Player Matchup

Ao Kuang
Ao Kuang
BaddestGolem326
Ao Kuang
Level 17
God Stats
5W - 7L
1,500 SR
Queue Stats
19W - 24L
1,500 Elo+
Party 4
Achilles
Achilles
KaoticSinner
Achilles
Level 160
God Stats
2W - 2L
1,285 SR
Queue Stats
265W - 254L
1,491 Elo+
Party 3
Bellona
Bellona
ShadowindPlayz
Bellona
Level 61
God Stats
20W - 13L
1,982 SR
Queue Stats
216W - 258L
1,709 Elo+
Party 4
Zeus
Zeus
SilkenRug60
Zeus
Level 48
God Stats
4W - 4L
1,500 SR
Queue Stats
105W - 134L
1,689 Elo+
Party 4
Apollo
Apollo
xFlubNugget702x
Apollo
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 78L
1,467 Elo+
Party 3
Team Averages
Level 74
1,553 SR
1,571 Elo+

VS

Team Averages
Level 92
1,554 SR
1,373 Elo+
Osiris
Osiris
RickiValentine
Osiris
Level 115
God Stats
1W - 1L
1,647 SR
Queue Stats
28W - 28L
1,256 Elo+
Party 1
Pele
Pele
Takito95
Pele
Level 5
God Stats
4W - 11L
1,500 SR
Queue Stats
343W - 303L
1,300 Elo+
Party 1
Medusa
Medusa
Tanglxdbxthair
Medusa
Level 93
God Stats
1W - 5L
1,393 SR
Queue Stats
28W - 26L
1,515 Elo+
Party 2
Baron Samedi
Baron Samedi
Tisaso
Baron Samedi
Level 116
God Stats
6W - 7L
1,729 SR
Queue Stats
367W - 328L
1,364 Elo+
Party 1
Sylvanus
Sylvanus
xTxReallyxRealx
Sylvanus
Level 133
God Stats
4W - 0L
1,500 SR
Queue Stats
685W - 621L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
8
0 / 0 / 0
4,887
489
435
3,587
1,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
KaoticSinner
Achilles
8
2 / 2 / 0
4,971
497
4,972
6,419
1,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 0
4,841
484
2,781
6,551
5,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 1
5,484
548
4,995
6,182
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 3 / 0
4,570
457
1,115
4,302
933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
5,589
559
2,617
5,872
4,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
11
1 / 0 / 3
5,970
597
1,515
5,307
1,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 1 / 1
6,050
605
4,140
3,927
1,037
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Tisaso
Baron Samedi
11
4 / 1 / 0
6,238
624
4,573
5,719
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
12
1 / 0 / 1
6,196
620
4,032
5,491
3,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
11
11
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
0
0
0
0
L
Achilles
KaoticSinner
Achilles
2
2
0
1
W
1
0
5
3.5
L
0
2
0
0
L
0
4
1
0.13
W
Pele
1
0
3
2.5
W
4
1
1
4.5
W
Baron Samedi
Tisaso
Baron Samedi
4
1
0
4
L
0
3
0
0
W
Sylvanus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,298
Damage
16,877
27,041
Taken
26,316
10,767
Mitigated
12,855
9,197
Healing
12,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
435
0
0
2,599
3,587
1,005
0
496
3,091
19,505
0
L
Achilles
KaoticSinner
Achilles
4,972
1,641
220
2,457
6,419
1,949
0
883
5,386
0
16,583
W
2,617
767
111
1,758
5,872
4,211
460
1,593
4,223
0
19,533
L
2,781
949
0
1,717
6,551
5,066
0
4,032
2,519
2,382
20,400
L
4,995
583
0
1,704
6,182
1,814
0
3,194
2,963
33,021
0
W
Pele
1,515
482
0
3,257
5,307
1,476
648
626
4,647
0
35,362
W
4,140
1,500
0
1,414
3,927
1,037
1,174
197
3,724
0
28,897
W
Baron Samedi
Tisaso
Baron Samedi
4,573
312
219
3,272
5,719
2,137
0
2,698
2,801
28,759
0
L
1,115
552
0
500
4,302
933
0
0
4,152
0
14,408
W
Sylvanus
4,032
1,311
220
2,396
5,491
3,994
0
196
5,295
34,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,753
Gold Earned
30,043
244
Minions Killed
287
0
Camps Cleared
0
969,120
Distance Traveled
931,786
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,887
489
56
6
0
216,614
1
L
Achilles
4,971
497
10
1
0
199,998
4
W
Osiris
5,589
559
36
4
0
201,598
0
L
Bellona
4,841
484
61
6
0
192,567
0
L
Zeus
5,484
548
80
8
0
171,573
2
W
Pele
5,970
597
80
8
0
196,112
1
W
Medusa
6,050
605
61
6
0
169,031
1
W
Baron Samedi
6,238
624
52
5
0
201,852
1
L
Apollo
4,570
457
37
4
0
188,368
1
W
Sylvanus
6,196
620
58
6
0
163,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role