Player Matchup

Ymir
Ymir
Lucara
Ymir
Level 6
God Stats
21W - 9L
1,767 SR
Queue Stats
31W - 16L
1,579 Elo+
Solo
Hel
Hel
SaltyNasusMain
Hel
Level 29
God Stats
13W - 12L
1,366 SR
Queue Stats
301W - 238L
1,519 Elo+
Solo
Hercules
Hercules
TTV TwilightAir
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,230 Elo+
Party 1
Thor
Thor
X3rdAssassin18X
Thor
Level 6
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 3L
1,230 Elo+
Party 1
Artemis
Artemis
lacefamily
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,465 Elo+
Solo
Team Averages
Level 12
1,480 SR
1,405 Elo+

VS

Team Averages
Level 28
1,438 SR
1,453 Elo+
Cabrakan
Cabrakan
DylanHz1224
Cabrakan
Level 27
God Stats
7W - 5L
1,561 SR
Queue Stats
104W - 104L
1,623 Elo+
Solo
Danzaburou
Danzaburou
Prexede
Danzaburou
Level 29
God Stats
10W - 11L
1,359 SR
Queue Stats
85W - 64L
1,420 Elo+
Party 2
Bellona
Bellona
Wirefrxme
Bellona
Level 32
God Stats
5W - 2L
1,503 SR
Queue Stats
54W - 38L
1,332 Elo+
Party 2
Nu Wa
Nu Wa
leuboo
Nu Wa
Level 27
God Stats
6W - 8L
1,319 SR
Queue Stats
209W - 216L
1,421 Elo+
Party 3
Cupid
Cupid
pipegoat2
Cupid
Level 26
God Stats
38W - 31L
1,450 SR
Queue Stats
99W - 99L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Lucara
Ymir
14
4 / 4 / 3
8,943
559
8,995
18,032
9,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 5 / 2
9,571
598
8,416
11,181
4,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
10
1 / 9 / 4
6,534
408
4,831
19,240
8,353
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 16 / 5
6,365
398
5,181
15,741
4,291
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Artemis
lacefamily
Artemis
7
0 / 13 / 2
5,554
347
729
11,489
2,989

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DylanHz1224
Cabrakan
13
9 / 2 / 19
8,842
553
10,005
13,942
13,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Prexede
Danzaburou
15
19 / 3 / 8
11,230
702
19,274
13,545
5,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Wirefrxme
Bellona
15
6 / 2 / 6
9,152
572
8,452
9,318
7,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
leuboo
Nu Wa
13
4 / 2 / 21
8,735
546
11,128
5,314
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
pipegoat2
Cupid
14
8 / 2 / 13
9,188
574
9,500
10,155
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
113
10
Kills
46
47
Deaths
11
16
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DylanHz1224
Cabrakan
9
2
19
9.25
L
Ymir
Lucara
Ymir
4
4
3
1.38
W
Danzaburou
Prexede
Danzaburou
19
3
8
7.67
L
5
5
2
1.2
L
Hercules
1
9
4
0.33
W
Bellona
Wirefrxme
Bellona
6
2
6
4.5
L
0
16
5
0.16
L
Artemis
lacefamily
Artemis
0
13
2
0.08
W
Nu Wa
leuboo
Nu Wa
4
2
21
7.25
W
Cupid
pipegoat2
Cupid
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,152
Damage
58,359
75,683
Taken
52,274
29,809
Mitigated
32,240
13,996
Healing
17,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DylanHz1224
Cabrakan
10,005
1,933
828
2,504
13,942
13,661
639
1,952
11,829
30,950
0
L
Ymir
Lucara
Ymir
8,995
1,791
0
6,783
18,032
9,855
362
4,008
13,756
58,719
0
W
Danzaburou
Prexede
Danzaburou
19,274
10,467
0
7,021
13,545
5,628
1,345
3,523
9,781
0
54,821
L
8,416
239
636
2,928
11,181
4,321
965
3,257
7,672
44,028
0
L
Hercules
4,831
2,363
0
3,308
19,240
8,353
272
4,104
14,986
0
14,625
W
Bellona
Wirefrxme
Bellona
8,452
2,800
0
1,936
9,318
7,156
0
4,714
4,604
2,650
40,626
L
5,181
1,603
0
337
15,741
4,291
0
5,152
10,409
0
19,745
L
Artemis
lacefamily
Artemis
729
729
0
4
11,489
2,989
0
3,580
7,409
0
5,566
W
Nu Wa
leuboo
Nu Wa
11,128
3,295
0
231
5,314
1,770
666
3,352
1,852
29,013
0
W
Cupid
pipegoat2
Cupid
9,500
5,743
509
4,165
10,155
4,025
5,041
3,209
6,797
0
45,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,967
Gold Earned
47,147
242
Minions Killed
304
0
Camps Cleared
0
1,274,938
Distance Traveled
1,433,336
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,842
553
28
2
0
299,402
1
L
Ymir
8,943
559
123
8
0
237,383
1
W
Danzaburou
11,230
702
72
5
0
281,830
0
L
Hel
9,571
598
72
5
0
292,197
2
L
Hercules
6,534
408
15
1
0
272,601
1
W
Bellona
9,152
572
90
6
0
312,513
0
L
Thor
6,365
398
26
2
0
256,419
0
L
Artemis
5,554
347
6
0
0
216,338
0
W
Nu Wa
8,735
546
35
2
0
280,578
4
W
Cupid
9,188
574
79
5
0
259,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role