Player Matchup

Khepri
Khepri
Scooter45123
Khepri
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
VoltaicWolfen96
Kukulkan
Level 28
God Stats
13W - 15L
1,334 SR
Queue Stats
258W - 344L
1,422 Elo+
Solo
Izanami
Izanami
XAssisanJohnX
Izanami
Level 26
God Stats
49W - 29L
1,603 SR
Queue Stats
59W - 40L
1,496 Elo+
Solo
Artio
Artio
drealaine
Artio
Level 16
God Stats
2W - 3L
1,250 SR
Queue Stats
39W - 30L
1,240 Elo+
Solo
Cthulhu
Cthulhu
likeathejuice
Cthulhu
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 15L
1,115 Elo+
Solo
Team Averages
Level 20
1,437 SR
1,355 Elo+

VS

Team Averages
Level 25
1,615 SR
1,467 Elo+
Guan Yu
Guan Yu
Chubby423
Guan Yu
Level 26
God Stats
7W - 8L
1,562 SR
Queue Stats
24W - 26L
1,502 Elo+
Party 1
Yemoja
Yemoja
JekyllandHyde2
Yemoja
Level 29
God Stats
2W - 1L
1,760 SR
Queue Stats
66W - 85L
1,423 Elo+
Solo
Aphrodite
Aphrodite
Popeye_I996_
Aphrodite
Level 27
God Stats
6W - 1L
1,714 SR
Queue Stats
15W - 13L
1,481 Elo+
Party 1
Arachne
Arachne
Rookie Rudolf
Arachne
Level 17
God Stats
11W - 4L
1,753 SR
Queue Stats
17W - 12L
1,581 Elo+
Party 1
Merlin
Merlin
SGTST1GL1TZ3785
Merlin
Level 27
God Stats
11W - 18L
1,285 SR
Queue Stats
109W - 139L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 10 / 1
10,125
247
144
11,271
5,380
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
20
11 / 9 / 9
19,058
465
63,250
31,142
13,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Izanami
20
18 / 9 / 5
23,880
582
54,411
36,995
17,137
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
drealaine
Artio
3
0 / 1 / 1
8,086
197
0
745
209
Cthulhu
20
1 / 14 / 14
15,454
377
13,871
47,410
48,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chubby423
Guan Yu
20
1 / 4 / 4
17,774
434
5,917
31,451
22,062
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
0 / 5 / 10
16,124
393
3,303
37,576
18,557
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
Popeye_I996_
Aphrodite
20
8 / 4 / 14
20,611
503
19,195
39,367
14,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
20
24 / 8 / 9
24,344
594
42,376
49,114
28,313
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 10 / 8
19,338
472
29,659
32,594
12,371
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
85
30
Kills
40
43
Deaths
31
30
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Chubby423
Guan Yu
1
4
4
0.75
W
0
5
10
1
W
Aphrodite
Popeye_I996_
Aphrodite
8
4
14
3.75
W
Arachne
24
8
9
3.56
W
7
10
8
1.1
L
Khepri
0
10
1
0.05
L
Kukulkan
11
9
9
1.72
L
Izanami
18
9
5
2.28
L
Artio
drealaine
Artio
0
1
1
0.5
L
Cthulhu
1
14
14
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,676
Damage
100,450
127,563
Taken
190,102
85,103
Mitigated
96,256
17,389
Healing
88,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Chubby423
Guan Yu
5,917
1,497
3,232
12,190
31,451
22,062
2,988
12,940
18,511
6,596
91,744
W
3,303
379
8,136
8,480
37,576
18,557
2,591
20,636
16,940
33,674
0
W
Aphrodite
Popeye_I996_
Aphrodite
19,195
2,541
16,501
24,589
39,367
14,953
3,151
15,825
23,238
96,975
0
W
Arachne
42,376
34,641
0
12,907
49,114
28,313
1,086
21,770
25,652
10,697
250,626
W
29,659
2,432
0
2,302
32,594
12,371
2,569
13,351
19,243
139,062
0
L
Khepri
144
16
0
290
11,271
5,380
43
3,512
7,673
4,806
0
L
Kukulkan
63,250
5,199
0
2,691
31,142
13,617
2,275
15,941
14,983
161,840
0
L
Izanami
54,411
44,798
0
9,152
36,995
17,137
3,571
18,663
18,062
0
227,744
L
Artio
drealaine
Artio
0
0
0
0
745
209
0
0
745
0
0
L
Cthulhu
13,871
96
0
5,256
47,410
48,760
0
14,390
32,826
61,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,603
Gold Earned
98,191
584
Minions Killed
727
0
Camps Cleared
0
2,191,607
Distance Traveled
3,338,124
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
17,774
434
137
3
0
574,398
10
W
Yemoja
16,124
393
61
1
0
646,189
5
W
Aphrodite
20,611
503
139
3
0
727,375
0
W
Arachne
24,344
594
209
5
0
749,807
3
W
Merlin
19,338
472
181
4
0
640,355
0
L
Khepri
10,125
247
2
0
0
225,295
1
L
Kukulkan
19,058
465
183
4
0
685,405
0
L
Izanami
23,880
582
319
8
0
665,840
4
L
Artio
8,086
197
0
0
0
0
0
L
Cthulhu
15,454
377
80
2
0
615,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role