
6,418
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
12
1 / 3 / 0
8,037
447
3,300
10,181
8,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
LilMcmuffin
Izanami
16
0 / 7 / 0
9,243
514
10,611
17,755
6,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 0
8,955
498
10,605
19,453
17,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 2 / 1
8,083
449
4,620
14,346
4,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
17
Kills
1
1
Deaths
17
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Arieniece
Aphrodite
1
0
6
4
L
0
2
1
0.25
L
Fafnir
1
3
0
0.33
L
Izanami
LilMcmuffin
Izanami
0
7
0
0
W
Tsukuyomi
Melaysia
Tsukuyomi
3
0
2
4
W
Khepri
SlaineXBL
Khepri
2
0
9
6.5
W
Danzaburou
That1animal
Danzaburou
7
0
3
8.5
W
Persephone
Vecepia
Persephone
4
1
3
5.5
L
0
3
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,943
Damage
34,896
55,105
Taken
68,153
31,523
Mitigated
39,914
32,344
Healing
28,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Arieniece
Aphrodite
15,092
692
3,989
13,247
16,065
10,371
0
2,768
13,219
82,881
0
L
5,760
136
0
1,281
6,418
2,140
786
3,916
2,502
50,412
0
L
Fafnir
3,300
804
0
3,822
10,181
8,613
438
5,461
4,720
15,051
0
L
Izanami
LilMcmuffin
Izanami
10,611
7,687
0
6,807
17,755
6,230
132
4,274
13,481
0
86,189
W
Tsukuyomi
Melaysia
Tsukuyomi
5,449
828
0
5,188
10,248
3,685
0
4,052
6,048
0
53,593
W
Khepri
SlaineXBL
Khepri
7,223
868
0
2,504
11,336
7,672
0
3,512
7,760
21,481
0
W
Danzaburou
That1animal
Danzaburou
13,049
6,477
0
6,230
11,992
7,555
1,872
1,117
10,860
5,230
82,792
W
Persephone
Vecepia
Persephone
9,130
491
0
1,186
5,464
2,240
108
1,871
3,538
54,480
0
L
10,605
986
0
8,960
19,453
17,936
0
13,390
6,063
0
59,073
L
4,620
1,586
0
7,166
14,346
4,995
0
5,109
9,237
68,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,668
Gold Earned
41,986
555
Minions Killed
523
0
Camps Cleared
0
1,785,781
Distance Traveled
1,676,432
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,050
558
169
9
0
324,392
7
L
Janus
7,668
426
103
6
0
353,606
7
L
Fafnir
8,037
447
30
2
0
334,419
4
L
Izanami
9,243
514
152
8
0
297,690
1
W
Tsukuyomi
8,723
485
92
5
0
384,396
1
W
Khepri
8,422
468
35
2
0
383,193
7
W
Danzaburou
11,559
642
165
9
0
348,605
5
W
Persephone
8,914
495
94
5
0
345,195
3
L
Tyr
8,955
498
129
7
0
362,385
0
L
Freya
8,083
449
109
6
0
328,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role