Player Matchup

Da Ji
Da Ji
ChangeBerry
Da Ji
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
111W - 108L
1,594 Elo+
Solo
Medusa
Medusa
Elmaliner
Medusa
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
290W - 282L
1,680 Elo+
Solo
Cabrakan
Cabrakan
KUMIXO
Cabrakan
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 152L
1,447 Elo+
Party 1
Sobek
Sobek
lohapedina
Sobek
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 148L
1,447 Elo+
Party 1
Neith
Neith
pocketnugget
Neith
Level 160
God Stats
2W - 1L
1,815 SR
Queue Stats
101W - 68L
1,756 Elo+
Solo
Team Averages
Level 122
1,563 SR
1,585 Elo+

VS

Team Averages
Level 128
1,543 SR
1,453 Elo+
Cthulhu
Cthulhu
Geomathias
Cthulhu
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 209L
1,675 Elo+
Solo
Bakasura
Bakasura
Hrafntýr
Bakasura
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
KleeneEle
Athena
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 90L
1,322 Elo+
Solo
Da Ji
Da Ji
Maprikan
Da Ji
Level 125
God Stats
2W - 0L
1,715 SR
Queue Stats
27W - 26L
1,228 Elo+
Solo
Apollo
Apollo
assasssinnn
Apollo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 205L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 10
8,964
815
11,586
14,024
12,331
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
Elmaliner
Medusa
14
5 / 3 / 9
9,332
848
8,571
7,168
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cabrakan
KUMIXO
Cabrakan
17
6 / 6 / 11
10,022
911
14,982
16,679
17,047
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
16
3 / 5 / 12
9,288
844
11,929
16,515
18,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
3 / 3 / 11
9,527
866
17,503
11,183
5,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Geomathias
Cthulhu
15
3 / 5 / 13
9,246
841
11,814
13,474
20,613
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bakasura
Hrafntýr
Bakasura
16
6 / 5 / 10
9,750
886
12,143
23,710
17,991
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
KleeneEle
Athena
17
1 / 4 / 18
9,779
889
6,427
18,037
19,560
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Da Ji
Maprikan
Da Ji
17
9 / 5 / 9
10,138
922
14,250
15,506
8,669
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
16
3 / 2 / 13
9,203
837
10,682
8,616
4,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
85
21
Kills
22
22
Deaths
21
53
Assists
63
Player
Kills
Deaths
Assists
KDA
L
4
5
10
1.8
L
Medusa
Elmaliner
Medusa
5
3
9
3.17
W
Cthulhu
Geomathias
Cthulhu
3
5
13
1.9
W
Bakasura
Hrafntýr
Bakasura
6
5
10
2.2
L
Cabrakan
KUMIXO
Cabrakan
6
6
11
1.92
W
Athena
KleeneEle
Athena
1
4
18
2.5
W
Da Ji
Maprikan
Da Ji
9
5
9
2.7
W
Apollo
3
2
13
4.75
L
Sobek
3
5
12
1.8
L
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,571
Damage
55,316
65,569
Taken
79,343
56,107
Mitigated
71,218
19,191
Healing
21,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,586
3,223
1,282
2,439
14,024
12,331
420
3,945
9,385
0
16,712
L
Medusa
Elmaliner
Medusa
8,571
3,849
636
2,591
7,168
3,296
1,224
1,765
4,899
0
21,003
W
Cthulhu
Geomathias
Cthulhu
11,814
660
2,855
1,205
13,474
20,613
84
3,798
9,576
23,636
0
W
Bakasura
Hrafntýr
Bakasura
12,143
5,159
652
7,856
23,710
17,991
405
8,278
15,314
5,414
8,717
L
Cabrakan
KUMIXO
Cabrakan
14,982
1,799
1,922
1,427
16,679
17,047
572
4,023
11,577
26,313
0
W
Athena
KleeneEle
Athena
6,427
2,176
2,324
2,970
18,037
19,560
327
5,720
12,217
15,710
0
W
Da Ji
Maprikan
Da Ji
14,250
3,132
598
502
15,506
8,669
778
5,374
9,982
0
21,622
W
Apollo
10,682
5,441
662
1,884
8,616
4,385
3,424
3,741
4,807
0
28,643
L
Sobek
11,929
1,576
1,529
2,787
16,515
18,408
0
5,125
10,285
16,946
0
L
17,503
8,685
551
4,027
11,183
5,025
1,034
5,221
5,606
0
34,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,133
Gold Earned
48,116
108
Minions Killed
114
0
Camps Cleared
0
781,858
Distance Traveled
930,796
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,964
815
8
1
0
172,996
2
L
Medusa
9,332
848
31
3
0
98,949
3
W
Cthulhu
9,246
841
22
2
0
167,247
0
W
Bakasura
9,750
886
27
2
0
156,806
2
L
Cabrakan
10,022
911
19
2
0
167,337
1
W
Athena
9,779
889
13
1
0
196,210
3
W
Da Ji
10,138
922
12
1
0
168,035
1
W
Apollo
9,203
837
40
4
0
242,498
0
L
Sobek
9,288
844
6
1
0
180,952
0
L
Neith
9,527
866
44
4
0
161,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role