Player Matchup

Nemesis
Nemesis
GodNpc
Nemesis
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 3L
1,591 Elo+
Solo
Loki
Loki
Quailcard
Loki
Level 29
God Stats
19W - 16L
1,663 SR
Queue Stats
82W - 94L
1,593 Elo+
Solo
Medusa
Medusa
cusiacusia
Medusa
Level 8
God Stats
1W - 1L
1,695 SR
Queue Stats
1W - 3L
1,358 Elo+
Party 1
Hel
Hel
ikeb2funny
Hel
Level 29
God Stats
5W - 7L
1,824 SR
Queue Stats
108W - 97L
1,679 Elo+
Solo
Artemis
Artemis
uszatyzmc
Artemis
Level 7
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 1
Team Averages
Level 16
1,603 SR
1,491 Elo+

VS

Team Averages
Level 21
1,552 SR
1,710 Elo+
Jing Wei
Jing Wei
GIockboy
Jing Wei
Level 17
God Stats
9W - 9L
1,531 SR
Queue Stats
92W - 81L
1,624 Elo+
Solo
Anubis
Anubis
KillerOwl01
Anubis
Level 29
God Stats
22W - 28L
1,731 SR
Queue Stats
29W - 39L
1,754 Elo+
Solo
Neith
Neith
MaDeYoULooKHaha
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,715 Elo+
Solo
Tsukuyomi
Tsukuyomi
TrashPanda0x0
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,553 Elo+
Solo
Cabrakan
Cabrakan
Vaupride
Cabrakan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,904 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GodNpc
Nemesis
18
4 / 5 / 9
12,726
471
16,183
22,866
10,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
20
15 / 4 / 2
15,924
590
20,077
19,099
7,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
cusiacusia
Medusa
15
1 / 8 / 4
10,521
390
4,034
15,909
5,654
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
11 / 5 / 4
12,928
479
17,867
22,921
17,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
uszatyzmc
Artemis
15
1 / 11 / 5
10,947
405
6,277
22,758
6,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GIockboy
Jing Wei
20
12 / 7 / 7
16,057
595
19,082
24,217
9,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
20
7 / 10 / 5
16,403
608
16,918
16,265
7,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 5 / 4
15,377
570
11,892
20,905
9,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
TrashPanda0x0
Tsukuyomi
19
3 / 5 / 6
12,967
480
6,194
19,487
7,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Vaupride
Cabrakan
18
5 / 5 / 12
13,849
513
12,338
20,245
26,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
67
32
Kills
33
33
Deaths
32
24
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
GIockboy
Jing Wei
12
7
7
2.21
L
Nemesis
GodNpc
Nemesis
4
5
9
1.7
W
Anubis
7
10
5
0.95
W
6
5
4
1.6
L
Loki
15
4
2
4
W
Tsukuyomi
TrashPanda0x0
Tsukuyomi
3
5
6
1.2
W
Cabrakan
Vaupride
Cabrakan
5
5
12
2.2
L
Medusa
cusiacusia
Medusa
1
8
4
0.38
L
11
5
4
2.6
L
Artemis
uszatyzmc
Artemis
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,438
Damage
66,424
103,553
Taken
101,119
47,797
Mitigated
59,925
26,368
Healing
34,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
GIockboy
Jing Wei
19,082
17,034
0
10,759
24,217
9,250
7,603
8,106
16,111
0
106,550
L
Nemesis
GodNpc
Nemesis
16,183
7,033
0
5,787
22,866
10,306
0
4,117
18,749
0
80,125
W
Anubis
16,918
402
928
4,017
16,265
7,324
2,363
1,556
14,709
93,350
0
W
11,892
5,060
0
6,187
20,905
9,499
4,417
4,030
16,875
0
113,400
L
Loki
20,077
5,903
0
1,195
19,099
7,305
718
7,935
11,164
0
106,265
W
Tsukuyomi
TrashPanda0x0
Tsukuyomi
6,194
1,012
0
7,325
19,487
7,617
71
2,985
16,502
0
75,858
W
Cabrakan
Vaupride
Cabrakan
12,338
2,193
0
5,250
20,245
26,235
634
5,298
14,947
39,604
0
L
Medusa
cusiacusia
Medusa
4,034
2,815
0
83
15,909
5,654
530
6,064
9,845
0
38,694
L
17,867
1,279
2,411
10,950
22,921
17,866
0
5,640
17,281
74,795
0
L
Artemis
uszatyzmc
Artemis
6,277
4,044
0
5,942
22,758
6,666
1,428
6,232
16,526
0
57,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,046
Gold Earned
74,653
536
Minions Killed
625
0
Camps Cleared
0
2,210,199
Distance Traveled
2,423,971
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
16,057
595
156
6
0
483,774
4
L
Nemesis
12,726
471
102
4
0
588,425
3
W
Anubis
16,403
608
160
6
0
433,621
0
W
Neith
15,377
570
159
6
0
451,466
1
L
Loki
15,924
590
183
7
0
534,042
1
W
Tsukuyomi
12,967
480
108
4
0
573,904
0
W
Cabrakan
13,849
513
42
2
0
481,206
5
L
Medusa
10,521
390
63
2
0
359,152
2
L
Hel
12,928
479
106
4
0
371,405
1
L
Artemis
10,947
405
82
3
0
357,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role