Player Matchup

Bellona
Bellona
JhoelASG
Bellona
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 26L
1,607 Elo+
Solo
Rama
Rama
KCRUTCH
Rama
Level 29
God Stats
2W - 1L
1,734 SR
Queue Stats
40W - 58L
1,437 Elo+
Solo
Scylla
Scylla
RacismNotCoolBro
Scylla
Level 22
God Stats
20W - 10L
1,724 SR
Queue Stats
115W - 82L
1,593 Elo+
Solo
Terra
Terra
ZenithPaladin
Terra
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ccc123ccc123
Nemesis
Level 24
God Stats
42W - 28L
1,521 SR
Queue Stats
120W - 121L
1,489 Elo+
Solo
Team Averages
Level 20
1,596 SR
1,525 Elo+

VS

Team Averages
Level 15
1,445 SR
1,394 Elo+
Ymir
Ymir
DrunkThomas
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,283 Elo+
Party 1
Artemis
Artemis
Montgomery238
Artemis
Level 7
God Stats
0W - 4L
1,310 SR
Queue Stats
0W - 5L
1,197 Elo+
Party 1
Ne Zha
Ne Zha
OhDeeNo
Ne Zha
Level 29
God Stats
2W - 5L
1,417 SR
Queue Stats
33W - 51L
1,533 Elo+
Solo
Tyr
Tyr
ShadxwPrince
Tyr
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 68L
1,457 Elo+
Solo
The Morrigan
The Morrigan
kokochicken
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JhoelASG
Bellona
9
2 / 1 / 1
5,594
559
4,492
5,797
4,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
KCRUTCH
Rama
10
5 / 1 / 0
5,986
599
6,596
8,717
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
6 / 0 / 2
7,012
701
4,475
3,416
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 2 / 4
5,338
534
1,204
4,725
2,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
ccc123ccc123
Nemesis
10
5 / 3 / 2
6,204
620
3,497
6,303
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 0
5,521
552
4,637
7,932
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
8
0 / 3 / 3
4,637
464
1,611
3,913
794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ne Zha
OhDeeNo
Ne Zha
10
1 / 4 / 2
5,556
556
3,732
8,961
2,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 2 / 1
5,271
527
3,280
6,999
2,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
kokochicken
The Morrigan
6
0 / 7 / 1
4,335
434
755
5,193
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
18
Kills
4
7
Deaths
18
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Bellona
JhoelASG
Bellona
2
1
1
2.5
W
Rama
KCRUTCH
Rama
5
1
0
5
L
Artemis
0
3
3
0.5
L
Ne Zha
OhDeeNo
Ne Zha
1
4
2
0.5
W
6
0
2
7
L
0
2
1
0.25
W
0
2
4
1
W
Nemesis
ccc123ccc123
Nemesis
5
3
2
2
L
The Morrigan
kokochicken
The Morrigan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,264
Damage
14,015
28,958
Taken
32,998
12,319
Mitigated
11,376
11,617
Healing
8,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,637
1,316
0
883
7,932
3,886
0
838
7,073
19,373
0
W
Bellona
JhoelASG
Bellona
4,492
1,319
0
1,652
5,797
4,860
0
378
5,419
0
23,910
W
Rama
KCRUTCH
Rama
6,596
4,916
0
5,342
8,717
2,593
870
2,027
6,690
0
33,999
L
Artemis
1,611
851
0
1,009
3,913
794
0
316
3,597
0
11,278
L
Ne Zha
OhDeeNo
Ne Zha
3,732
1,508
0
3,645
8,961
2,590
0
330
8,543
0
31,109
W
4,475
534
0
1,735
3,416
923
797
755
2,661
37,738
0
L
3,280
682
0
2,601
6,999
2,509
328
636
6,002
0
21,317
W
1,204
598
99
997
4,725
2,225
0
2,152
2,573
6,821
0
W
Nemesis
ccc123ccc123
Nemesis
3,497
1,763
0
1,792
6,303
1,718
194
80
6,223
0
24,879
L
The Morrigan
kokochicken
The Morrigan
755
193
0
0
5,193
1,597
174
3,211
1,708
9,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,134
Gold Earned
25,320
279
Minions Killed
173
0
Camps Cleared
0
930,336
Distance Traveled
838,194
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,521
552
25
3
0
211,694
0
W
Bellona
5,594
559
62
6
0
219,867
0
W
Rama
5,986
599
65
7
0
143,235
1
L
Artemis
4,637
464
20
2
0
115,852
0
L
Ne Zha
5,556
556
66
7
0
177,874
0
W
Scylla
7,012
701
85
9
0
152,538
5
L
Tyr
5,271
527
47
5
0
180,295
3
W
Terra
5,338
534
13
1
0
205,604
0
W
Nemesis
6,204
620
54
5
0
209,092
0
L
The Morrigan
4,335
434
15
2
0
152,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role