Player Matchup

Nu Wa
Nu Wa
Crοw
Nu Wa
Level 129
God Stats
7W - 7L
1,500 SR
Queue Stats
109W - 59L
1,628 Elo+
Party 1
Merlin
Merlin
Diddl3r
Merlin
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 17L
1,724 Elo+
Party 1
Ymir
Ymir
Dëst
Ymir
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
360W - 186L
1,628 Elo+
Party 1
Achilles
Achilles
FlammingDiarrhea
Achilles
Level 86
God Stats
8W - 2L
1,521 SR
Queue Stats
32W - 17L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
pvtpiggy
Danzaburou
Level 104
God Stats
15W - 6L
1,853 SR
Queue Stats
77W - 31L
1,724 Elo+
Party 1
Team Averages
Level 110
1,575 SR
1,641 Elo+

VS

Team Averages
Level 125
1,544 SR
1,559 Elo+
Cerberus
Cerberus
AncientDarkLord
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DiabloDs
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ItsOwen
Poseidon
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,598 Elo+
Solo
Mulan
Mulan
MistaChow45
Mulan
Level 127
God Stats
3W - 2L
1,775 SR
Queue Stats
16W - 17L
1,671 Elo+
Solo
Apollo
Apollo
WorldOnline
Apollo
Level 98
God Stats
12W - 20L
1,443 SR
Queue Stats
267W - 249L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Crοw
Nu Wa
14
5 / 2 / 13
9,048
905
10,489
5,536
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Diddl3r
Merlin
13
1 / 2 / 7
7,386
739
5,215
5,429
2,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Dëst
Ymir
14
2 / 1 / 12
8,869
887
6,765
12,565
7,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
4 / 2 / 12
8,737
874
4,984
9,839
8,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
pvtpiggy
Danzaburou
17
10 / 1 / 8
10,718
1,072
9,953
9,876
3,070
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 4 / 3
7,215
722
5,715
11,121
7,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
DiabloDs
Nu Wa
13
1 / 2 / 6
7,272
727
11,622
5,307
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
ItsOwen
Poseidon
15
5 / 4 / 1
8,617
862
8,879
6,777
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 8 / 3
5,924
592
3,159
12,139
8,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
14
1 / 4 / 1
7,026
703
4,649
7,181
3,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
22
Kills
8
8
Deaths
22
52
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
4
3
0.63
W
Nu Wa
Crοw
Nu Wa
5
2
13
5.75
L
Nu Wa
DiabloDs
Nu Wa
1
2
6
2
W
Merlin
Diddl3r
Merlin
1
2
7
2.25
W
Ymir
Dëst
Ymir
2
1
12
8
W
4
2
12
5
L
Poseidon
ItsOwen
Poseidon
5
4
1
1.38
L
0
8
3
0.19
L
Apollo
1
4
1
0.38
W
Danzaburou
pvtpiggy
Danzaburou
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,406
Damage
34,024
43,245
Taken
42,525
22,685
Mitigated
23,136
11,560
Healing
5,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
5,715
80
0
2,210
11,121
7,196
0
6,209
4,715
16,136
0
W
Nu Wa
Crοw
Nu Wa
10,489
2,561
0
427
5,536
1,617
700
3,441
1,833
26,822
0
L
Nu Wa
DiabloDs
Nu Wa
11,622
3,968
0
254
5,307
1,871
1
2,022
3,259
30,415
0
W
Merlin
Diddl3r
Merlin
5,215
263
0
1,225
5,429
2,231
16
2,667
2,620
28,544
0
W
Ymir
Dëst
Ymir
6,765
2,223
0
3,746
12,565
7,701
31
7,358
4,790
16,885
0
W
4,984
1,040
0
872
9,839
8,066
0
5,057
4,426
719
15,129
L
Poseidon
ItsOwen
Poseidon
8,879
868
0
440
6,777
2,457
0
3,229
3,436
30,385
0
L
3,159
537
321
1,340
12,139
8,358
0
6,643
5,190
0
8,318
L
Apollo
4,649
2,076
0
925
7,181
3,254
319
3,760
3,242
2,157
25,554
W
Danzaburou
pvtpiggy
Danzaburou
9,953
4,691
0
5,290
9,876
3,070
2,089
6,733
2,688
0
43,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,758
Gold Earned
36,054
261
Minions Killed
210
9
Camps Cleared
7
973,748
Distance Traveled
849,754
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,215
722
33
3
1
159,830
1
W
Nu Wa
9,048
905
45
5
1
188,827
3
L
Nu Wa
7,272
727
49
5
1
181,791
5
W
Merlin
7,386
739
58
6
3
182,138
0
W
Ymir
8,869
887
22
2
2
199,010
0
W
Achilles
8,737
874
11
1
1
202,186
0
L
Poseidon
8,617
862
62
6
2
177,996
0
L
Mulan
5,924
592
8
1
0
167,989
2
L
Apollo
7,026
703
58
6
3
162,148
1
W
Danzaburou
10,718
1,072
125
13
2
201,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role