Player Matchup

Cu Chulainn
Cu Chulainn
Grandmaaa
Cu Chulainn
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,500 Elo+
Solo
Izanami
Izanami
ICEY Spooks
Izanami
Level 117
God Stats
2W - 5L
1,500 SR
Queue Stats
129W - 188L
1,350 Elo+
Party 1
Aphrodite
Aphrodite
Kales9368
Aphrodite
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
139W - 209L
1,334 Elo+
Party 1
Baron Samedi
Baron Samedi
goshohgosh
Baron Samedi
Level 45
God Stats
4W - 7L
1,500 SR
Queue Stats
274W - 252L
1,763 Elo+
Solo
Chaac
Chaac
marcbruno
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,489 Elo+

VS

Team Averages
Level 102
1,581 SR
1,461 Elo+
Thanatos
Thanatos
Microriver123
Thanatos
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
174W - 164L
1,400 Elo+
Party 2
Sun Wukong
Sun Wukong
Zalm4n
Sun Wukong
Level 27
God Stats
9W - 1L
1,525 SR
Queue Stats
37W - 21L
1,417 Elo+
Party 2
Jing Wei
Jing Wei
berryly
Jing Wei
Level 156
God Stats
18W - 4L
1,635 SR
Queue Stats
102W - 48L
1,444 Elo+
Party 2
Ymir
Ymir
emetparty
Ymir
Level 160
God Stats
6W - 4L
1,500 SR
Queue Stats
122W - 114L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
lostboyplays
Nu Wa
Level 26
God Stats
4W - 1L
1,746 SR
Queue Stats
130W - 105L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Grandmaaa
Cu Chulainn
12
1 / 8 / 0
7,475
440
4,385
12,455
6,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
ICEY Spooks
Izanami
8
0 / 7 / 0
5,979
352
4,858
12,733
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Kales9368
Aphrodite
7
0 / 7 / 0
5,864
345
2,288
9,904
7,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
goshohgosh
Baron Samedi
13
4 / 4 / 1
7,853
462
6,398
11,442
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
marcbruno
Chaac
13
1 / 1 / 1
8,172
481
6,291
12,097
9,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Microriver123
Thanatos
16
6 / 1 / 7
10,984
646
5,954
11,477
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Zalm4n
Sun Wukong
15
3 / 1 / 2
10,318
607
8,175
12,150
8,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
berryly
Jing Wei
17
14 / 0 / 3
11,590
682
15,478
10,664
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
13
2 / 0 / 14
9,819
578
5,676
14,410
8,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
2 / 4 / 10
11,705
689
11,503
7,822
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
63
6
Kills
27
27
Deaths
6
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Grandmaaa
Cu Chulainn
1
8
0
0.13
L
Izanami
ICEY Spooks
Izanami
0
7
0
0
L
Aphrodite
Kales9368
Aphrodite
0
7
0
0
W
Thanatos
Microriver123
Thanatos
6
1
7
9.5
W
Sun Wukong
Zalm4n
Sun Wukong
3
1
2
4
W
Jing Wei
berryly
Jing Wei
14
0
3
15.5
W
Ymir
2
0
14
9
L
Baron Samedi
goshohgosh
Baron Samedi
4
4
1
1.13
W
2
4
10
1.75
L
Chaac
marcbruno
Chaac
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,220
Damage
46,786
58,631
Taken
56,523
30,051
Mitigated
27,968
16,525
Healing
32,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Grandmaaa
Cu Chulainn
4,385
796
0
1,600
12,455
6,736
0
1,514
10,630
5,454
33,971
L
Izanami
ICEY Spooks
Izanami
4,858
3,467
0
1,642
12,733
2,868
31
3,099
9,468
0
25,963
L
Aphrodite
Kales9368
Aphrodite
2,288
564
791
2,834
9,904
7,456
0
2,952
6,876
11,554
0
W
Thanatos
Microriver123
Thanatos
5,954
1,771
0
12,308
11,477
4,274
1,494
1,894
9,533
0
60,290
W
Sun Wukong
Zalm4n
Sun Wukong
8,175
2,318
0
5,355
12,150
8,877
2,101
36
11,723
0
50,375
W
Jing Wei
berryly
Jing Wei
15,478
12,912
0
8,783
10,664
3,539
7,133
852
9,440
0
90,488
W
Ymir
5,676
1,692
0
5,531
14,410
8,410
869
1,470
11,718
21,505
0
L
Baron Samedi
goshohgosh
Baron Samedi
6,398
664
0
3,208
11,442
3,522
0
6,663
4,452
42,034
0
W
11,503
2,535
0
579
7,822
2,868
4,183
4,655
3,167
75,806
0
L
Chaac
marcbruno
Chaac
6,291
1,089
0
6,450
12,097
9,469
0
2,027
9,480
0
40,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,343
Gold Earned
54,416
296
Minions Killed
476
0
Camps Cleared
0
1,165,341
Distance Traveled
1,588,260
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,475
440
68
4
0
251,245
3
L
Izanami
5,979
352
47
3
0
204,044
4
L
Aphrodite
5,864
345
20
1
0
157,083
3
W
Thanatos
10,984
646
105
6
0
334,142
3
W
Sun Wukong
10,318
607
93
5
0
341,128
3
W
Jing Wei
11,590
682
129
8
0
297,969
0
W
Ymir
9,819
578
24
1
0
313,085
7
L
Baron Samedi
7,853
462
76
4
0
281,040
3
W
Nu Wa
11,705
689
125
7
0
301,936
0
L
Chaac
8,172
481
85
5
0
271,929
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role