Player Matchup

Aphrodite
Aphrodite
audierne
Aphrodite
Level 29
God Stats
2W - 3L
1,276 SR
Queue Stats
25W - 40L
1,369 Elo+
Solo
Mercury
Mercury
haubitza
Mercury
Level 29
God Stats
16W - 12L
1,981 SR
Queue Stats
120W - 119L
1,665 Elo+
Solo
Tyr
Tyr
iNeedPampers
Tyr
Level 15
God Stats
7W - 7L
1,613 SR
Queue Stats
55W - 55L
1,657 Elo+
Solo
Nu Wa
Nu Wa
leoconde21
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,583 Elo+
Solo
Rama
Rama
老Friend
Rama
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,574 SR
1,555 Elo+

VS

Team Averages
Level 18
1,598 SR
1,627 Elo+
Kali
Kali
KinqHades54
Kali
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,546 Elo+
Solo
Danzaburou
Danzaburou
RuinHood
Danzaburou
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,583 Elo+
Solo
Nike
Nike
bottlebot
Nike
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 66L
1,646 Elo+
Solo
Izanami
Izanami
hujciwryj
Izanami
Level 19
God Stats
93W - 82L
1,816 SR
Queue Stats
101W - 102L
1,813 Elo+
Solo
Olorun
Olorun
jujupro
Olorun
Level 27
God Stats
3W - 2L
1,673 SR
Queue Stats
47W - 34L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
audierne
Aphrodite
13
0 / 5 / 13
8,800
400
6,573
14,914
5,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
haubitza
Mercury
20
18 / 1 / 5
13,460
612
21,072
15,856
6,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 1 / 19
11,460
521
13,046
19,650
13,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
14
2 / 1 / 13
9,658
439
10,368
6,128
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
19
10 / 3 / 8
12,466
567
18,116
20,401
7,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 1
8,404
382
2,280
17,582
6,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
RuinHood
Danzaburou
10
0 / 7 / 3
7,471
340
3,419
12,777
4,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
17
4 / 5 / 1
10,582
481
15,759
21,809
22,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Izanami
hujciwryj
Izanami
17
7 / 4 / 1
11,223
510
15,095
18,753
7,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
jujupro
Olorun
12
0 / 8 / 3
7,957
362
9,400
18,112
6,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
20
34
Kills
11
11
Deaths
34
58
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
L
Danzaburou
RuinHood
Danzaburou
0
7
3
0.21
W
Aphrodite
audierne
Aphrodite
0
5
13
1.3
L
Nike
4
5
1
0.9
W
Mercury
haubitza
Mercury
18
1
5
20.5
L
Izanami
hujciwryj
Izanami
7
4
1
1.88
W
4
1
19
13.5
L
Olorun
jujupro
Olorun
0
8
3
0.19
W
Nu Wa
2
1
13
8.5
W
Rama
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,175
Damage
45,953
76,949
Taken
89,033
35,856
Mitigated
47,834
39,621
Healing
24,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,280
922
0
3,702
17,582
6,410
0
1,495
16,087
0
39,202
L
Danzaburou
RuinHood
Danzaburou
3,419
793
0
1,595
12,777
4,058
308
2,422
10,355
0
23,092
W
Aphrodite
audierne
Aphrodite
6,573
940
9,128
8,275
14,914
5,738
1,548
3,397
11,517
31,314
0
L
Nike
15,759
1,816
0
5,453
21,809
22,974
0
5,772
16,037
12,866
48,047
W
Mercury
haubitza
Mercury
21,072
12,216
0
1,480
15,856
6,920
1,972
2,167
13,689
0
126,587
L
Izanami
hujciwryj
Izanami
15,095
10,759
0
7,746
18,753
7,708
791
3,084
15,669
0
82,927
W
13,046
927
0
8,651
19,650
13,546
352
3,504
16,146
0
52,578
L
Olorun
jujupro
Olorun
9,400
2,631
465
5,665
18,112
6,684
0
4,168
13,944
43,910
0
W
Nu Wa
10,368
1,738
414
1,000
6,128
1,803
1,225
630
5,498
37,478
0
W
Rama
18,116
14,819
0
10,673
20,401
7,849
2,478
3,066
17,335
0
89,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,844
Gold Earned
45,637
492
Minions Killed
457
0
Camps Cleared
0
2,156,887
Distance Traveled
1,818,653
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,404
382
80
4
0
358,078
0
L
Danzaburou
7,471
340
47
2
0
369,567
0
W
Aphrodite
8,800
400
50
2
0
389,377
0
L
Nike
10,582
481
108
5
0
342,712
3
W
Mercury
13,460
612
179
8
0
522,585
4
L
Izanami
11,223
510
158
7
0
386,912
3
W
Tyr
11,460
521
74
3
0
519,154
11
L
Olorun
7,957
362
64
3
0
361,384
1
W
Nu Wa
9,658
439
37
2
0
334,024
1
W
Rama
12,466
567
152
7
0
391,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role