Player Matchup

Set
Set
ShadowRuby5832
Set
Level 9
God Stats
3W - 10L
1,425 SR
Queue Stats
44W - 61L
1,305 Elo+
Solo
Loki
Loki
SophieToot
Loki
Level 13
God Stats
1W - 2L
1,661 SR
Queue Stats
6W - 16L
1,408 Elo+
Solo
Ra
Ra
Sup3rJew
Ra
Level 20
God Stats
6W - 14L
1,456 SR
Queue Stats
8W - 20L
1,271 Elo+
Solo
Team Averages
Level 14
1,514 SR
1,328 Elo+

VS

Team Averages
Level 19
1,535 SR
1,366 Elo+
Danzaburou
Danzaburou
VONJAY336
Danzaburou
Level 16
God Stats
66W - 60L
1,632 SR
Queue Stats
208W - 224L
1,551 Elo+
Solo
Arachne
Arachne
ogebe00
Arachne
Level 17
God Stats
1W - 1L
1,474 SR
Queue Stats
9W - 16L
1,328 Elo+
Party 1
Vulcan
Vulcan
xxK2Gxx
Vulcan
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 42L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 11 / 2
12,821
675
15,671
18,981
10,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 10 / 0
9,657
508
5,779
17,663
9,491
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 7 / 2
11,802
621
10,112
13,956
4,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
VONJAY336
Danzaburou
17
10 / 1 / 12
14,316
753
14,179
14,733
5,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
ogebe00
Arachne
18
12 / 3 / 10
13,955
734
12,719
14,028
8,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
xxK2Gxx
Vulcan
17
5 / 2 / 12
12,730
670
15,202
11,471
6,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
6
Kills
27
28
Deaths
6
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
11
2
0.45
L
0
10
0
0
L
2
7
2
0.43
W
Danzaburou
VONJAY336
Danzaburou
10
1
12
16
W
Arachne
ogebe00
Arachne
12
3
10
5.67
W
Vulcan
xxK2Gxx
Vulcan
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,562
Damage
42,100
50,600
Taken
40,232
24,011
Mitigated
20,425
6,018
Healing
12,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,671
7,059
0
1,571
18,981
10,375
56
5,810
13,036
664
38,347
L
5,779
525
0
1,610
17,663
9,491
0
4,876
12,584
0
31,760
L
10,112
564
870
1,967
13,956
4,145
66
5,002
8,804
72,126
0
W
Danzaburou
VONJAY336
Danzaburou
14,179
7,264
0
4,794
14,733
5,493
1,461
3,348
11,385
0
56,747
W
Arachne
ogebe00
Arachne
12,719
8,008
0
5,836
14,028
8,870
1,001
3,692
10,336
7,076
45,050
W
Vulcan
xxK2Gxx
Vulcan
15,202
8,142
0
2,281
11,471
6,062
682
3,482
7,989
56,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,280
Gold Earned
41,001
196
Minions Killed
210
0
Camps Cleared
0
832,186
Distance Traveled
975,922
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,821
675
52
3
0
297,336
0
L
Loki
9,657
508
33
2
0
261,758
5
L
Ra
11,802
621
111
6
0
273,092
3
W
Danzaburou
14,316
753
67
4
0
300,871
0
W
Arachne
13,955
734
56
3
0
339,655
1
W
Vulcan
12,730
670
87
5
0
335,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role