Player Matchup

Bastet
Bastet
BoyJhon
Bastet
Level 26
God Stats
3W - 2L
1,853 SR
Queue Stats
62W - 51L
1,514 Elo+
Solo
Agni
Agni
ColoLoco
Agni
Level 25
God Stats
14W - 2L
1,731 SR
Queue Stats
96W - 88L
1,463 Elo+
Solo
Kumbhakarna
Kumbhakarna
LetMeSmellUrPoop
Kumbhakarna
Level 28
God Stats
22W - 31L
1,716 SR
Queue Stats
63W - 71L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
Ratadestroyer
Cthulhu
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,639 Elo+
Solo
Neith
Neith
rnGeezuss
Neith
Level 28
God Stats
28W - 19L
2,015 SR
Queue Stats
41W - 32L
1,678 Elo+
Party 1
Team Averages
Level 28
1,763 SR
1,568 Elo+

VS

Team Averages
Level 21
1,523 SR
1,633 Elo+
Cthulhu
Cthulhu
Freddy334
Cthulhu
Level 7
God Stats
26W - 11L
1,627 SR
Queue Stats
239W - 242L
1,651 Elo+
Solo
Discordia
Discordia
KyuoKa
Discordia
Level 25
God Stats
19W - 18L
1,769 SR
Queue Stats
69W - 78L
1,652 Elo+
Solo
Neith
Neith
justoltawaz
Neith
Level 26
God Stats
31W - 32L
1,222 SR
Queue Stats
94W - 109L
1,361 Elo+
Solo
Heimdallr
Heimdallr
p8nIsHere
Heimdallr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 49L
1,771 Elo+
Solo
Bellona
Bellona
skunkmoose
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BoyJhon
Bastet
20
5 / 5 / 15
15,941
938
19,753
18,938
10,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
20
8 / 6 / 17
16,445
967
22,844
16,976
8,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
LetMeSmellUrPoop
Kumbhakarna
17
0 / 1 / 6
12,622
742
1,958
5,755
2,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cthulhu
20
8 / 1 / 19
18,030
1,061
28,266
24,231
44,356
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
rnGeezuss
Neith
20
9 / 7 / 14
17,423
1,025
26,488
30,677
16,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

53

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Freddy334
Cthulhu
20
8 / 7 / 8
17,554
1,033
26,992
33,031
21,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
KyuoKa
Discordia
20
6 / 2 / 5
16,841
991
39,125
17,447
6,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
0 / 9 / 4
14,006
824
4,675
19,515
7,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
p8nIsHere
Heimdallr
16
0 / 0 / 0
10,420
613
0
0
0
Bellona
skunkmoose
Bellona
20
6 / 12 / 9
16,916
995
19,932
35,280
49,277
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
46
30
Kills
20
20
Deaths
30
71
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bastet
BoyJhon
Bastet
5
5
15
2.5
W
Agni
8
6
17
2.75
L
Cthulhu
Freddy334
Cthulhu
8
7
8
1.71
L
Discordia
KyuoKa
Discordia
6
2
5
4.25
W
Kumbhakarna
LetMeSmellUrPoop
Kumbhakarna
0
1
6
3
W
Cthulhu
8
1
19
17.5
L
0
9
4
0.22
L
Heimdallr
p8nIsHere
Heimdallr
0
0
0
0
W
Neith
rnGeezuss
Neith
9
7
14
2.29
L
Bellona
skunkmoose
Bellona
6
12
9
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,309
Damage
90,724
96,577
Taken
105,273
82,103
Mitigated
84,404
12,683
Healing
6,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BoyJhon
Bastet
19,753
4,995
0
0
18,938
10,563
0
11,624
7,314
0
33,789
W
Agni
22,844
473
0
0
16,976
8,041
0
13,188
3,788
39,707
0
L
Cthulhu
Freddy334
Cthulhu
26,992
1,252
960
1,976
33,031
21,940
0
13,479
18,048
52,176
0
L
Discordia
KyuoKa
Discordia
39,125
487
0
1,272
17,447
6,067
0
9,646
7,084
94,291
0
W
Kumbhakarna
LetMeSmellUrPoop
Kumbhakarna
1,958
199
222
282
5,755
2,663
0
4,392
1,363
5,328
0
W
Cthulhu
28,266
2,291
1,094
3,116
24,231
44,356
0
16,491
7,740
78,560
0
L
4,675
1,404
0
1,735
19,515
7,120
0
11,222
7,365
0
29,714
L
Heimdallr
p8nIsHere
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Neith
rnGeezuss
Neith
26,488
13,066
501
7,468
30,677
16,480
0
22,194
8,483
0
66,338
L
Bellona
skunkmoose
Bellona
19,932
4,785
0
815
35,280
49,277
0
13,767
19,708
1,821
30,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,461
Gold Earned
75,737
299
Minions Killed
308
16
Camps Cleared
3
1,404,540
Distance Traveled
1,267,305
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,941
938
38
2
4
365,574
0
W
Agni
16,445
967
42
2
2
307,334
0
L
Cthulhu
17,554
1,033
76
4
1
352,620
0
L
Discordia
16,841
991
141
8
0
367,559
0
W
Kumbhakarna
12,622
742
10
1
1
96,926
0
W
Cthulhu
18,030
1,061
120
7
0
354,503
0
L
Neith
14,006
824
58
3
1
215,192
1
L
Heimdallr
10,420
613
0
0
0
0
0
W
Neith
17,423
1,025
89
5
9
280,203
1
L
Bellona
16,916
995
33
2
1
331,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role