Player Matchup

Pele
Pele
Bronze III
Cooote
Pele
Bronze III
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 72L
1,500 MMR
Solo
Geb
Geb
Bronze III
Jing Wey
Geb
Bronze III
Level 127
God Stats
8W - 6L
1,715 SR
Queue Stats
141W - 129L
1,511 MMR
Party 3
Izanami
Izanami
Bronze III
VolantJABIR
Izanami
Bronze III
Level 159
God Stats
9W - 7L
1,500 SR
Queue Stats
129W - 102L
1,500 MMR
Party 3
Bellona
Bellona
Bronze III
choco_rain97
Bellona
Bronze III
Level 65
God Stats
1W - 0L
1,462 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Janus
Janus
Gold III
xQuantityy
Janus
Gold III
Level 147
God Stats
10W - 12L
1,745 SR
Queue Stats
240W - 226L
1,502 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 125
1,584 SR
1,503 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 123
1,481 SR
1,502 MMR
Kumbhakarna
Kumbhakarna
Silver I
AyoEmojis
Kumbhakarna
Silver I
Level 116
God Stats
21W - 18L
1,586 SR
Queue Stats
23W - 22L
1,553 MMR
Party 1
Chaac
Chaac
Silver II
AyoHYFR
Chaac
Silver II
Level 160
God Stats
1W - 4L
1,320 SR
Queue Stats
98W - 102L
1,459 MMR
Party 1
Apollo
Apollo
Bronze III
IceySeas
Apollo
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
Nunvil
Baba Yaga
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Bronze III
Qwijjz
Nemesis
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cooote
Pele
12
4 / 4 / 5
7,517
537
7,116
10,317
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 0 / 9
6,577
470
3,171
9,473
5,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
VolantJABIR
Izanami
13
2 / 1 / 3
7,496
535
8,147
8,185
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
choco_rain97
Bellona
10
2 / 1 / 4
6,256
447
2,592
7,852
6,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
13
6 / 0 / 4
8,313
594
9,890
3,915
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeCthulhuDanzaburouPersephoneHera

VS

Bans
Cu ChulainnTsukuyomiNu WaKing ArthurMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AyoEmojis
Kumbhakarna
9
1 / 3 / 1
6,282
449
3,838
9,849
4,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
AyoHYFR
Chaac
11
0 / 3 / 2
6,802
486
6,768
10,013
8,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
IceySeas
Apollo
10
1 / 3 / 1
6,173
441
2,162
7,182
1,765
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Nunvil
Baba Yaga
10
0 / 4 / 2
6,226
445
3,324
7,589
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Qwijjz
Nemesis
12
4 / 1 / 0
7,237
517
5,535
7,038
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
14
Kills
6
6
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AyoEmojis
Kumbhakarna
1
3
1
0.5
L
Chaac
AyoHYFR
Chaac
0
3
2
0.33
W
Pele
Cooote
Pele
4
4
5
1.63
L
Apollo
IceySeas
Apollo
1
3
1
0.5
W
0
0
9
4.5
L
Baba Yaga
Nunvil
Baba Yaga
0
4
2
0.25
L
Nemesis
Qwijjz
Nemesis
4
1
0
4
W
Izanami
VolantJABIR
Izanami
2
1
3
3.5
W
Bellona
choco_rain97
Bellona
2
1
4
4
W
Janus
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,916
Damage
21,627
39,742
Taken
41,671
18,991
Mitigated
22,007
15,004
Healing
9,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AyoEmojis
Kumbhakarna
3,838
348
0
1,162
9,849
4,729
0
3,687
5,970
16,558
0
L
Chaac
AyoHYFR
Chaac
6,768
1,614
0
3,061
10,013
8,859
0
1,523
8,454
0
33,489
W
Pele
Cooote
Pele
7,116
1,468
0
3,514
10,317
3,548
966
2,813
7,326
0
45,732
L
Apollo
IceySeas
Apollo
2,162
962
0
2,491
7,182
1,765
0
1,406
5,750
0
28,150
W
3,171
193
0
2,910
9,473
5,229
0
1,484
7,924
15,119
0
L
Baba Yaga
Nunvil
Baba Yaga
3,324
378
0
1,497
7,589
2,646
0
3,715
3,614
30,048
0
L
Nemesis
Qwijjz
Nemesis
5,535
2,211
0
1,309
7,038
4,008
0
2,333
4,571
5,757
36,177
W
Izanami
VolantJABIR
Izanami
8,147
5,263
0
4,737
8,185
2,923
1,346
988
7,122
0
65,124
W
Bellona
choco_rain97
Bellona
2,592
732
0
2,058
7,852
6,112
0
943
6,608
1,563
12,013
W
Janus
9,890
108
0
1,785
3,915
1,179
164
843
2,967
47,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,159
Gold Earned
32,720
337
Minions Killed
285
0
Camps Cleared
0
1,376,221
Distance Traveled
1,334,202
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,282
449
25
2
0
286,468
0
L
Chaac
6,802
486
68
5
0
234,317
3
W
Pele
7,517
537
84
6
0
287,901
4
L
Apollo
6,173
441
53
4
0
264,621
1
W
Geb
6,577
470
14
1
0
273,147
2
L
Baba Yaga
6,226
445
62
4
0
241,018
3
L
Nemesis
7,237
517
77
6
0
307,778
5
W
Izanami
7,496
535
107
8
0
228,738
1
W
Bellona
6,256
447
30
2
0
283,284
6
W
Janus
8,313
594
102
7
0
303,151
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role