Player Matchup

Ymir
Ymir
Lelouchpsycho
Ymir
Level 14
God Stats
0W - 1L
1,720 SR
Queue Stats
8W - 11L
1,470 Elo+
Party 1
Ullr
Ullr
Nuberius
Ullr
Level 33
God Stats
0W - 1L
1,332 SR
Queue Stats
36W - 32L
1,647 Elo+
Solo
Anubis
Anubis
Zogomos
Anubis
Level 129
God Stats
16W - 10L
1,513 SR
Queue Stats
626W - 613L
1,420 Elo+
Solo
Loki
Loki
hmodco282
Loki
Level 67
God Stats
3W - 1L
1,855 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
shadowchaser20
Achilles
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 64
1,584 SR
1,508 Elo+

VS

Team Averages
Level 103
1,543 SR
1,566 Elo+
Eset
Eset
Pyromachine99
Eset
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 149L
1,651 Elo+
Solo
Ymir
Ymir
RiotVikingKing
Ymir
Level 151
God Stats
10W - 8L
1,721 SR
Queue Stats
478W - 447L
1,637 Elo+
Solo
Medusa
Medusa
Sääk
Medusa
Level 141
God Stats
6W - 3L
1,495 SR
Queue Stats
128W - 125L
1,508 Elo+
Solo
Artio
Artio
TheXerby
Artio
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
tijsninja
Odin
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 55L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,431
429
2,610
9,890
6,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
11
0 / 4 / 1
6,229
415
3,629
8,774
5,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Zogomos
Anubis
13
1 / 4 / 2
7,251
483
6,204
7,486
3,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
13
3 / 2 / 1
7,806
520
4,502
9,099
2,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
10
0 / 6 / 1
5,661
377
4,346
10,060
5,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
8,920
595
5,173
7,747
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 3
7,615
508
1,828
8,177
5,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Sääk
Medusa
15
5 / 0 / 5
9,344
623
8,502
5,295
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artio
TheXerby
Artio
16
5 / 1 / 3
9,460
631
9,381
15,511
15,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
14
6 / 0 / 5
9,021
601
7,182
8,121
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
20
20
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Ullr
0
4
1
0.13
W
3
1
3
4.5
W
1
2
3
1.25
W
Medusa
Sääk
Medusa
5
0
5
7.5
W
Artio
TheXerby
Artio
5
1
3
6.5
L
Anubis
Zogomos
Anubis
1
4
2
0.5
L
Loki
3
2
1
1.75
L
Achilles
0
6
1
0.08
W
Odin
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,291
Damage
32,066
45,309
Taken
44,851
23,117
Mitigated
30,823
7,842
Healing
18,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,610
553
0
685
9,890
6,147
0
1,342
8,548
14,872
0
L
Ullr
3,629
2,124
0
1,840
8,774
5,251
0
184
8,590
4,584
34,475
W
5,173
631
429
2,947
7,747
2,374
488
1,951
5,796
60,752
0
W
1,828
82
0
1,195
8,177
5,099
0
2,816
5,361
48,123
0
W
Medusa
Sääk
Medusa
8,502
4,367
0
2,432
5,295
3,251
757
1,641
3,654
4,129
62,066
W
Artio
TheXerby
Artio
9,381
329
160
9,569
15,511
15,636
22
485
14,501
57,079
0
L
Anubis
Zogomos
Anubis
6,204
149
0
1,861
7,486
3,469
0
3,697
3,789
50,740
0
L
Loki
4,502
959
0
2,779
9,099
2,920
0
3,253
5,846
0
42,539
L
Achilles
4,346
687
0
677
10,060
5,330
0
8,274
1,786
0
15,832
W
Odin
7,182
1,378
0
2,213
8,121
4,463
48
2,194
5,927
0
28,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,378
Gold Earned
44,360
332
Minions Killed
512
0
Camps Cleared
0
1,326,382
Distance Traveled
1,442,725
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,431
429
36
2
0
265,311
1
L
Ullr
6,229
415
70
5
0
243,323
6
W
Eset
8,920
595
131
9
0
298,633
4
W
Ymir
7,615
508
94
6
0
261,206
7
W
Medusa
9,344
623
117
8
0
291,000
3
W
Artio
9,460
631
117
8
0
270,283
0
L
Anubis
7,251
483
97
6
0
245,250
4
L
Loki
7,806
520
91
6
0
306,532
0
L
Achilles
5,661
377
38
3
0
265,966
1
W
Odin
9,021
601
53
4
0
321,603
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role