Player Matchup

Geb
Geb
Bnormann
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,666 Elo+
Party 1
Nu Wa
Nu Wa
NotAWoodenPlayer
Nu Wa
Level 27
God Stats
0W - 2L
1,292 SR
Queue Stats
2W - 5L
1,260 Elo+
Solo
Bellona
Bellona
VivaJ
Bellona
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
goldenslendy
Jing Wei
Level 27
God Stats
4W - 11L
1,331 SR
Queue Stats
20W - 27L
1,566 Elo+
Solo
Serqet
Serqet
smellylasagne
Serqet
Level 29
God Stats
13W - 17L
1,046 SR
Queue Stats
41W - 54L
1,502 Elo+
Party 1
Team Averages
Level 26
1,334 SR
1,499 Elo+

VS

Team Averages
Level 20
1,482 SR
1,503 Elo+
Merlin
Merlin
LaneksGLHFPL
Merlin
Level 7
God Stats
5W - 2L
1,500 SR
Queue Stats
10W - 12L
1,598 Elo+
Solo
Danzaburou
Danzaburou
NickWave
Danzaburou
Level 26
God Stats
13W - 16L
1,486 SR
Queue Stats
99W - 105L
1,445 Elo+
Solo
Erlang Shen
Erlang Shen
Signoricabroni
Erlang Shen
Level 16
God Stats
8W - 14L
1,425 SR
Queue Stats
86W - 99L
1,379 Elo+
Solo
Ymir
Ymir
mewtwo1569
Ymir
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 34L
1,556 Elo+
Solo
Fenrir
Fenrir
星辰不及你眼眸
Fenrir
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
110W - 141L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 8
8,088
476
7,613
15,512
13,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
7 / 3 / 7
8,274
487
11,920
6,980
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
VivaJ
Bellona
9
1 / 9 / 3
6,257
368
1,875
12,708
9,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
goldenslendy
Jing Wei
12
5 / 6 / 8
7,799
459
6,390
13,324
3,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 7 / 5
7,539
443
5,105
14,169
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 8 / 6
7,584
446
4,344
6,831
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
NickWave
Danzaburou
12
4 / 5 / 13
8,448
497
11,651
10,893
3,290
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
Signoricabroni
Erlang Shen
18
16 / 1 / 7
11,303
665
16,811
10,473
7,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 4 / 15
8,170
481
5,001
10,389
6,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 3 / 4
8,947
526
4,683
10,336
6,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
73
20
Kills
28
29
Deaths
21
31
Assists
45
Player
Kills
Deaths
Assists
KDA
L
3
4
8
1.75
W
Merlin
2
8
6
0.63
W
Danzaburou
NickWave
Danzaburou
4
5
13
2.1
L
7
3
7
3.5
W
Erlang Shen
Signoricabroni
Erlang Shen
16
1
7
19.5
L
Bellona
VivaJ
Bellona
1
9
3
0.28
L
Jing Wei
goldenslendy
Jing Wei
5
6
8
1.5
W
2
4
15
2.38
L
4
7
5
0.93
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,903
Damage
42,490
62,693
Taken
48,922
34,140
Mitigated
25,923
7,709
Healing
13,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,613
1,060
809
2,000
15,512
13,842
484
3,811
11,701
23,651
0
W
Merlin
4,344
505
0
0
6,831
2,094
994
4,302
2,229
24,262
0
W
Danzaburou
NickWave
Danzaburou
11,651
7,751
0
4,939
10,893
3,290
823
4,138
6,502
0
38,822
L
11,920
3,435
0
658
6,980
1,970
0
989
5,991
42,443
0
W
Erlang Shen
Signoricabroni
Erlang Shen
16,811
7,549
0
4,274
10,473
7,909
1,842
3,727
6,447
6,661
70,408
L
Bellona
VivaJ
Bellona
1,875
544
0
310
12,708
9,682
0
2,496
10,212
0
13,651
L
Jing Wei
goldenslendy
Jing Wei
6,390
4,218
0
2,967
13,324
3,950
48
1,665
11,659
0
35,660
W
5,001
1,097
564
1,092
10,389
6,129
452
4,562
5,562
24,781
0
L
5,105
1,329
0
965
14,169
4,696
0
1,299
12,870
0
41,164
W
4,683
1,083
0
2,628
10,336
6,501
1,391
1,980
7,548
5,198
48,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,957
Gold Earned
44,452
250
Minions Killed
357
0
Camps Cleared
0
1,333,274
Distance Traveled
1,427,133
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,088
476
22
1
0
310,827
3
W
Merlin
7,584
446
41
2
0
279,633
0
W
Danzaburou
8,448
497
51
3
0
286,896
4
L
Nu Wa
8,274
487
69
4
0
188,498
2
W
Erlang Shen
11,303
665
141
8
0
330,590
1
L
Bellona
6,257
368
32
2
0
239,520
1
L
Jing Wei
7,799
459
63
4
0
308,199
0
W
Ymir
8,170
481
35
2
0
269,726
0
L
Serqet
7,539
443
64
4
0
286,230
0
W
Fenrir
8,947
526
89
5
0
260,288
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role