Player Matchup

Scylla
Scylla
Abi-UwU-
Scylla
Level 58
God Stats
3W - 3L
1,500 SR
Queue Stats
95W - 107L
1,314 Elo+
Party 1
Pele
Pele
Alexx-7u7-
Pele
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 157L
1,224 Elo+
Party 1
Vamana
Vamana
MARKLEEEEE
Vamana
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,216 Elo+
Solo
Sylvanus
Sylvanus
l FISTO l
Sylvanus
Level 146
God Stats
6W - 9L
1,156 SR
Queue Stats
600W - 592L
1,409 Elo+
Solo
He Bo
He Bo
nextotto
He Bo
Level 54
God Stats
5W - 5L
1,500 SR
Queue Stats
173W - 168L
1,521 Elo+
Solo
Team Averages
Level 69
1,431 SR
1,337 Elo+

VS

Team Averages
Level 66
1,547 SR
1,527 Elo+
Odin
Odin
DeAthV1rUs
Odin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 194L
1,500 Elo+
Solo
Yemoja
Yemoja
JRR__LOLKIEN
Yemoja
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 69L
1,500 Elo+
Solo
Thor
Thor
ObliTiroN
Thor
Level 149
God Stats
4W - 10L
1,500 SR
Queue Stats
949W - 1,039L
1,566 Elo+
Solo
Merlin
Merlin
WeRallGunnaDie
Merlin
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
180W - 130L
1,623 Elo+
Solo
Jormungandr
Jormungandr
YungBala99
Jormungandr
Level 88
God Stats
14W - 17L
1,737 SR
Queue Stats
302W - 293L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Abi-UwU-
Scylla
18
4 / 11 / 13
11,833
657
11,555
17,461
6,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 9 / 9
14,101
783
22,565
23,994
10,564
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
MARKLEEEEE
Vamana
20
4 / 7 / 11
13,151
731
15,195
28,630
32,514
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
l FISTO l
Sylvanus
18
2 / 8 / 15
11,241
625
14,492
27,485
46,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
nextotto
He Bo
19
5 / 13 / 10
12,479
693
13,454
16,879
6,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 17
11,499
639
6,201
22,142
17,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
20
2 / 2 / 27
13,045
725
8,316
16,090
16,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
20
6 / 7 / 23
13,224
735
17,524
17,852
9,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
20 / 4 / 19
16,649
925
39,546
16,782
8,231
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
YungBala99
Jormungandr
20
17 / 3 / 19
15,497
861
29,534
22,174
32,436
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
152
26
Kills
47
48
Deaths
26
58
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Scylla
Abi-UwU-
Scylla
4
11
13
0.95
L
11
9
9
1.72
W
2
10
17
1.05
W
Yemoja
2
2
27
7.75
L
Vamana
MARKLEEEEE
Vamana
4
7
11
1.36
W
Thor
6
7
23
2.5
W
20
4
19
7.38
W
Jormungandr
YungBala99
Jormungandr
17
3
19
8.83
L
Sylvanus
l FISTO l
Sylvanus
2
8
15
1.19
L
He Bo
nextotto
He Bo
5
13
10
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,261
Damage
101,121
114,449
Taken
95,040
102,451
Mitigated
83,797
35,223
Healing
42,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Abi-UwU-
Scylla
11,555
1,801
652
1,035
17,461
6,677
78
11,684
5,168
25,637
0
L
22,565
6,718
1,642
5,992
23,994
10,564
1,452
17,405
5,979
328
43,360
W
6,201
2,584
766
2,013
22,142
17,175
556
10,516
11,626
0
13,560
W
Yemoja
8,316
1,742
16,934
6,229
16,090
16,140
827
8,409
7,681
14,963
0
L
Vamana
MARKLEEEEE
Vamana
15,195
5,652
2,636
8,326
28,630
32,514
566
19,532
7,496
1,648
43,588
W
Thor
17,524
1,764
1,458
1,807
17,852
9,815
1,274
7,817
10,035
0
26,056
W
39,546
1,382
3,203
3,064
16,782
8,231
1,768
6,950
9,832
77,296
0
W
Jormungandr
YungBala99
Jormungandr
29,534
4,711
2,266
4,844
22,174
32,436
1,352
6,959
15,215
56,744
0
L
Sylvanus
l FISTO l
Sylvanus
14,492
2,296
6,680
6,611
27,485
46,557
336
15,122
11,314
19,841
0
L
He Bo
nextotto
He Bo
13,454
554
838
811
16,879
6,139
96
9,733
6,260
27,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,805
Gold Earned
69,914
156
Minions Killed
201
0
Camps Cleared
0
1,283,009
Distance Traveled
1,468,883
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,833
657
26
1
0
210,286
0
L
Pele
14,101
783
39
2
0
266,963
0
W
Odin
11,499
639
16
1
0
278,047
0
W
Yemoja
13,045
725
22
1
0
306,260
0
L
Vamana
13,151
731
52
3
0
304,785
0
W
Thor
13,224
735
17
1
0
283,546
0
W
Merlin
16,649
925
80
4
0
314,452
0
W
Jormungandr
15,497
861
66
4
0
286,578
6
L
Sylvanus
11,241
625
10
1
0
246,265
2
L
He Bo
12,479
693
29
2
0
254,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role