Player Matchup

Pele
Pele
Dutchieee
Pele
Level 25
God Stats
1W - 0L
1,265 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Tyr
Tyr
VikingSixActual
Tyr
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
fitz597
Cthulhu
Level 15
God Stats
1W - 0L
1,325 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 17
1,363 SR
1,500 Elo+

VS

Team Averages
Level 20
1,431 SR
1,134 Elo+
Terra
Terra
BlinkingEyes7
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,195 Elo+
Party 2
Baron Samedi
Baron Samedi
LittyyKing707
Baron Samedi
Level 15
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 6L
1,060 Elo+
Solo
Tyr
Tyr
gamerxd367
Tyr
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 97L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
14 / 2 / 5
12,166
811
22,230
14,211
6,074
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 12
9,224
615
6,050
9,812
4,946
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
fitz597
Cthulhu
14
5 / 0 / 14
10,507
700
10,230
13,400
11,803
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
9,164
611
5,267
15,005
12,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
LittyyKing707
Baron Samedi
11
0 / 10 / 2
8,262
551
6,646
15,448
9,170
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 5 / 1
9,066
604
11,080
17,699
10,862
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
20
Kills
4
4
Deaths
20
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Pele
14
2
5
8.25
L
Baron Samedi
LittyyKing707
Baron Samedi
0
10
2
0.1
W
1
2
12
3.5
W
Cthulhu
fitz597
Cthulhu
5
0
14
12
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,510
Damage
22,993
37,423
Taken
48,152
22,823
Mitigated
32,121
9,412
Healing
9,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,267
543
1,317
2,196
15,005
12,089
121
2,807
12,198
19,746
0
W
Pele
22,230
7,767
0
3,701
14,211
6,074
1,847
4,609
9,602
0
71,794
L
Baron Samedi
LittyyKing707
Baron Samedi
6,646
1,326
325
1,123
15,448
9,170
343
3,565
11,883
22,773
0
W
6,050
1,970
0
3,003
9,812
4,946
950
4,439
5,373
0
21,603
W
Cthulhu
fitz597
Cthulhu
10,230
1,873
0
2,708
13,400
11,803
367
5,132
8,268
24,565
0
L
11,080
1,551
0
4,942
17,699
10,862
515
4,255
13,444
0
33,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,897
Gold Earned
26,492
113
Minions Killed
91
0
Camps Cleared
0
792,115
Distance Traveled
731,254
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,164
611
27
2
0
266,188
0
W
Pele
12,166
811
67
4
0
275,101
1
L
Baron Samedi
8,262
551
25
2
0
208,116
0
W
Tyr
9,224
615
27
2
0
235,702
0
W
Cthulhu
10,507
700
19
1
0
281,312
1
L
Tyr
9,066
604
39
3
0
256,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role