Player Matchup

Bellona
Bellona
Armer010923
Bellona
Level 14
God Stats
11W - 13L
1,452 SR
Queue Stats
28W - 29L
1,217 Elo+
Solo
Mercury
Mercury
KrugerJeager
Mercury
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,330 Elo+
Party 1
Artemis
Artemis
Moon277
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Swety Puff
Cthulhu
Level 15
God Stats
1W - 5L
1,322 SR
Queue Stats
34W - 39L
1,330 Elo+
Party 1
Danzaburou
Danzaburou
kkGglitch
Danzaburou
Level 13
God Stats
0W - 9L
1,018 SR
Queue Stats
2W - 11L
1,141 Elo+
Solo
Team Averages
Level 17
1,358 SR
1,304 Elo+

VS

Team Averages
Level 30
1,500 SR
1,610 Elo+
Bellona
Bellona
AndrewT3
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Rhýmës
Anubis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,713 Elo+
Party 2
Anhur
Anhur
Tomarer
Anhur
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 27L
1,613 Elo+
Party 2
Chernobog
Chernobog
lolimpregant
Chernobog
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,613 Elo+
Party 2
Ganesha
Ganesha
sovve
Ganesha
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 26L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Armer010923
Bellona
8
1 / 2 / 0
4,800
600
2,364
5,836
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
KrugerJeager
Mercury
4
0 / 3 / 0
3,725
466
550
4,484
898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Moon277
Artemis
6
1 / 3 / 0
4,270
534
2,383
4,976
2,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Swety Puff
Cthulhu
4
0 / 5 / 0
3,532
442
354
5,118
974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
kkGglitch
Danzaburou
5
0 / 4 / 0
3,616
452
1,813
4,135
437
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AndrewT3
Bellona
9
2 / 2 / 0
5,111
639
3,728
4,609
3,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Rhýmës
Anubis
9
3 / 1 / 1
5,683
710
3,188
3,511
1,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Tomarer
Anhur
10
8 / 0 / 0
6,419
802
3,560
3,140
854
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
lolimpregant
Chernobog
9
2 / 0 / 2
5,513
689
2,012
3,330
840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Ganesha
sovve
Ganesha
9
1 / 0 / 8
5,952
744
2,760
3,273
1,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
16
17
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
AndrewT3
Bellona
2
2
0
1
L
Bellona
Armer010923
Bellona
1
2
0
0.5
L
Mercury
KrugerJeager
Mercury
0
3
0
0
L
Artemis
Moon277
Artemis
1
3
0
0.33
W
Anubis
Rhýmës
Anubis
3
1
1
3.5
L
Cthulhu
Swety Puff
Cthulhu
0
5
0
0
W
Anhur
Tomarer
Anhur
8
0
0
8
L
Danzaburou
kkGglitch
Danzaburou
0
4
0
0
W
Chernobog
lolimpregant
Chernobog
2
0
2
3
W
Ganesha
sovve
Ganesha
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,464
Damage
15,248
24,549
Taken
17,863
7,008
Mitigated
8,566
4,977
Healing
6,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AndrewT3
Bellona
3,728
824
0
673
4,609
3,652
294
0
4,609
0
14,540
L
Bellona
Armer010923
Bellona
2,364
701
0
1,565
5,836
2,697
513
0
5,486
0
17,846
L
Mercury
KrugerJeager
Mercury
550
279
0
1,816
4,484
898
0
585
3,874
0
8,182
L
Artemis
Moon277
Artemis
2,383
1,387
0
294
4,976
2,002
0
2,302
2,674
4,429
14,450
W
Anubis
Rhýmës
Anubis
3,188
259
0
1,560
3,511
1,293
915
308
3,203
25,190
0
L
Cthulhu
Swety Puff
Cthulhu
354
0
0
840
5,118
974
0
1,592
3,526
7,602
0
W
Anhur
Tomarer
Anhur
3,560
2,152
0
1,563
3,140
854
1,993
272
2,868
0
26,721
L
Danzaburou
kkGglitch
Danzaburou
1,813
715
0
462
4,135
437
0
1,469
2,666
0
10,080
W
Chernobog
lolimpregant
Chernobog
2,012
1,221
0
2,008
3,330
840
0
0
3,330
0
22,173
W
Ganesha
sovve
Ganesha
2,760
451
0
1,110
3,273
1,927
712
82
3,191
15,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,943
Gold Earned
28,678
135
Minions Killed
240
0
Camps Cleared
0
704,096
Distance Traveled
798,652
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,111
639
32
4
0
162,108
1
L
Bellona
4,800
600
47
6
0
159,106
0
L
Mercury
3,725
466
25
3
0
140,330
0
L
Artemis
4,270
534
32
4
0
133,765
1
W
Anubis
5,683
710
64
8
0
153,194
0
L
Cthulhu
3,532
442
13
2
0
131,204
0
W
Anhur
6,419
802
84
11
0
148,415
0
L
Danzaburou
3,616
452
18
2
0
139,691
0
W
Chernobog
5,513
689
56
7
0
154,043
1
W
Ganesha
5,952
744
4
1
0
180,892
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role