Player Matchup

Medusa
Medusa
K3 ni hao ma
Medusa
Level 26
God Stats
36W - 38L
1,756 SR
Queue Stats
631W - 635L
1,559 Elo+
Solo
Bakasura
Bakasura
SteveZz
Bakasura
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,619 Elo+
Solo
Cthulhu
Cthulhu
Toxic_Bobby1
Cthulhu
Level 25
God Stats
22W - 16L
1,459 SR
Queue Stats
26W - 19L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
Toxic_Gonzalez_
Kukulkan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 19L
1,439 Elo+
Party 1
Sol
Sol
banzali
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 44L
1,500 Elo+
Solo
Team Averages
Level 25
1,543 SR
1,511 Elo+

VS

Team Averages
Level 15
1,486 SR
1,440 Elo+
Loki
Loki
Cosmar Mcs
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
Lords Blade Z
Neith
Level 16
God Stats
1W - 5L
1,148 SR
Queue Stats
1W - 5L
1,212 Elo+
Solo
Chaac
Chaac
Pharmokinetics
Chaac
Level 16
God Stats
9W - 8L
1,601 SR
Queue Stats
180W - 179L
1,647 Elo+
Solo
Izanami
Izanami
Roccoco1
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,313 Elo+
Solo
Odin
Odin
x1AceTrain1x
Odin
Level 27
God Stats
6W - 5L
1,680 SR
Queue Stats
58W - 53L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
6 / 0 / 6
10,229
511
11,929
11,214
4,682
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
SteveZz
Bakasura
19
9 / 1 / 1
12,383
619
13,340
15,284
8,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Toxic_Bobby1
Cthulhu
14
5 / 0 / 6
9,572
479
6,139
4,613
5,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
18
7 / 0 / 3
11,834
592
10,220
8,551
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sol
12
0 / 12 / 2
8,404
420
2,473
11,876
3,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 16 / 2
6,208
310
976
11,109
3,115
14
6 / 3 / 0
8,585
429
6,926
10,805
4,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 3
8,053
403
9,650
15,686
11,380
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Roccoco1
Izanami
13
2 / 5 / 2
8,003
400
7,693
13,288
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 1
6,603
330
1,724
4,983
1,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
27
Kills
12
13
Deaths
29
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
16
2
0.06
W
Medusa
6
0
6
9
L
6
3
0
2
L
3
4
3
1.13
L
Izanami
Roccoco1
Izanami
2
5
2
0.6
W
Bakasura
SteveZz
Bakasura
9
1
1
9.5
W
Cthulhu
Toxic_Bobby1
Cthulhu
5
0
6
8
W
Kukulkan
7
0
3
8.5
W
Sol
0
12
2
0.08
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,101
Damage
26,969
51,538
Taken
55,871
25,794
Mitigated
25,228
17,612
Healing
6,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
976
42
0
0
11,109
3,115
8
3,965
6,734
0
8,244
W
Medusa
11,929
5,567
167
4,537
11,214
4,682
3,591
0
11,089
0
65,332
L
6,926
2,914
0
161
10,805
4,288
0
5,181
5,199
0
45,687
L
9,650
1,107
0
3,474
15,686
11,380
0
4,065
10,566
0
32,371
L
Izanami
Roccoco1
Izanami
7,693
3,714
0
2,285
13,288
4,703
300
3,688
9,094
0
45,809
W
Bakasura
SteveZz
Bakasura
13,340
8,095
0
7,870
15,284
8,134
4,801
0
15,134
0
71,436
W
Cthulhu
Toxic_Bobby1
Cthulhu
6,139
349
1,310
1,316
4,613
5,422
773
0
4,526
25,011
0
W
Kukulkan
10,220
1,388
0
1,463
8,551
4,380
2,949
0
8,501
83,836
0
W
Sol
2,473
1,048
0
949
11,876
3,176
952
0
11,801
25,351
0
L
1,724
684
0
609
4,983
1,742
0
1,370
3,513
0
11,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,422
Gold Earned
37,452
506
Minions Killed
234
0
Camps Cleared
0
1,715,766
Distance Traveled
1,468,094
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,208
310
9
0
0
261,478
0
W
Medusa
10,229
511
100
5
0
343,806
0
L
Neith
8,585
429
83
4
0
298,035
2
L
Chaac
8,053
403
41
2
0
368,081
0
L
Izanami
8,003
400
79
4
0
323,602
0
W
Bakasura
12,383
619
164
8
0
376,957
2
W
Cthulhu
9,572
479
44
2
0
349,891
5
W
Kukulkan
11,834
592
147
7
0
340,653
1
W
Sol
8,404
420
51
3
0
304,459
2
L
Odin
6,603
330
22
1
0
216,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role