Player Matchup

Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
DeificInk23361
Bakasura
Level 131
God Stats
4W - 6L
1,715 SR
Queue Stats
309W - 308L
1,598 Elo+
Party 1
Bellona
Bellona
ElevatedInigma
Bellona
Level 88
God Stats
52W - 45L
1,449 SR
Queue Stats
1,623W - 1,674L
1,431 Elo+
Solo
Bacchus
Bacchus
Optify storm
Bacchus
Level 113
God Stats
2W - 3L
1,450 SR
Queue Stats
12W - 9L
1,593 Elo+
Party 1
Danzaburou
Danzaburou
Qjec
Danzaburou
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,596 Elo+
Party 1
Team Averages
Level 118
1,523 SR
1,544 Elo+

VS

Team Averages
Level 91
1,545 SR
1,476 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
JaV_The_CreatoR
Amaterasu
Level 87
God Stats
5W - 7L
1,554 SR
Queue Stats
241W - 264L
1,275 Elo+
Solo
Neith
Neith
ancamo3
Neith
Level 116
God Stats
7W - 11L
1,611 SR
Queue Stats
437W - 438L
1,574 Elo+
Solo
Bacchus
Bacchus
chocolateraptor7
Bacchus
Level 101
God Stats
9W - 5L
1,749 SR
Queue Stats
193W - 193L
1,592 Elo+
Solo
Thanatos
Thanatos
xHWNxLEGEND
Thanatos
Level 67
God Stats
39W - 45L
1,310 SR
Queue Stats
398W - 346L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
12 / 3 / 1
9,817
654
16,290
9,870
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
16
0 / 0 / 2
9,118
608
2,758
9,493
3,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 1 / 1
8,178
545
6,520
7,745
6,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Optify storm
Bacchus
12
1 / 1 / 8
7,777
518
5,363
7,573
7,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Qjec
Danzaburou
14
5 / 0 / 0
8,461
564
5,299
8,341
2,580
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 4 / 1
6,450
430
5,680
7,560
2,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
JaV_The_CreatoR
Amaterasu
11
0 / 2 / 0
6,606
440
4,409
13,274
12,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
ancamo3
Neith
12
0 / 4 / 5
7,112
474
4,461
10,728
3,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
1 / 2 / 1
7,078
472
1,804
7,577
6,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
xHWNxLEGEND
Thanatos
11
3 / 7 / 1
6,990
466
2,514
12,332
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
19
Kills
5
5
Deaths
19
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
12
3
1
4.17
L
Nu Wa
 
Nu Wa
1
4
1
0.38
W
Bakasura
0
0
2
1
W
1
1
1
1.5
L
Amaterasu
JaV_The_CreatoR
Amaterasu
0
2
0
0
W
Bacchus
Optify storm
Bacchus
1
1
8
5
W
Danzaburou
Qjec
Danzaburou
5
0
0
5
L
Neith
ancamo3
Neith
0
4
5
0.63
L
1
2
1
0.75
L
Thanatos
xHWNxLEGEND
Thanatos
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,230
Damage
18,868
43,022
Taken
51,471
23,881
Mitigated
28,550
16,732
Healing
17,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
16,290
1,506
169
2,154
9,870
3,390
908
1,244
8,498
57,624
0
L
Nu Wa
 
Nu Wa
5,680
1,069
0
583
7,560
2,353
695
3,555
3,939
36,070
0
W
Bakasura
2,758
1,815
0
2,410
9,493
3,813
120
451
8,953
0
77,672
W
6,520
3,536
0
3,034
7,745
6,875
475
293
7,060
4,142
37,580
L
Amaterasu
JaV_The_CreatoR
Amaterasu
4,409
1,968
0
6,403
13,274
12,451
0
2,629
10,387
0
29,667
W
Bacchus
Optify storm
Bacchus
5,363
281
648
2,868
7,573
7,223
108
2,597
4,575
13,126
0
W
Danzaburou
Qjec
Danzaburou
5,299
2,067
0
5,449
8,341
2,580
2,896
2,068
6,009
0
61,129
L
Neith
ancamo3
Neith
4,461
844
0
2,205
10,728
3,762
0
7,059
3,313
0
38,173
L
1,804
233
758
1,278
7,577
6,046
309
2,136
5,120
16,221
0
L
Thanatos
xHWNxLEGEND
Thanatos
2,514
283
0
6,243
12,332
3,938
0
6,302
5,740
0
29,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,351
Gold Earned
34,236
476
Minions Killed
301
0
Camps Cleared
0
1,422,261
Distance Traveled
1,272,403
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,817
654
107
7
0
279,772
0
L
Nu Wa
6,450
430
60
4
0
225,942
1
W
Bakasura
9,118
608
144
10
0
366,667
4
W
Bellona
8,178
545
102
7
0
282,665
2
L
Amaterasu
6,606
440
65
4
0
273,862
0
W
Bacchus
7,777
518
15
1
0
255,243
2
W
Danzaburou
8,461
564
108
7
0
237,914
4
L
Neith
7,112
474
75
5
0
252,940
2
L
Bacchus
7,078
472
36
2
0
263,685
7
L
Thanatos
6,990
466
65
4
0
255,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role