Player Matchup

Ra
Ra
Gold I
EspantalhoBra81
Ra
Gold I
Level 58
God Stats
10W - 13L
1,578 SR
Queue Stats
15W - 16L
1,575 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 58
1,578 SR
1,575 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,963 SR
1,500 MMR
Fenrir
Fenrir
Bronze III
iLuvCrazy
Fenrir
Bronze III
Level 144
God Stats
1W - 1L
1,963 SR
Queue Stats
6W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 0
10,152
846
6,513
10,715
5,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
TsukuyomiBakasuraKaliNe ZhaSet

VS

Bans
He BoAh Muzen CabUllrOsirisAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
iLuvCrazy
Fenrir
16
3 / 2 / 0
9,823
819
8,398
13,533
9,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
3
3
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Fenrir
iLuvCrazy
Fenrir
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,513
Damage
8,398
10,715
Taken
13,533
5,063
Mitigated
9,533
4,012
Healing
4,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,513
427
0
4,012
10,715
5,063
678
27
10,688
65,338
0
W
Fenrir
iLuvCrazy
Fenrir
8,398
1,945
0
4,814
13,533
9,533
0
6,399
6,809
0
62,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,152
Gold Earned
9,823
136
Minions Killed
100
0
Camps Cleared
0
235,141
Distance Traveled
259,054
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,152
846
136
11
0
235,141
2
W
Fenrir
9,823
819
100
8
0
259,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role