Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Amin_mirage
Tyr
Level 99
God Stats
6W - 5L
1,727 SR
Queue Stats
558W - 491L
1,550 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rosenhart3092
Tsukuyomi
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,517 Elo+
Solo
Medusa
Medusa
Vapor1999
Medusa
Level 35
God Stats
5W - 2L
1,710 SR
Queue Stats
16W - 14L
1,552 Elo+
Solo
Thor
Thor
kir_amin_kon
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,254 Elo+
Party 1
Team Averages
Level 95
1,587 SR
1,475 Elo+

VS

Team Averages
Level 120
1,667 SR
1,485 Elo+
Set
Set
ArrowToTheNeith
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Bilkos_lces
Raijin
Level 154
God Stats
3W - 4L
1,820 SR
Queue Stats
381W - 360L
1,540 Elo+
Solo
Sylvanus
Sylvanus
danielkarlsson93
Sylvanus
Level 103
God Stats
7W - 6L
1,777 SR
Queue Stats
197W - 197L
1,366 Elo+
Solo
Da Ji
Da Ji
gumball_017
Da Ji
Level 88
God Stats
4W - 3L
1,757 SR
Queue Stats
166W - 178L
1,523 Elo+
Party 2
Jing Wei
Jing Wei
simoboss105
Jing Wei
Level 96
God Stats
3W - 6L
1,484 SR
Queue Stats
106W - 117L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 0 / 0
8,344
642
2,053
2,947
949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 1 / 3
7,636
587
7,361
10,293
9,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Rosenhart3092
Tsukuyomi
13
4 / 2 / 5
7,575
583
6,475
9,758
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Vapor1999
Medusa
11
2 / 1 / 6
6,627
510
6,916
7,960
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 1 / 6
6,593
507
4,448
5,201
2,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,516
578
5,605
8,537
5,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
14
1 / 1 / 0
8,062
620
3,959
5,727
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 1
6,181
475
5,129
10,191
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 2 / 0
6,542
503
1,737
9,081
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
simoboss105
Jing Wei
11
1 / 2 / 2
6,347
488
4,024
6,868
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
5
5
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
0
1
W
3
1
3
4.5
L
2
3
0
0.67
L
Raijin
1
1
0
1
W
Tsukuyomi
Rosenhart3092
Tsukuyomi
4
2
5
3.25
W
Medusa
Vapor1999
Medusa
2
1
6
5
L
0
5
1
0.1
L
1
2
0
0.5
W
3
1
6
6
L
Jing Wei
simoboss105
Jing Wei
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,253
Damage
20,454
36,159
Taken
40,404
17,749
Mitigated
19,047
16,659
Healing
11,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,053
112
0
866
2,947
949
0
1,344
1,453
62,931
0
W
7,361
551
0
5,729
10,293
9,111
0
1,235
8,861
0
42,524
L
5,605
2,579
0
1,364
8,537
5,847
0
0
8,192
0
40,818
L
Raijin
3,959
70
0
835
5,727
1,975
0
1,271
4,289
60,065
0
W
Tsukuyomi
Rosenhart3092
Tsukuyomi
6,475
1,419
0
4,436
9,758
3,170
0
605
9,103
0
45,738
W
Medusa
Vapor1999
Medusa
6,916
2,816
0
3,804
7,960
1,897
586
3,259
4,657
0
34,361
L
5,129
1,973
671
2,458
10,191
6,264
0
485
9,503
24,555
0
L
1,737
281
0
4,346
9,081
3,033
0
71
8,927
0
38,682
W
4,448
673
528
1,296
5,201
2,622
400
2,375
2,763
0
21,582
L
Jing Wei
simoboss105
Jing Wei
4,024
2,696
0
2,269
6,868
1,928
0
0
6,718
0
29,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,775
Gold Earned
34,648
417
Minions Killed
400
0
Camps Cleared
0
1,318,218
Distance Traveled
1,235,154
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,344
642
142
11
0
244,284
7
W
Tyr
7,636
587
87
7
0
269,440
1
L
Set
7,516
578
98
8
0
226,825
2
L
Raijin
8,062
620
150
12
0
260,433
5
W
Tsukuyomi
7,575
583
80
6
0
293,506
6
W
Medusa
6,627
510
70
5
0
230,281
2
L
Sylvanus
6,181
475
36
3
0
207,391
1
L
Da Ji
6,542
503
72
6
0
293,286
2
W
Thor
6,593
507
38
3
0
280,707
0
L
Jing Wei
6,347
488
44
3
0
247,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role